Chapter 367: More worries
It's not just He Qingyan who is strange, but many employees don't understand what is going on. Isn't it okay to just lose fighters? At most, let the subordinates be injured, and they can't be used for ten days and half a month. Why die?
Wang did not live up to this design, although he was influenced by the "Fleet Collection", but he also considered it. "Many philosophers have thought about a question. Why do people know that they will die, but instead of despairing, they will work harder to live their lives? It's the same thing that I assume that my subordinates will die. ”
He Qingyan was surprised to hear it, how did he get involved in philosophy when he made a game?
Wang Buyi continued: "Birth, old age, sickness and death are the basic attributes of human beings. In this game, the subordinates are chosen by the player to be 'born'. 'Old' would hurt gameplay if it was done. 'Sickness' is an injury. In addition, if death is also included, players will be very realistic and easier to substitute into the game. ”
"What if you really die? Those customer service, crying like that, I don't think they will ever touch this game again. He Qingyan said.
Wang Bufu explained: "As long as the player knows how to play a little, if he doesn't do it intentionally, it is impossible for his subordinates to die." ”
This is not the same as Fleet Collection. In "Fleet Collection", players have to make trade-offs, and even sacrifice some ship girls. One of the most malicious is "Isuzu". Through the game mechanics, players are encouraged to take the initiative to train the level of "Isuzu", and then dismantle it to improve the attributes of the capital ship.
Players use "Isuzu" as their flagship, listen to her selling cuteness without knowing anything, and fight with great energy. Then when the rank arrived, she was demolished. "I want to continue to work hard", became her last words that were not her last words......
This kind of game mechanic that can make people depressed, Wang Bufu will not do. He allows players to pick their own enemies and have a good sense of victory or defeat before they go into battle. As long as the player doesn't deliberately send them to death, then nothing will happen.
If a player has to play a five-on-one, or a behind-the-top player, then the player knows what the outcome will be before making a decision. I won't be sad about the death of my subordinates.
Even if the enemy is strong, as long as it is not overwhelmingly weak. There are also drones, decoy bombs, and other things that increase the survival rate. Reduces the chance of being destroyed.
And there is also a limit on the length of air combat. The duration of the air battle. It is decided according to the amount of jet fuel. The total amount of fuel carried, minus the amount of fuel required for the round trip, is the length of time the fighter can fight. One minute is a round, and when the time limit is up, it will automatically return home. It doesn't have to be a matter of life and death.
Like Zhou Yi, he can fight for thirty rounds. You have to make a deliberate adjustment. The average fighter can only fight for seven or eight rounds. I have to go back.
Wang lived up to his belief that a person who could play a little bit would not let his subordinates die when he was online.
When offline. The player can decide to have the fighter guard the airport. The fighter planes will automatically take off to meet the enemy planes that come to attack them. Enemy aircraft are not strong and usually meet one or two battles in one night.
Players can configure in advance and decide what fighters and ammunition to use. As long as the arsenal has the relevant ammunition, it will be used automatically.
However, fighter damage is cumulative. If the player designates to guard the airfield and then doesn't go online for a week, then it's miserable.
Wang is not interested in adding a profit point to the game. Players can spend in-game currency to hire a group of repairers. Once you've got your fighter in battle and returned, you can automatically repair your fighter without manual effort.
In this way, as long as the weapons and ammunition are sufficient, there is no danger of not going online for a long time.
Various settings have been made, the core of which is to make it difficult for subordinates to die, and players will not be inexplicably frustrated. But they're going to die, that's still the bottom line.
The approximate meaning, He Qingyan understood. Wang Buyi is to transplant the emotions that are very common in reality and even easy to be ignored into the game.
Because those game characters will die, players will think more about them, invest more emotion, and it will be difficult to abandon the game.
He Qingyanqi said: "What if players mess with other people's accounts? What if you do a prank or something, and deliberately kill someone else's game character. ”
"That's a problem...... "Wang Buyi also remembered the question.
He heard that there was a player of "LOL" who finally played in the gold group, but was played by his girlfriend for an afternoon and was directly demoted to the bronze group. caused the two to break up. What He Qingyan said, it's not impossible!
Wang Bubu immediately began to think about what he could do to limit this kind of thing. For example, adding a combination lock or something?
As a result, when I thought about it later, I didn't think it was very useful. The risk of account theft is now very low, and no Trojan horse can be injected into the game box to steal the account. If someone else knows the password, it will only be told by the player.
In order to avoid a small possible risk, let all players follow the trouble, and the gains outweigh the losses.
