Chapter 301: 3D Game Problems
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Chapter 301 3D Game Problems
The GPU is almost complete, and the cloud system is pretty much the same. The full-text and ad-free novels are all biquge.info on Aishang Novel Network
As for the blogging system, Catherine plans to wait until the cloud system is launched, and launch this product at the same time as the cloud system. So far, many legislators have come to inquire about the cost of opening a personal website, but personal websites have the disadvantages of personal websites. When the parliamentarians find that there are not many people coming to their website, then launching a blog at this time will kill two birds with one stone, and before that, even if their own blog system is launched, I am afraid it will not be able to attract them.
After all, a personal website is more appealing than a blog from any point of view!
But who can remember hundreds of personal websites? Even if you have favorites, it's unlikely!
Of course, it's still early days to blog, and Catherine has temporarily written "blogging" in her notebook, and then she began to think about another thing, the imbus game console.
The basic architecture of the Nimbus console is complete, and if it does go off, it will be next month – but Catherine wouldn't do anything so stupid.
X-wave X is still on the rise, and promoting nimbus at this time is simply a brain-dead behavior.
A merchant who does not be his own gravedigger is not a good businessman, but before digging a grave, it is necessary to determine whether the cemetery has been drained of all its value......
Although Nimbus is almost complete, the GPU for it has not yet been developed.
Catherine didn't know exactly what a Nimbus console equipped with a GPU could do, so she could only compare it with the SFC with the GPU chip that Roberts had disguised for her.
Catherine suddenly thought of the historical PS consoles.
There is no GPU on Sony's PS game console, just a simple GTE coprocessor, which only supports some simple vector computing, and even cannot program this coprocessor at all.
Catherine's comparison of consoles will take at least the 21st century, and until the 90s, Japanese companies used a graphics processing core called a picture-processing-unit (PPU). This thing is also stored in Catherine's x-wave x.
Although with GPU acceleration, Catherine's game console performance is still not up to par, but it can reach at least half of the other party's. If the GPU is powerful enough, it may be able to catch up with the other side - but the performance of the console is still limited by the memory and the like. The current disc transfer speed is 5, which can be said to be very rudimentary.
It's obviously impossible to make a 3D game like this, but if you use cartoon rendering, you might be able to make a drama.
Under the same conditions, cartoon rendering is very resource-efficient.
Catherine is evaluating the few conditions required if this is really going to make such a 3D game.
First of all, SFC supports a maximum of 4MB of memory, so the scene should not be too large or too complicated. Also, the textures can't be too detailed, and the other benefit of using cartoon rendering is that you can fill in an area with a lot of repetitive colors without having to worry about the textures or anything.
But there is another problem, which is also a problem that has plagued the development of 3D games since the birth of 3D technology - anti-aliasing.
If you can't do anti-aliasing, the game will look rough.
But if you want to keep up with the power of 360,000 polygons per second that your Nimbus game console can catch up, it is unlikely, and even the 180,000 polygons per second processing capacity may not be able to catch up.
But Catherine was not reconciled.
Compared to the SFC game consoles that have appeared in history, their own Nimbus game consoles are obviously more powerful. But there is a gap between such a machine and the PS host. This is a typical example of being less than the top and more than the bottom.
There is no doubt that his own Nimbus will have powerful 3D processing power, and Roberts's technology is not built.
What about sawtooth?
Anti-aliasing?
Just kidding, in terms of current functions, even if ten machines are added together, it may not have much effect!
The trouble with 3D games is aliasing, and this problem has to be solved.
But what about this?
Catherine is very entangled, and I am afraid that this question has not been considered by people now. In other words, I don't seem to have anything to refer to at all...... However, Catherine soon came up with a clever trick: make the picture blurry!
Catherine still remembers that in her last life, she once bought a PS game console, and at that time she used a chromatic aberration cable, and the final picture became very sharp. But then one of the chromatic lines broke, so she replaced it with an A.V line.
As a result, although the final picture has become blurry, the previous sharp feeling has disappeared, and some of the original jagged teeth are no longer noticeable.
In the PS2 era, some people preferred to use the S terminal instead of the chromatic interface because they didn't like the jagged feeling.
