Chapter 236: The Repercussions of the Trial in Europe and the United States
On the Internet, there were resentful voices all over the Internet: "We spend so much money to buy games, why don't they make games that cater to us?" ”
"yes, what the hell is this place?"
"There are also names of people, and I can't stand it...... ybdu。 The officer's name was Yuyanling. Can anyone tell me how to pronounce this kind of name that only aliens can pronounce? ”
The vast majority of players complain and are amazed at how the game plays, but the game's plot is nothing short of torturous for them.
If Chinese players can enjoy the gameplay in the game and feel moved by the plot, the experience they get is 100%.
Then European and American players can only enjoy the gameplay of the game, the plot is just nonsense and garbage time for them, and the experience obtained is at least halved, and even less for those who are anxious.
But even if they can only experience half of it, they can only pinch their noses and play. Because just this half, it has already surpassed the current similar WWII shooters.
In addition to the vast majority of players who are dissatisfied with the plot, it is always the players who are interested in China's War of Resistance against Japan because of "Far Eastern Battlefield". There aren't many of them, but there are always them.
They played the demo of the second chapter and became active online. The problem of people is to be good teachers, and the same is true for Europeans and Americans. In the midst of a wave of lamenting that the plot of "Far Eastern Battlefield" is incomprehensible. It really jumped out of a few people to popularize science. In fact, he is showing off his knowledge of the history of World War II.
Those who popularize science, the tone is high. Of course, it's unpleasant. So soon the war began.
And not only for this, there is a lot to fight. For example, there are many disputes over why Chinese companies don't play games with European and American backgrounds.
Opponents feel that since it is going to be released to the European and American markets, it should make changes to cater to the market, otherwise it will be disrespectful to these consumers who will pay for the game for fifty dollars.
Supporters feel it. "Far Eastern Battlefield" is produced by a Chinese company, and the main market is also China, so it is understandable to use the plot they are familiar with. What's more, listening to it is clear, and looking at other things can also increase some knowledge.
The second chapter has just been released for the trial, and the battle is already inextricable.
A number of indie reviewers are also rating the second chapter demo. The ratings they give vary widely.
There's a well-known reviewer. Only a recommendation of four out of four out is given. Among the sub-scores, 9 points are scored for "Combat", 8 points for "Picture Quality", and 6 points for "Music". "Operation" 7 points. "Plot" - 10 points.
This is the first time that the reviewer has given a negative score in a detailed item. It's incredible. Many players who didn't watch the plot at all at the beginning and were in a daze felt very happy. Such a fun game, but it turns out to be such an out of tune plot. It's infuriating.
Among the players who watched the review, there were also some people who pinched their noses and read the subtitles, encountered a weird name like "yuyanling", and looked up information on the Internet very seriously. After understanding a few terms, the plot is still very easy to understand, that is, a force has to resist the attack of the Japanese army somewhere. Why don't you go negative!
The reviewer's website quickly became a battleground. It quickly changed from how many points should be scored to whether the evaluator should change the scoring rules at will. Is it unfair for evaluators to use negative numbers to forcibly lower the total score on items they don't like?
On another reviewer's website, the recommendation rating for the demo is 70%. It is also a breakdown of various elements of a game, and the "battle" recommendation is 30%. "Quality" recommendation is 25%. The recommendation of "story line" is 15%.
Suddenly, a powder keg was lit here. If you don't understand the plot at all, you should give 0% of the recommendation! How did the 15% come about?
But no matter how much the dispute is, even those players who take the time to understand the plot of the story have to admit that it would be nice if the Chinese company used the background of the Western battlefield during World War II to make the game.
It's a pity that the producer of "Far Eastern Battlefield" is Celadon Technology, a Chinese company. They did not enter the European and American markets at all, and the sales of the English version were also handed over to American companies. They are not willing to cater to the European and American markets, and no one can say anything.
……
Within the Villefort company, the second chapter trial is currently being discussed.
Gabe, one of the founders, eats a sandwich every three o'clock in the afternoon. In the staff dining area, Gabe bites on a sandwich and meets Li Ming. Gabe immediately grabbed the man and said, "Lee, you've seen that person. Why did he put such a blunt plot into the game? ”
Like the players, Gabe also felt that the game's story was a big failure. Smart game producers should take stock of the situation and adjust the elements of the game for the main payers. For example, the much-criticized plot in the first chapter should be reduced in the second chapter, rather than strengthened.
The plot of the first chapter can still be understood. Although European and American players have no impression of Northeast China, the protagonist is a hunter who hunts for a living at the beginning, and everyone still understands it. And then the only house was burned down by the Japanese servicemen, gaining the initial motivation to fight, which is also understandable.
