Chapter 565: Epoch-making map editor

The diamond ore resources on the map seem to be equivalent to entering the "Show-me-the-money" cheats, which means that the commanders will never be short of money again, and they will spend how they want to spend the money, minecarts make two, one mining, one pathfinding, machine gunners make two, one carries a gun, one shoots, wolfdogs make two, one bites, one sells cute, tanks make two, one attracts fire in front as a target, and the other fires in the back.

It's just that no one can see what Yang Yun's purpose is for the time being, they can only secretly guess, is this what high degree of freedom means?

Don't laugh, these four pictures actually show a central idea, that is, there are a thousand Hamlets in the eyes of a thousand people. For the same mission, everyone's level map is different, so why can't we allow players to design their own maps? ”

Yang Yun said his request: "Therefore, I require the new engine to have strong data creation capabilities, players should be able to design their own maps and create their own games!" ”

Astound!

It's an idea that no one has ever come up with, and no one in the gaming world has ever done that, to allow their game to be modified and redesigned by players, and to be able to create a new game.

"Is this possible? How do we modify the source code for the player? Is it open source? ”

"How can this be done? Isn't it a game that we're selling to players, it's a game engine? ”

"I remember! Is this what custom maps mean in Tank Wars? ”

Ma Liang suddenly screamed, and a place in the depths of his memory was awakened, and it was seven years ago in 1989. He entered Chongshan Huamao Electronics Factory for the first time, which was the little overlord who later went bankrupt. He came into contact with Yang Yun for the first time, and the game "Tank Wars" for the first time. He was stimulated by the custom map inside, and for a long time he was obsessed with drawing his own map, controlling his own tank to kill all sides.

Seven years have passed, Ma Liang has some feelings, seven years ago, when Mr. Yang designed "Tank Wars", he thought of a custom map, which ...... It's so wicked!

"That's right! Custom maps, but it's definitely not as simple as Tank Wars, as you can see, seven years have passed. Who would be content to just draw a few flowers and plants on the map and set up some obstacles? StarCraft is definitely going down in history as a classic real-time strategy game, and I'm asking players to be able to set up a variety of resources in addition to their own terrain, so I'll give you an example. ”

Yang Yun thought about it for a while, and decided to explain it with the most intuitive graphic description, but considering the secrecy of some games, he didn't plan to take out all the custom mini-games he knew, so start with the simplest.

"Do you remember the actual combat operation level in the entrance exam of the Dragon Esports Club? Duel between machine gunners and missile defense towers. This is a typical custom map, and we can change it to this! ”

Draw a small oval frame and color it to mark the lurker's name, Lunker. Yang Yun introduced: "In the Warhammer 40K World Realm, the Zerg is a particularly bloodthirsty, cold-blooded and ruthless race. Among their classes is an evolved lurker of the Stinging Snake. Named Lunker, it lurks underground. Kill enemies in a straight line with a long series of spiked attacks, with the same attack speed and pattern as the Terran missile defense towers. ”

Then draw a human figure not far away. Not surprisingly, it's the Heavy, the Heavy fights the Lurkers, one of the most classic interstellar custom mini-games, loved by players.

"The models of the Lurkers and Heavy can be placed anywhere on the map, and the start time of the game allows the player to adjust it themselves, and even the power of the Heavy attack and whether the Lurker is visible or not can be set by the player."

"The map editor in StarCraft needs to be able to do this, so that players can design such maps themselves, rather than having to cut out a bunch of programs in the background code to make fixed map levels. Can you do that? ”

Zhang Guoqiang thought carefully about the difficulties in the technique, and discussed a few words with Pete in a low voice, and replied: "Theoretically speaking, this is feasible, we add a function to the game, which is called map editing, allowing players to design various units by themselves, as long as these contents follow the main core rules of the game, and what kind of effect is finally achieved is up to the player himself." ”

Procedurally, the map editor is an editable program open to the player, and this program is called "Edit(Parameter 1, Parameter 2,...... parameter N)", the player enters different parameters, and the Edit program will generate a map file with different representations, which is the only way for players to see the final effect in the game.

At the same time, the Edit program will also call another set of core programs that players can't edit and can't see, "Main()", which is the main core rules of "StarCraft", which is the skeleton that builds the entire "StarCraft" world view, which cannot be replaced or modified, otherwise the custom game will be messed up and there is no balance at all.

