Chapter 1227: Rank Determines Status
Ziqing learned from Sun Meizi that even NPCs have levels and levels of strength and weakness.
The level of NPCs represents the level in the game world, for example, the village chief's level is level 60, and the blacksmith Uncle Niu is level 30, and she only has... Level 3. It's the kind of role that belongs to passers-by.
Ziqing once thought that she was the lowest-level NPC in the game world, but later learned that there were more "passers-by" than her, direct level 0, which is the kind of character who doesn't even have a "line".
It can be said that the level of NPCs determines their status, and of course, vice versa, status determines the level.
She doesn't know any way to level up yet, and it seems that the system is based on how functional NPCs are in the game scene.
Functional NPCs are support NPCs such as village chiefs, tailors, blacksmiths, and taverns, which are indispensable to the player in the game world.
Ziqing was thinking, maybe he could also consider getting a career in the future, after all, the level can't be improved, and the attribute value obtained when fighting monsters will be halved, which is cost-effective.
NPCs' stat values can also be increased on their own.
It can be experienced through quests or obtained from players. Experience is to receive tasks on the taskbar like a player, and complete the task to get a little stamina, agility and so on. After all, for NPCs, this is the world they live in, and they can also defend themselves against beasts attacking the village. Later, Ziqing learned that this game world was really arranged for a scene where wild beasts would attack the village every few years......
And what you get from the player is the "contribution value" that the player has exchanged for the time and money you spend in the game. Then use the contribution value to exchange it for attribute value in the NPC-specific game store, and of course, it can also be exchanged for others. It's like Sister Sun, who feels that she doesn't need to protect the village here, and she doesn't need any force value, so she uses all the contribution points to exchange for Yan Pill.
Ziqing is now empty-handed, with nothing, and she can't even think of those big tasks. She didn't have the confidence and strength to "confront" those players head-on, so she picked up a task on the task bar for a long time, and finally received a task to catch rabbits.
Mission: Aunt Tian's vegetable patch is often spoiled by wild rabbits nearby, ask the warriors to catch these rabbits. The quantity is 10, and the reward is 100 copper. Contribution Value1.
The village chief saw Ziqing receive the task. He said with a smile: "This task is a circular task, you can complete it all the time now, and then I will settle the remuneration for you." For the sake of us all from the same village, let me give you an extra piece of news. There is a depression on the other side of the mountain. It's where rabbits gather. You don't seem to have a bag for rabbits yet. No, I'll lend you this burlap bag......" The village chief finished and pulled it out of his sleeve pocket. took out an object, caught the wind in the palm of his hand, and instantly turned into a brown burlap bag, handed it to Ziqing casually, and winked at her.
Ziqing was a little stunned, reacted suddenly, quickly took the bag, and grinned, "Thank you, village elder." ”
At this time, a female player wearing a mage robe walked over, she glanced at Ziqing, her gaze fell on the village chief, and asked in a sweet voice, "Village Elder, you were talking to... Chat with that old woman? Do you NPCs want to chat with each other too? ……”
Zi Jing ignored what was happening behind him, turned around directly, and left with staggering steps.
The village chief turned to look at the female player kindly, "Respected Light Messenger, I am Meimei, may I ask if there is anything I can do for you?" ”
"I'm Meimei" pouted, and cut in disappointment. I don't know why, as the game progresses, she always feels that the NPCs in the game are becoming more and more human, but every time she wants to investigate, these NPCs become "formatted" again.
Outside the village there is a meadow, a small hillside, and a few ridges of vegetable patches dotted in between.
There are often rabbits ruining the crops inside, so the village chief posts a task about the wild rabbits on the bulletin board every day.
However, the players who come here are generally of a higher level, and after killing the hare a few times, they find that there are no hidden quests, and then no player is willing to do these small quests.
The village elder said that the back mountain is a place where players rarely come, and she climbed a hill out of breath, surrounded by grass and fresh breezes, and at a glance, the surrounding scenery was in full view. The village is located at the foot of another green hill with lush greenery. In addition to vegetable fields, there are also ridges of fields around. There are NPC farmers working in the fields.
Arrogant rabbits and rats are scurrying around in the fields.
For a while, Ziqing was in a trance, is he in the game or in reality now? No, I'm an NPC, and this is my own "real world".
Retracting his thoughts, Ziqing thought about the mountain col in the back mountain that the village elder said, followed it all the way, and finally saw the col.
Ziqing is not a player, so she has no "weapon" restrictions, so she can easily grab one by picking up a wooden stick and throwing it into the bag.
Ding: Harvest a rabbit, and the task progress is 1/10
Ziqing worked from noon to dusk, and when he saw that the sky was darkening, he hurriedly returned to the village to hand in the task.
I caught more than 30 rabbits in one afternoon, all of them were put in a burlap bag, and the bag was only a little drummed and a little heavy, if it was placed in real reality, with her physical strength it was impossible to carry a hundred pounds of things, and the game was really a game. But for players who just treat it all as a game, it's all data-based.
When they enter the game world themselves, the system will give them eight storage bags, and the storage rules are that each box can only hold the same item, stacked to 99, and they will also feel that there are too few things they can carry. For example, one grid is red and one is blue, which can instantly restore the player's health and mana. You also have to put a little food to restore your strength, xiaolongbao, scallion pancakes and so on, and you have to take up two squares, and you have to put weapons for the rest, and you can't always run around with a hammer or a kitchen knife. After all, the things that the system gives to novice players are very rubbish in the eyes of players, but they still have to use them.
There are only a few slots left to put quest items...... And these rabbit furs, mice, fresh fish, etc., are task items in the eyes of the player, and they represent only data. If this data will also weigh him down, who will play this game?
However, Zijing is not a real player, and she is different from NPCs, so it is a compromise.
Zijing saw that there were indeed a lot fewer players in the village, and seeing that there was no one next to the village chief, she hurriedly went over and handed in the task. Gain 300 Bronze, and 3 Contribution Points. (To be continued.) )