Wang Bubu used to play a web game known as "spending millions to fight plug-ins", and plug-ins were flooded in the later stages of the game. So the manufacturer added a verification code to all operations. As long as you add a function to the plug-in, you can deal with it, and ordinary players who don't use the plug-in will be miserable. I have to enter a verification code for everything, and I feel so disgusted that I vomit.
Thinking of his game experience, Wang Bucheng dispelled the idea of making restrictions. Shaking his head and laughing: "What can we do about this." Those strange things will always be encountered. ”
He Qingyan didn't understand the game, so he didn't ask anymore. At this time, the work of the customer service team also returned to normal, and He Qingyan went back to continue her work and adjust the company's organizational structure.
Wang had to collect feedback from employees after playing "Air Combat Vanguard".
Many employees just learned that those girls were going to die. I suddenly felt a little uncomfortable.
They play games, not for cute girls, but to customize those fighters. It can satisfy their imagination.
Compared with those fighters that are completely in line with their imagination, the cute girls are not so eye-catching.
But even if it's not eye-catching, the employees are used to those cute girls selling cuteness. If there are some subordinates who are full of favorability, they don't have any discipline at all, and they chase the player as soon as they come out. Where have a bunch of program apes ever seen this? Even if you know it's fake, it's secretly refreshing.
But now I know that they will die. After death, there is no way to resurrect it. Suddenly it was like a thunderbolt on a sunny day. They're going to die, so what's the deal?
It's not enough to just abandon the game. It's just that looking at those girls selling cuteness, the mentality is a little complicated. Their fate is entirely in their own hands. Once the wrong decision is made, it can have irreparable consequences......
According to Wang's observations, employees do have more concerns when they play.
For example, Wang Buyi saw before that some employees formulated a "cannon fodder tactic", that is, to make fighters with a high dodge rate, pile up decoy bombs, and configure them in the front to play the role of attracting firepower and blocking missiles for the fighters behind.
That tactic hasn't changed. It's just that the subordinate who drives the cannon fodder machine has changed from a cute girl to a beautiful man......
At best, it can be regarded as an indication of their identification with their subordinates. I don't really think of them as living people, but I can't emotionally accept losing them.
This is a good thing, the immersion of the employees has indeed increased, because those cute girls are no longer a casual piece of data, but also subordinates who will die and disappear forever.
Just because a lot of games have human characters doesn't mean players take them seriously. Players can easily frame a bunch of people and then use them as cannon fodder without any burden. Even if those people die, the player won't be so sad.
So I guess it still depends on the face...... Wang Bufu observed for a long time and came to this conclusion.
He walked back and forth, asking employees about their various trial experiences. Many employees said that the setting that their subordinates would die was too stressful. It's better to cancel it.
Saying that, the body is very honest, they are more engaged in playing, and the time to prepare the fighter has also increased.
What players say is not necessarily the same as what they do. The employees now as players want to change the setting of death, and that's because they suddenly take on the pressure and subconsciously want to escape.
It's like Wang Buying, when he came to this era and met porcelain, he didn't want to protect her and let her live like a princess as soon as he saw the little girl like a porcelain doll.
It takes a process to take the initiative and be willing to take responsibility.
Wang Buyi still remembers how absurd he felt when he was regarded as a "guardian spirit" by porcelain.
Then Wang Bucheng put on Xia Ci's father's old clothes, helped Porcelain Porcelain kill the "inunspeakable incarnation of evil", and was fed by Porcelain Porcelain, watched her fall asleep, and listened to her make a very embarrassing voice. Wang Bu felt Xia Ci's dependence, and gradually, he was willing to take on the sudden responsibility.
The current employees are just like Wang at the beginning, resisting those cute girls in their hearts.
This is not the same as the loss of a crashed warplane. The more a fighter is modified to the back, the more resources are used. Once lost, the evaporated resources are simply astronomical, and how many previous air battles have been fought in vain.
But this kind of loss, the player feels acceptable. There are even people who intend to take advantage of this loss, making a "cannon fodder machine".
But if the cute girls die completely, it will be different. They foresaw that it would be very sad at that time, and it was better to make sure that the pilot would never die from the beginning. They won't be sad anymore.
This kind of psychology is no different from when Wang Buyi first accepted porcelain. At that time, he was very worried that Porcelain would one day dislike himself and turn around to find a young boyfriend.
The king listened to many of the same opinions, but did not take it seriously. The employees just foresaw that their subordinates would be sad when they died, but they didn't expect that they would feel happy to take them seriously, watch them get stronger and stronger, and listen to their conversations.
At this time, even Zhou Yi suggested that Wang should change his position, otherwise it would be really uncomfortable.
Wang Buyi smiled and asked, "Will you give up this game because you feel uncomfortable?" (To be continued......)