"How do you play with the map editor? It's a test of the player's creativity, but I'll start with a game that you all understand, remember the high-voltage power towers in Red Alert, right? "Yang Yun drew a defense tower, which turned out to look like a Christmas tree.

Zhang Guoqiang nodded: "Of course I remember, this is a very powerful defense equipment, except for the air force, all the mobile troops of the enemy army will be destroyed by the power grid!" ”

Yang Yun noticed the word power grid and asked with interest: "Why do you say power grid?" Doesn't it only deal damage to a single unit in the game? ”

Zhang Guoqiang turned around his head embarrassedly and said: "I think that in the real world, this kind of high-voltage electricity attack should be in the form of a area, if several units are very close together, the high-voltage power should be able to jump in these units, forming a piece of damage, similar to the power grid." ”

"Hah! You make me think of a word, chain lightning! Pete laughed, "This is the main god Zeus's best attack!" ”

"That's right! It's chain lightning, and Warhammer 40K has a similar thundercloud storm magic, which can perform devastating lightning attacks in a small area of space, and any enemy in this area will die. ”

"Regional attacks? There is also a lot of magic to learn from in the Hellfire Summoning, Blizzard Summoning, and the Lord of the Rings! The elves also have the rain of tranquility, and the explosive flames of the mages mean much the same thing......"

The more the two of them talked, the more energetic they became, their eyes lit up, and sparks of thinking collided, Yang Yun couldn't help coughing twice: "Hey, it's crooked!" ”

Everyone laughed, and they were unconsciously brought into this relaxed atmosphere, thinking of many applications of high-voltage electric defense towers, as well as its variants.

Yang Yun did not blame, but encouraged: "Let's go back to the high-voltage power defense tower first, if we have a game that only allows players to build this kind of defense tower, machine gun bunker, missile defense bunker, high-voltage power defense tower, and then arrange hundreds of enemies to rush along a fixed trajectory, wanting to break through the player's layers of blockade, do you think this kind of game is fun?" ”

Famous tower defense game, that's the rule.

To be precise, Plants vs. Zombies is also a tower defense game, where players need to build various buildings and try all means to keep the zombies out.

It's just that "Plants vs. Zombies" is a horizontal wave, and what Yang Yun drew on the blackboard is an M-shaped super-large Huilong array, he marked an obvious line, and said: "Players can limit the enemy's movement trajectory by setting various terrains, and various defense towers can be built along the road, and even arranging a few Apocalypse tanks to bombard it is also in line with the rules." ”

"What does it mean to win?"

"Destroying all enemies without missing a single enemy is a victory, and each enemy killed is rewarded with a certain amount of money, which can be used to build more powerful towers or upgrade the original towers. At the end of each level, the number and size of enemies in the next level or the defense will be increased, and the difficulty will be synchronized with the increase of the player's strength. ”

Such a rule makes everyone's eyes shine, and that sounds great!

Constantly increasing the difficulty of the game, so that players have to try their best to find ways to solve these big troubles, there are multiple levels in the future, and constantly upgrading is the only magic weapon that players are happy to do, if you let each level of defense towers can be selectively enhanced, it will be more perfect.

The people who got the prompt quickly thought about it and painted the tower defense game in their minds.

"The Terran, Protoss, and Zerg defense towers have their own merits, the strength of the Terran machine gun fort is balanced, the ground and the sky can be attacked, the Protoss defense tower can be anti-stealth, and the Zerg defense tower is divided into two kinds of hostile and air, and the power is even greater, so if you want to most effectively defend the multi-racial joint force, how to reasonably arrange these defense facilities is very important, and it tests people's layout ability."

"In addition to the fixed defensive turrets, some mobile troops should be allowed to support in various places, so that they are more mobile, the game means more flexible, and the player's operational ability is more demanding."

"Hey! Pete, I think of a new game called "Themed Tower Defense Park"! There's a huge crowd of spectators surrounding your park, hoping to see your superb monster-slaying show, the weird-looking creepers, the Zerg monsters, or any other race of Warhammer 40K, burrowing, splitting, dancing, exploding, stealing, jumping, merging, and busting you up in front of your towers......"

"That's a great idea! I also thought of a lot of interesting ideas......"

"Hey, hey, hey, I'm crooked again!" (To be continued......)