Chapter 246: What I Saw and Heard at the Exhibition

At 9 a.m. on May 14th, U.S. time, the world-renowned E3 Game Show opened successfully. This time, the game show sold not many tickets, about 20,000 or so.

Compared with previous years, E3 in recent years, many small business game companies are short of funds and have no follow-up products, and after the game development boom in previous years, there is now a trend of depletion in both technology and creativity, and many games are just constantly developing sequels, new ideas are withering, and the freshness is outrageous.

In recent years, game companies have basically been occupied by the United States, Japan and South Korea, Microsoft in the United States, Storm two world-level game giants, Japan's Sony, Nintendo and South Korea's miracle, these five companies have almost covered most of the game market in the world.

Microsoft, Sony, and Nintendo's main businesses are concentrated in the fields of video games or PS and XBOX, while Storm Games in the United States and Miracle in Korea are PC game giants.

Game development now,Picture,Texture,Content has become an indispensable necessary factor,These businesses are trying to improve as much as possible any aspect that can be improved,And in the case of technical skills, everyone is almost the same,Content and new gameplay have become the direction that everyone is chasing。

Microsoft's "Halo" series, Sony's "Chogokin Era", and Nintendo's "Gensokyo" are all extremely eye-catching, and there are countless fans in the world. He is the leader of PS2 games.

South Korea's Miracle Company brought the latest 3D online game "Miracle World", the rise of the Asian game giant after the new century with a "Miracle", swept the whole of Asia, and then developed "Legendary Era", "Crazy Kart" and other games. In fact, the real rise of Miracle is because of Huaxia, most of their games are represented by domestic game companies, so it can be said that the Chinese used their own money to achieve this Asian game giant. And today's CrossFire was developed by Miracle.

Storm's main products this time are the large-scale online game "Diablo Unbounded" and the real-time strategy game "Diablo: Lost Throne". "Dark" is the cornerstone of the rise of Storm, Inc., with the "Dark" series. Storm Games became the largest PC game company in the world.

In 1994, Storm produced the first "Dark Unbounded" single-player RPG game, which immediately caused a huge sensation in the West and became a game that people rushed to buy. The game "Diablo Unbounded", Bi Xia once played, this game is more than 90% similar to the "Diablo" in Bi Xia's memory.

At the end of 1995, Storm released the real-time strategy game Diablo 1: The Abyss, which was voted the best multiplayer game at the time.

Later, with the "Dark" series of RPGs and real-time strategy games, Storm Games began their rise. Later, it launched "Red Alert", which was also popular all over the world.

This time, the "Dark Unbounded" online game launched by years of sharpening swords. And "The Lost Throne" may once again attract the attention of the whole world, of course, no matter how popular "Dark Unbounded" is, it has nothing to do with Global Village Games, their company does not focus on online games, and naturally there will be "Miracle World Realm" and "Dark Unbounded" to compete, and their main opponent is "Lost Throne".

When they just entered the E3 exhibition, Huang Xiaoli and his entourage let out a burst of exclamation. The two characteristics of E3 are that they are noisy and busy, and once you enter, you will feel like you are listening to a rock concert, and every booth is trying to attract the attention of the players, usually using any means.

E3 is held every year for a week. This makes it easy for exhibitors to organize their schedules. This is also convenient for journalists who are interviewing the exhibition. Many well-known vendors hold a press conference on Mondays and Tuesdays of E3 Week. A large number of staff members will put up banners for their company's new products everywhere.

The ShowGirls will also be doing their best to show off the games they hired for their own companies. Huang Xiaoli and others were dazzled by these various performances.

This time, Global Village Games went all out, bringing their DQC13D game engine, as well as StarCraft, a game that gave them a lot of confidence. But what the future holds, for now, is still unknown......

So early on, they focused on The Lost Throne, which was the biggest threat to them, which was also a real-time strategy game. They're going to fight to the death.

The five halls of the exhibition are: Kentia, Petree, SouthHall, ConcourseHall and WestHall. Generally speaking, publishers book booths as early as possible. Big-spending merchants will spend millions of dollars to build a striking stall.

The Exchange, West and South Rooms are connected by a small hall. In this hall, registration, sorting of luggage and other peripheral work will be carried out. There will be four booths as the main venue, plus some areas where the media will be located. Inside the Lounge, there is a large wall of floor-to-ceiling windows that offers views of the city of Los Angeles. The South Hall is the largest exhibition hall in E3. It is also the usual main hall. Microsoft, Storm, and a number of other Western development companies have chosen Southhall as their base.

The Kentia Room and the Forceful Room are the smallest. The former is used by hardware manufacturers to showcase their products, while the latter is generally a distribution center for small companies. The main exhibitors in the West Hall are from Asia, Nintendo and Sony generally choose the West Hall, and the miracle of Korea is also in the West Hall, and this time Global Village will also choose its booth here.

Of course, it is the power of large companies to hold press conferences on Mondays and Tuesdays, and Global Village Games is a golden sign in China, but it is not well-known internationally. Their company has been established for too short a time and has insufficient foundation, and holding a press conference can only bring shame on themselves.

In fact, the reason why Global Village Games can rise so easily in China is because they are not competitive in China. Domestic game companies are all doing online games, and stand-alone games are a blank, and they are the only ones in this field. If the global village is an online game, no matter how good their game is, it may not be able to rise quickly, because their intervention will share the interests of others, and the better it is, the greater the threat. After the cake is basically sealed, the global village wants to intervene and touch the interests too much. (To be continued......)