Chapter 40: Courage
Before leaving the restaurant, Argo put the brim of her hat back on, and when she walked out, she found a random alley into which she could burrow into the complex, and walked towards it, and as the light dimmed, she made sure that there was no one around, and immediately slammed her hateful fist on the wall, venting her inner anger.
"That guy ......"
Gritting his teeth, Argo took a few deep breaths to calm the heaving of his chest.
Because there is more death rules in the game at the moment, there has been no player to launch a strategy for the boss, you must know that when the road was closed during the closed beta period, players with an average level of 5 toppled the boss of the first layer, but now even if the average level of players reaches level 10, they haven't even finished exploring the maze.
No one is not afraid of death......
This is the fundamental reason why the first layer of bosses has not been overthrown so far.
"That guy, are you afraid of death......
Muttering to himself as he stared at the wall, Argo gritted his teeth and walked towards the light at the other end of the alley.
She thought of the lone players who were ahead of her, then of Wang Yang, and then she understood where the source of her anger was.
Even those selfish closed beta players who are ahead of the curve, almost no one has ever thought of organizing to attack the boss, but there are still many closed beta players who are silently helping those players who are new to SAO in their own way.
Some people will provide some tasks and information that were not available during the closed beta period, and some people will give her map data for free, and the map data obtained for free will be taken by her to give to players who are interested in attacking on the front line.
Of course, there are also many closed beta players who are not so generous, for example, this latest map data was bought by Argo through fifteen thousand Kör.
Although the methods used are different, and although everyone needs to face the threat of death, at least no one in the closed beta players escapes, and in her eyes, Wang Yang is running away.
Therefore, she was very disappointed in Wang Yang......
After Argo left, Wang Yang didn't stay for too long, and walked out of the restaurant, making Argo realize that he was afraid of death, which can be regarded as a relatively humiliating thing.
Standing at the door of the restaurant and sighing softly, Wang Yang walked directly in the direction of the valley area, and he could walk out of the lake and marsh area at level 9, and to some extent, he could easily see some clues, after all, the highest level monster in the lake and marsh area was only level 6-7, and he could stay in it until level 9 before coming out, which itself could give people a little space for reverie.
Although Wang Yang has dragged on until now because he wants to obtain food that is difficult to obtain, even if he has this reason, he can't deny his true thoughts.
Heading south out of Torbana will lead you into the valley area, and beyond the valley area, you will reach the towering labyrinthine population.
The purpose of Wang Yang itself is the labyrinth, so the way he chose to rush was to avoid it, and it only took half an hour to come to the entrance of the labyrinth. Along the way, there are quite a few players leveling up in the valley area, which is two opposite phenomena to the lake and marsh area where people are rarely visited.
Through the introduction of the strategy book,Wang Yang Zhilu Dao maze is divided into twenty layers,With the increase of each layer,Although the level of the monster will not change,But the strength will increase,And the type is not limited to one,And the BOSS's room is in a corner of the twentieth floor。
Taking a few deep breaths to calm the slight tension in his heart, Wang Yang walked into the gate that flashed with a twisted light, only to see a white light flash in front of him, and the next second he found that the surrounding environment had changed, as if he was in a cave.
It is a walkway, with mountain walls on the left and right, and there are torches burning with flames every fifty meters on the wall, which is the only source of light in the labyrinth.
The flickering flames can't give Wang Yang too bright light, so the skill effect of "Seeking the Enemy" automatically corrects this shortcoming, so that the night vision function is not turned on, at least Wang Yang can clearly see the pebbles on the ground in the dim light, which invisibly reduces the danger.
Open the map and take a closer look, you can see that there are not many safety points in the maze area, at present, the map data only shows two safety points, one safety point is on the fifth floor, one is on the tenth floor, according to this law, I am afraid that there are only four safety points in the first layer of the maze.
At the beginning of the game, crystal props are basically invisible, so exploring the labyrinth area is a very dangerous thing, once you encounter a very dangerous situation, there is no transfer crystal for the war, basically you are sentenced to death, which is also the reason why the first layer of the maze has not been attacked so late, HP to zero is death, no one will joke with their own lives, but if there is a transfer crystal, many players do not mind going to the maze, because the deadly danger is accompanied by rich benefits.
The monsters in the maze are not only experienced, but even the drop rate is higher than that of the outside area, and the most important thing is that the drop rate of monsters in the maze will not decrease with the number of hunts, and there are hidden treasure chest locations in each layer of the maze, and it is easy to get rare level equipment in the treasure chest.
Therefore, the benefits in the maze are usually several times that of the outside, but the danger is more than ten times, because the monsters in the maze are not only dense, but also trigger characteristic attacks.
The so-called characteristic attack is to trigger negative buffs such as "paralysis", "knockdown", "snatching blade", "stun" and so on that can cause fatal danger.
In short, the labyrinth area is a dangerous place.
Wang Yang stood on the corridor, in the indoor terrain, but he seemed to feel a cold wind blowing from the depths of the dark corridor in front of him, which made him shiver, and he had the urge to turn around and leave, but the thought of the fact that Argo had noticed it before he came, made him resist the urge to leave.
The emotion of being afraid of death, if it is good to know the Tao by itself, at most it will occasionally laugh at itself, but now it is a shame to let a woman know the Tao. If you don't have the courage to take a step forward when you have 50 percent map data, it's not a shame, it's a shame.
Summoning out the item slot, Wang Yang materialized the boar's confession on the character slot, holding a rather textured shield, and the fear in his heart slowly disappeared.
In fact, even players who have participated in the closed beta will inevitably have a fear when they come to the entrance, because the death rules that weigh on their hearts make it impossible for everyone to think of "SAO" as a game, in other words, everything here is real, including death, including the walkway leading to the unknown road in front of you, and the monster with red eyes in the dim light.
But once you take the first step, this fear of death and the unknown will be worn away little by little, in exchange for the courage to take the first step in the first place.