Chapter 254: Comradeship

"Today and tomorrow you'll be experimenting with the game's multiplayer mode, and you'll be assigned to other players of different ages under our arrangement. www.xstxt.org I'm responsible for recording your gaming behavior. Your gaming experience will provide us with valuable information. So thank you very much for your help. The employee said.

"It's okay, I should thank you." Zhao Ning was polite, and couldn't wait to sit down in front of the computer.

The game has been opened, and it has also landed in multiplayer mode, and the ID name is Zhao Ning's real name. The ID name is grayed out. The other four teammates are also real-life names, and their names are bright red.

"They're already in the game." The employee explained the color meaning of the name: "It's black when it's not online, gray when it's online, and red when you enter the game." They are all waiting for you in the game. ”

Zhao Ning was a little embarrassed, he came on time, but he was blocked outside for a long time. You should have come early to line up.

To enter the game, you first need to create a character. Appearances can be automatically generated to go directly into the game. You can also slowly pinch people on your own.

The other four teammates were waiting in the game, Zhao Ning was thin-skinned, and he was embarrassed to let them wait longer, so he quickly clicked a random, and this entered the game.

All four of his teammates stood there and waited for a while. When he saw Zhao Ning, he seemed to be stunned, neither moving nor typing to say hello.

Zhao Ning didn't know what was going on, he was stared at by four teammates, and his heart was a little empty. I think it's because he's being late and wasting his teammates' time.

When you first enter the game, you can't move yet, so you have to choose the difficulty.

Zhao Ning has the easiest choice when he looks at his teammates. Some of them had difficulty in choosing, and asked the employees behind them: "What's the use of letting five people choose this difficulty?" ”

"The total difficulty in the end is based on the combination of five selections. Decide on the number of Japanese troops, AI intelligence, and so on. The employee introduced.

Zhao Ning played "Counter-Strike" very slippery, not afraid of the difficulty of the shooting game, seeing that some teammates chose the easiest, so he chose the most difficult. The final overall difficulty is "slightly harder".

The four teammates could also see Zhao Ning's choice, and immediately began to play ellipses like "......", speechless for his choice.

"Can't you choose the most difficult?" Zhao Ning asked.

"It's up to you. As long as you are confident in your marksmanship. The employee replied.

"I'm confident in that. Here we go. Zhao Ning said.

Under the guidance of the staff, the five people started the main quest.

Before the defensive position. Grab the weapon first.

You can go to the quartermaster to get the weapon first. A list will pop up. There are five bayonet-mounted rifles, a mortar, a machine gun, and a health kit with a small pistol for players to choose from and decide on their duties.

The amount of ammunition is also limited. Five grenades. Five mortar shells. Two hundred rounds of machine-gun ammunition, two hundred rounds of rifle ammunition.

The quartermaster also reminded that if he got ammunition that he did not prepare. It can be discarded and given to someone more suitable. At the same time, a prompt appears on the screen to discard by pressing the "G" key.

Zhao Ning didn't think about it, he only took the rifle and rifle bullets, and didn't take anything else. Like Wang, Zhao Ning felt that the use of rifles and bayonets was the real war of resistance against Japan. Since the other fancy weapons can't be used, then whoever wants to use them can use them, and it should be regarded as a late apology.

This made the other four teammates look at each other. Driven by Zhao Ning, they were embarrassed to grab the weapons and discussed. In this way, there is a preliminary allocation of positions.

Zhao Ning was really surprised in his heart, why are those people so good?

Even the employees who were taking notes next to them were surprised. In the minds of the people of Celadon Technology, even if the players hear the Quartermaster's proposal, they still have to compete with each other for a while, and then find that the cooperation is more efficient. That's where collaboration begins. How can it be so fast?

The door was pushed open at this time, and another employee of Celadon Technology stuck his head in and looked at Zhao Ning. I looked at it for five seconds, and my eyes were visibly disappointed. Then he closed the door and left.

Zhao Ning didn't think much about it, and felt that he probably happened to have four teammates with particularly good quality, which caused others to be surprised. Regardless of how his teammates were assigned, Zhao Ning ran into the trenches, waiting for the Japanese army to attack, and while also looking at the new things added to the multiplayer game, the upgrade of weapon proficiency.

"Stabilization" and "rapid-fire" are both weapons that can bring operational changes after upgrading. For example, the stability skill will definitely be upgraded, probably to the top level, and the muzzle of the gun will not shake after firing. Zhao Ning played the multiplayer mode in the first chapter, and after firing a shot, the bolt will be automatically pulled, and then the muzzle will float away, and you need to re-aim. It's so annoying.

Now, with the progress, he was pleasantly surprised to be able to alleviate this problem by leveling up, and he began to look forward to playing the full-level skills in the future.

Soon the Japanese also attacked. Zhao Ning is shooting at the enemy, if he can't slow down the time, it will not be easy to hit accurately.

The teammates are very weak, and it can be seen from the difficulty they chose that the marksmanship is very poor, and the Japanese army is piled up more and more.

Zhao Ning, who was at the front, was quickly shot, blaming his teammates in his heart. What's the use of having quality and not being able to play?