Blurring the form of the picture to reduce aliasing, this trick seems to have a miraculous effect, but it also means that the text must be large to be able to read clearly, if it is too small, it will only end up being a cheat.
However, Catherine now uses only one chromatic aberration output interface, and she does not intend to abandon this standard. And if the picture is too blurry, it doesn't seem so good.
"Elsa, how do you make the image blurry?" Catherine asked Elsa with some reluctance.
"The picture is blurry?"
Elsa put down the text in her hand, and then looked at Catherine strangely.
"Uh...... It's almost a matter of softening the picture. The method of fuzziness is the most convenient. ”
"The analog signal is attenuated in the process of transmission, so you can use inferior wires, right?"
A word wakes up the dreamer.
But Catherine was still a little entangled. Because there are three chromatic aberration lines, if you use inferior lines, it is difficult to say that the picture can be better, because the three colors are input problematic, and the picture may even have a color cast.
And in addition to this method, Catherine remembered "Resident Evil" again.
The game uses 3D characters and 2D backgrounds, what if you did the same yourself?
The scene is completely in 2D, which saves a lot of resources. But as far as the characters themselves are concerned, they are still extremely crude - and that's all there is to it.
So Catherine had a way.
Maybe a chip can be used to blur and smooth the output of the 3D image, but the 2D background is output without processing? This seems to work, but how to design such a chip?
Although Catherine was infinitely entangled, she still recorded everything in every detail.
Catherine then faxed the article to Intel, Apple, and Blizzard Entertainment at the same time.
Catherine picked on her again.
"Ah...... I'm about to break down......"
Catherine didn't go back to her chair after sending the fax, but threw herself on the couch and buried her face inside.
"Kate......" Elsa suddenly spoke.
"Huh?"
"Lying like this doesn't seem to be good for your chest, right?" Elsa seems to have wanted to give Catherine such a reminder a long time ago.
"Big husband, cute big."
"Huh?"
"Uh...... It's Japanese, which means that there is no problem. ”
Catherine sat up anyway.
She looked at her breasts, and I have to say, it's really tall.
In fact, it's because of the vision. Catherine's waist is very thin, and the overall look is also on the thin side, but it is very full, because the pair of big rabbits are highlighted.
Because of this pair of big rabbits, Catherine's actions were hindered many times. If it were an ordinary person, such a body with such a big rabbit would inevitably have an unstable center of gravity, but Catherine has practiced ballet since she was a child, and her balance is very good, so she hasn't made any jokes yet.
"Well, it's so big, it gets in my way every time I lie down." Catherine pouted.
But Elsa obviously didn't think so: "I think whoever it is, I'm afraid they will be envious, Kate, you should be content." ”
Catherine scratched her head, it was really rare to be so criticized by Elsa. Is the girl on the chest. Is there really that much resentment in the ministry?
"And even if you don't wear a bra, your breasts. It's really rare for the ministry to be able to stand so upright. Elsa sat down next to Catherine, and then looked at Catherine with envious eyes.
The average of Europeans and Americans is C~D cups, and Catherine is obviously above the average, plus she is so beautiful, she is naturally a beauty in the eyes of many people. It's not surprising that Elsa would be envious - but the person doesn't seem to be able to feel less than that.
"It's very hard to be so big, and my back hurts every day." Catherine pouted.
"Because you're so big, it's inevitable that you'll be sad." Elsa replied as a matter of course.
"Then why are you still envious?"
"If I can be that big, it's worth the pain."
Catherine finally understood why there were so many women in this world who were pursuing abundance. chest, even at the expense of surgery......
"This is an evil way! Only poor .rǔ is king!! ”
Catherine roared unwillingly, she had fallen into another evil path.
It's rare, but Rebecca seems to be a poor ......" Elsa seemed to think of something.
"How did you think of her?"
"Maybe it's because I've seen her a lot, I can see her every day, and she's a child's face." Elsa seemed to be reminiscing.
"...... you see every day?"
It seems that Blizzard and the president's office are a little far away, is it when you commute to and from work every day?
……
There is also a more~
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