But in the second chapter of the demo, the protagonist directly becomes an officer's guard to defend a certain city. Players who are not familiar with the background of the story are of course confused. Who does the protagonist protect? Why does the protagonist fight this fight? It's all unclear.
In Gabe's opinion, it is better to hollow out the plot. Use elements that European and American players can understand to build a relatively unfamiliar story. How can it be like this?
The most excessive thing is that Celadon Technology has made restrictions in order to keep watching the plot! You can't press "esc" to skip the plot. You also have to keep the keyboard pressed at all times to get the jeep forward. Don't you have to keep gluing to the screen to watch the plot?
Li Ming also smiled bitterly at games like "Far Eastern Battlefield". said: "I have worked with Wang for a month. I don't think he thought about the sales in the European and American markets, or he didn't pay attention to the senses of European and American players. Everything about the game is done to cater to Chinese players. ”
"......" Gabe was dumbfounded. Is Celadon Technology so arrogant? Even Japanese manufacturers don't dare to do this!
Li Ming said: "As far as I know. The story of the second chapter of "Far Eastern Battlefield" takes place in a very serious strategic rout. Chinese are very familiar with this background, and it is understandable that Celadon Technology will be reconstructed and displayed. ”
"A background that Chinese know?" Gabe wondered.
"That's right." Li Ming took a sip of coffee, "If you use the analogy of the European battlefield in World War II, it is probably a serious defeat in the Battle of France and the Battle of Kyiv. ”
Gabe's eyes lit up, and he immediately sighed: "Why didn't he do the French campaign?" It seems that no game has ever done that theme, and Western players are tired of playing American GIs, and occasionally playing French soldiers, and then with the special effects of killing, it will be very novel. ”
If Celadon Technology does that kind of theme, and then hand it over to Villefort agent, how much more money will it make!
"I probably know the approximate reason. So far, Wang has not brought in any investors. It's all about developing games with his own money. So there is no pressure to make a profit. ”
Li Ming's tone was extremely envious.
He continued: "When I was working in China last year, I found that in the whole company, Wang was the only one in charge, and no one would raise any objections, so his will could be carried out 100 percent. He seems to be doing the games he personally loves to play all the time. ”
"......" Gabe sighed again.
By now, Gabe and the other partner have gotten along quite well, which is already a myth in the tech industry. But from time to time, they also have some disagreements and small contradictions. Wang Bubu can make decisions without saying anything, and no one will pull back his legs, which really makes people yearn for it.
"If only he had come to the United States." Gabe said lamented.
When he invited the Chinese last year, Gabe considered a higher price, but in the end he only offered an annual salary of 250,000. I regret it now, I knew that Wang Buyi could come up with a game like killing special effects, and it was worth it no matter how high the annual salary was. Then the subject matter is set by them, and they will definitely get higher sales.
Li Ming felt that no matter how much he offered at the beginning, Wang Bucheng would not come to the United States. He just wanted to make a game like Far Eastern Battlefield.
Li Ming said: "Actually, I feel that many players are not resisting Far Eastern Battlefield, but their self-esteem is frustrated. We used to be very high-minded and felt that any game maker should cater to us. China's celadon technology has shattered this perception. ”
Gabe sounded a little fresh.
Li Ming also said: "Celadon Technology is a Chinese company, and it is understandable to cater to the Chinese market. The point is, among World War II games, Far Eastern Battlefield was so high that our players had to choose this game. In the past, it was someone else who followed our market, but now it is the other way around, and it is the first thing for us. So it's hard to accept. ”
Gabe understood what Li Ming meant. Isn't it, a game like "Half-Life" is completely a sci-fi fantasy that caters to European and American players. Can players in other places understand the various settings that Gabe has made in the game? But they're not having a good time yet.
Now it's just a matter of turning around.
Gabe has mixed feelings, feeling a little frustrated in his dignity, but he is secretly happy that "Far Eastern Battlefield" is about to overwhelm a group of game companies in the Bay Area. After thinking about it for a long time, Gabe finally figured it out. Whoever follows who plays behind is fake, and the sales are real.
The second chapter trial is so sensational, which shows that the quality of the game has indeed reached a certain height, and the sales must be very good.
……
In China, players have very different attitudes towards playtesting. In addition to the general impression of history, there is also the foreshadowing of the novel version, which has established the player's identification with the second chapter of "My Resistance Against Japan".
During the trial, from the enthusiastic imagination of the regiment commander to the cheers of the friendly troops in the trenches at the end, it was very touching.
Players know that the regimental commander will kill himself in the end, and they also know that the soldiers who are cheering for "themselves" now will all be sacrificed. But players are already immersed in the story, and even if they know the final ending, they want to experience the process. (To be continued......)