Chapter 313: Test Game "Red Alert"

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Rebecca róu róu róu eyes, she felt a little tired. The full-text ad-free novel is all on the Aishang Novel Network biquge.info and the computer is running a new game - Red Alert. And Rebecca's job now is to test the game.

The spies who have recently infiltrated ARK's headquarters have not dared to act rashly. A lot of people find themselves being targeted, in other words, there's a good chance that ARK has figured out what could have happened...... There's a good chance they've leaked.

Some time ago, a lot of spies had entered the headquarters of the ARK on the instructions of their superiors, but the situation changed somewhat after the CIA caught several KGB spies a few days ago and used them as a basis to sabotage the Soviet intelligence line.

The higher-ups seem to be backing down, after all, the information on ARK's side is not too important, except for Sidney and Rebecca herself, everyone else has broken into it because they heard that the federal government and ARK are cooperating.

It's just that Noah's vigilance at the ARK headquarters is really difficult to break through. In the face of MIB's counter-reconnaissance methods, even the KGB felt quite a headache, and in addition to the fact that all the KGB's eavesdroppers were taken away some time ago, they no longer had any way to get information.

The KGB "warriors" ended up getting lost in the labyrinth called "Noah", and they couldn't even meet the big Catherine......

So, the superiors decided to let Rebecca and Sidney stay behind, while the others were retreating.

None of Rebecca's previous missions were so difficult. Rebecca's face looks very young, and in one word it is "older Lori", and with her appearance, Rebecca has completed one task after another. But on this mission, she was powerless. In addition, although Rebecca herself was not targeted, in order to prevent herself from being found out for doing something out of the ordinary, Rebecca was still very careful, she was really working for ARK, and she didn't do anything else. As a result, Rebecca's work has not progressed much.

"Red Alert ......"

This game is really peculiar, it is actually a real-time strategy game that depicts the war between the United States and the Soviet Union.

However, it seems that there is a discussion within the company about whether the names of the countries of the United States and the Soviet Union need to be changed, and whether most of the mapped plots will also be emasculated.

――The plot of this game really touches too many red lines.

Although this game has a movie of the same name, it is not an adaptation, but the plot in it is very daring, far exceeding the version of the movie.

As a playtester, Rebecca had the pleasure of playing the original version of Red Alert, which was shot because the plot went too far.

The script was supposedly written by Catherine herself, but in the end, the head of Blizzard rejected the plan in the face of global condemnation, otherwise the current plot might have gone even further.

In that plot, it is depicted that in 1950 Dr. Albert Einstein invented the time machine qì to go back to 1933 and kill the sinner of the ages, Hitler. At first, Einstein thought that this would avoid World War II and that it would bring world peace. But the Second World War did not go away, and it was fought until 1950

The rest of the plot is divided into a Soviet version and an American version - God knows what Catherine thought at the time.

The American version of the plot is: Stalin replaces Hitler, and the USSR goes on an offensive to the world. For the sake of world peace, the United States and Britain formed an alliance to declare war on the Soviet Union.

The Soviet version of the plot is that the United States takes over because of the economic crisis, and then the Americans form a new empire and attack the Soviet Union with the intention of dominating the world......

In short, it's a sweaty story, so the current version is a compromise.

Although it is a product of compromise, it is in fact a "follow-up" to Catherine's shot script.

Einstein killed the mustache for the sake of human peace, and then the bearded man and the lame man began to fight for world domination, and finally the Allies finally won the victory, and the Russian army huddled in the Kremlin decided to take a desperate gamble: use the real yàn time travel device to go back in time and kill Einstein before he created the technology to lead the Allies to victory.

After completing the mission, the Russian army returned to modern times and found that the strength of the Allied forces had indeed weakened a lot. However, before they could celebrate, they discovered that their actions had created new threats and world powers—the mysterious, technologically advanced Empire of the Rising Sun; The Empire of the Rising Sun is a product of science and technology, and the troops designed are a product of science fiction, martial arts, and cyborg culture.