On slightly harder difficulty, a hit by an enemy will be deducted at most one-fifth of your HP. Zhao Ning soon only had a small amount of blood left, and he was thinking about what to do, when his medical teammates came up and replenished his blood.

Another comrade-in-arms took the initiative to come up and stood side by side with Zhao Ning to share the damage of the bullets.

"......" It will be Zhao Ning's turn to be speechless, he was treated by his teammates, and he had a bullet blocker, and his blood volume rose rapidly.

But the enemy still can't finish killing, and is about to rush to the position. Zhao Ning was a little reluctant, feeling that the difficulty of his choice was too high, and he wanted to start choosing the difficulty again.

"After death, is the mission a failure or the end of the game?" Zhao Ning asked the employee next to him.

"If you die in the main quest, you'll have to watch your teammates play. If all five of them die, the mission will be counted as a failure. The employee replied.

Zhao Ning felt that it was too difficult now and didn't want to fight well. When he saw a lump of four Japanese soldiers in front of him who were very close, he jumped out of the trench according to the space without thinking, ready to try his bayonet. In the trial game, it was so cool to use QTE to kill the Japanese army, and Zhao Ning played it more than ten times for this. He wanted to see what the stabs were like in multiplayer.

Pressing the "C" key for an assassination while sprinting will unleash a critical hit. This is something that Zhao Ning knew in the trial, and then pressed the right QTE, and he could kill a bunch of gathered Japanese soldiers in a row.

It's been more than a week since the trial was released, and many players have cracked the rules of the QTE button. In fact, it's not complicated, if you play it a few times, you can understand.

The QTE of the spur is the "C" key that represents the "thorn", plus the arrow key.

For example, if you want to stab an enemy on the left, you can press the "S" button for back, then the "C" button for the assassination, and finally the "A" key for the left. After successfully pressing three buttons in quick succession, the player will automatically pull the bayonet out of the enemy's body and stab the enemy on the left.

Zhao Ning chose the enemy before he pounced, and chose the leftmost one, intending to kill them in turn from left to right. He felt that if he knew the button in advance, he could press it.

However, there is no slow motion in multiplayer, and the timing of QTE is fleeting. After Zhao Ning stabbed an enemy, the QTE that rose up was so fast that he didn't expect it, and it was over just after he could see the letters, and he didn't have time to press it at all.

There were also three Japanese soldiers who had not been killed by QTE next to him, and they came around with bayonets. Zhao Ning pressed the "C" button again, but did not trigger the critical hit, and the damage was similar to that in the first chapter. It is estimated that only assassination will kill when charging, and standing still will have no effect.

How do you play a dozen three? Zhao Ning was brutally abused by the Japanese army in melee combat in the first chapter, and felt that he was going to die.

It just so happened that there was no one anyway, and those four teammates would soon hang up. Zhao Ning thought very irresponsibly in his heart. I will tell them to re-select the difficulty.

Zhao Ning didn't want to try anymore, his hand left the mouse and was ready to die. But at this moment, two teammates came out from behind! Both used the critical hit of the charge to finish out two enemies.

The last Japanese soldier picked up his bayonet and stabbed one of his teammates so quickly that he was bleeding more than half of his life. Zhao Ning hurriedly pounced and stabbed the last Japanese soldier to death.

In fact, it was not two teammates who came, but three, and the medical guard also came, hurrying to add blood to the teammate who was almost stabbed to death.

The Japanese troops not far away gathered fire on them. One of his teammates who remained in the position hurriedly operated the machine gun to return fire.

Seeing so many enemies firing, Zhao Ning didn't dare to be willful, and hurriedly returned to the position. The other four teammates began to type ellipses again to indicate speechlessness.

Zhao Ning looked at the ellipsis and was embarrassed, and his heart was moved. When he was about to give up, he was rescued by two teammates, which made him feel the feeling of comradeship on the battlefield. Just because of the actions of those two players, in his heart, the second chapter of "My Anti-Japanese" has become a classic.

Classics are not only about the artistry of the work, but also about giving players an experience that they can remember.

Zhao Ning regards "Heroes of Might and Might 3" as a classic, not because of the grandeur of the worldview, nor because of how extraordinary the game's picture quality is. It was purely that he mixed his sudden free mood after the college entrance examination with the game. In the future, when he thinks of "Heroes of Might and Magic 3", he will think of the summer vacation when he was free.

It was the same just now. He himself went out to find death irresponsibly, but was rescued by two teammates from danger to safety, and his mood changed too quickly and was too shocking. Zhao Ning believes that this image will definitely be remembered in his mind for a long time.

What are you afraid of the difficulty of "slightly difficult"? Zhao Ning was full of fighting spirit, and the impetuous mood just now was swept away. Calmly aim your gun at the enemy.

At this point, Zhao Ning no longer doubts the multiplayer mode of the second chapter of "My Anti-Japanese". Although the game is not as exciting as Counter-Strike, it can simulate the battlefield experience of comrades living and dying together. This experience can only be obtained in multiplayer mode, and it's a completely different kind of thing compared to the kill effect. (To be continued......)

ps: The third update, ask for a recommendation vote, please help me put the book up.