In fact, this script may be shot now, because it clearly exaggerates the Japanese threat theory, and between the needs of politics, such a game can only end up being a tragedy......

According to the current internal discussions, the call for directly following the movie "Red Alert" is the highest.

The movie version of Red Alert has a good reputation, and the story makes sense - at least compared to the current version - so it's likely that the new script will go straight to whichever new version of the script will be.

Although it is "Red Alert", there are some differences between this "Red Alert" and the historical "Red Alert", which is not only in the plot, but also in the way and content of the game.

There are no RTS games in this world, that is, real-time strategy games.

The current red alert can be said to be a historical precedent, in Catherine's words, this is a "game**".

But at the time, many people were stumped when they were designing this game.

Because according to Catherine's idea, if such a game was really designed, the current computer performance would not be enough.

- So Catherine and they had to reverse port the game.

Because of performance, it is obviously difficult to achieve a movement mode similar to that in games such as Warcraft, so it can only be relegated to the next best. At that time, many people considered adopting the form of a nine-square lattice, but it was rejected at the first moment, and then some people thought that the hexagonal structure should be used.

But in the end, the game didn't use any of the modes, but borrowed a little bit from the hexagonal construction.

There are two layers in total, one for the map and the other for moving units, and the buildings are placed on top of the map layer. The layers of the map are designed with a hexagonal lattice, because of technical limitations, all the terrain adopts an "opportunistic" approach, the map is divided into two options: passable and impassable, and where there are buildings, the original passable terrain becomes impassable.

To be honest, despite all the work, the graphics in this game are still very rough, and the terrain is separated from the layers of the units, so it looks very fake...... Of course, compared to the current game, it is already very advanced. At least Rebecca thinks the game feels good to play.

The unprecedented combat mode is as if you have transported you into another world, and you feel as if you have become a commander, directing the battle on the battlefield.

However, the design of the game is very rudimentary, and there is hardly any difficulty, but even so, it still has a "very cool" feeling.

It's like playing "Mow the Grass", which is really good.

The game is mainly available on Pentium computers and Nimbus consoles.

Catherine didn't think about introducing real-time strategy games to the console market, but the current computers are not powerful, so she had to decide this way.

But let's be honest, real-time strategy games are far better on a computer with a mouse than on a console. Games like real-time strategy and first-person shooters are the culmination of PC games.

To be honest, Catherine originally had the idea of making a shooter similar to CS, but the idea was very difficult to implement - Red Alert was 2D, but CS needed 3D technology.

Even with a GPU, it's hard to make a game with "such good graphics".

And this game "Red Alert" is also a game to test the performance of the GPU.

Inside Rebecca's computer, there is a real version of the GPU. This is mainly to test whether this new architecture actually works.

The GPU tested is not too strong, because the official version has not yet come out, so I will replace it with this version for the time being.

Because of this, the game is not yet optimized, and the graphics are rough. If there are more than 10 units on the same screen, it will start to lag, and after 20, it will become very stuck. And if you don't have a GPU, the game will be very sluggish when operating......

This already shows the power of the GPU, and the architecture of CUDA is relatively perfect, at least in the face of a test GPU, it can also accelerate the game very well.

"It's amazing......"

To be honest, Rebecca had never imagined that video games would go this far, and although she was a "swallow", she had spent most of her time in the United States, and in a sense, she was already very much an American.

But at this time, Rebecca felt as if she was being stared at, and the feeling of being swept all over her body made her heart tremble.

She quickly turned around...... However, there is nothing out of the ordinary.

Is it just your own delusion?

She felt like she was a little overwhelmed.

She ...... Is it really a spy? ”

On the other side, Lyrela was wondering, Kane was still a little suspicious of Rebecca, but Lyrela didn't seem to notice anything unusual at all......

Myself...... What to do?

Lyreira hesitated......

……

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