Chapter 139: The Fate of the King of Fighters (Three Watches)
Emi Matsumoto asked, "So how did you come up with this theme before making Pokemon?" As far as we know, Chinese are not keen on pet collection. ”
This is the truth, Yang Yun nodded: "This is actually a concept of our game production company, that is, games are human nature, regardless of borders or races, and belong to all shijie." With 2.4 million sales worldwide, 40% of which come from markets outside of Japan, we believe that it's the game itself, not the people who make it, that attract people to play the game and fall in love with it. ”
The game belongs to all shijie, which is the truth that Yang Yun has only recently realized.
When making commercial games, such as Contra, the background story is the American blockbuster "Alien", the protagonist is a special soldier, or simply a special team, as long as there are guns, confrontation, defense against foreign enemies and other factors, this kind of game can be accepted by all Shijie players.
For example, the Salloman Snake, this kind of overhead universe story, is based on everyone's imagination, whether it is consistent with reality, it is no longer important, it can resonate with players, it is a haode commercial game.
Chinese don't like to explore nature, but they can still make a Pokemon game that Japanese children love, which shows that as long as you grasp the selling point of the game, it is successful.
The NHK TV interview ended quickly, and Yang Yun and Tajiri were awarded the title of "Father of Pokemon".
Yang Yun was a little embarrassed about this, but everyone agreed, and Tian Jiri was even more uneasy, and he had to let Yang Yun enjoy this name exclusively. This time, Yang Yun didn't do it, and after arguing for a long time, he finally received the title with Tajiri Zhi.
Back in China, Yang Yun did not immediately start the King of Fighters project, but hesitated.
He was very touched by NHK's interview program, and his mentality gradually changed.
Since being reborn, he has done Tetris, Saloman, Celebrity, Snowman Brothers. These games are basically plagiarized from the classics of memory as they are.
The biggest change is the Romance of the Three Kingdoms. Dragon warriors, expendables, Pokemon, these games are changing the content of the game. The framework and techniques are followed.
Both practices. All of them made the game a success. This shows that the kernel is not too important, as he said. The game is shijie, it's okay to have fun, and it's the game itself that attracts players.
But for The King of Fighters, it's a different story, and there's something else that attracts players beyond the game itself, and that's its intricate relationships in the gaming world.
The Japanese make games, and they are very particular about private goods and inheritance.
Capcom's famous generals are based on European and American elements as the mainstream, adding the private goods of ninja characters.
By the time Street Fighter 1 arrived, Capcom made the Japanese the protagonists, controlling Ken (red) and Ryu (white) to fight the remaining 10 martial arts masters from Shijie countries.
In Street Fighter 2, it became a choice of 8 people, and although the other characters basically disappeared, the main characters Ken and Ryu still appeared in the game.
In the Street Fighter 2 game, almost every larger country will have a fighter with local characteristics, and players will fight all over the world, becoming a game that has swept the world, and there are four hidden kings of the BOSS, of course, in the later stage, these four kings can also be selected by players.
When it comes to Street Fighter 3, except for Ken and Ryu, all the other characters have new faces, and even if Chun-Li returns, it will be Capcom forced by players to be like this, this is the legacy.
Inheritance is common in the same series, and it is also common in non-series but in the same company, such as the angry team in The King of Fighters, Clark, Ralph and Hardiran, these three are another game from SNK.
Yang Yun can't do all this, he doesn't have any inheritance capital at all, he can only create a new one, after all, the games made by Longteng are too few.
He doesn't know anything about SNK's situation now, he is not sure, if there is no Clark person, will it make the King of Fighters lose a certain color, after all, Clark is in 97, is the favorite of many masters, hand-to-hand combat, many consecutive jerks and high throws, not to mention the power, just talking about this handsome and compelling action, it makes people's blood boil.
Therefore, the matter of SNK must be solved first and determined first, otherwise when Longteng finishes doing it, there will be an infringement incident, and the gains outweigh the losses.
Yang Yun called Chiba Akihara, one of the main designers of Capcom Street Fighter, and Ueda Gunmasa, who was the designer of the Teenage Mutant Ninja Turtles.
In addition, Matsumoto Yoshino and Inoue Yoshio also came, he has already settled in the capital, and his wife is also ready to have a child here.
Yang Yun sent these Japanese to the Longteng headquarters to do research and development, just for the design of the King of Fighters, he didn't want something to happen, in case something happened, leaked, or defected, or SNK heard a little rumor, the King of Fighters is likely to die halfway, and there will be an irreparable accident.
Yang Yun asked, "Have you made any progress in the game design of Electronic?" ”
Chiba Akihara replied: "There is progress, but the 16-bit substrate is not good enough in terms of computing speed and image shaping, and the character model we made has movements and continuous skills, but we can't see any special effects, and the overall effect is not good." ”
There's no way around it, he's played Street Fighter 1.
Capcom's CPS1 substrate is a 16-bit processor, the graphics card is very low-end, geometric processing power, rendering, resolution, video effects, these are quite backward in his opinion.
So Street Fighter 1, there are only a few movements of the red-clothed Ken, the Ascending Dragon Fist (fuel consumption heel), the Wave Fist (Ado heel), the naked eye can detect a slight pause, and the enemy is too unbeaten, two Ascending Dragon Fist can beat the enemy into a trace of blood, and then touch it and die.
All kinds of unreasonableness in the game are not intentional by the game designer, but as a last resort, and the hardware can't keep up, and no matter how creative it is, it's useless.
Yang Yun said: "Show me the specific effect." ”
The unfinished effect is certainly not good-looking, this feeling. It made Yang Yun feel very weird.
In the original game, the protagonist's continuous moves are hot, electrified, and dazzling, and the visual effects are first-class.
And the 16-bit substrate, when demonstrating the continuous technique, the character model is a little stuck, and the action, how to look at it, how to look like Yabuki Shingo, a great disciple of the ancient martial arts of the grass child. The moves are exactly the same as those of Kusa Kyo. But it doesn't bring fire, why does it look so awkward!
The current Sega arcade substrate is KTM, which is also 16-bit, and is older than Capcom's CPS1 substrate. Yang Yun seemed to have seen a classic car. Hum hum hum led the King of Fighters. Cao Zhijing is a super nirvana, the machine is paused, Kaka Kaka. Players frantically spin the joystick, slap the button, and when they get back to normal, their opponents are furious and fall to the ground.
The hardware problem is not urgent, Sega began to study the Model1 substrate last year, this substrate is 32-bit, the processing speed is several times higher than the 16-bit CPU, which can definitely meet the requirements of the King of Fighters.
It's just that the research of hardware is more difficult, and Yang Yun has no way at all, so he can only do it in a hurry, which is not something that can be solved by programming and typing code.
The problem of continuous technology can only be like this, continue to study, Yang Yun has another thing to ask them: "Are you familiar with SNK?" ”
SNK?
Several people have heard that this is also a relatively well-known company in Japan, which is famous for making arcades, and games such as "Athena", "Fury" and "Cuban Heroes" have been well received.
Inoue Yanxiong frowned: "They are the video game supplier of the Nintendo camp, and they are also somewhat famous in arcade games. Although it is not as strong as companies such as Konami Capcom, it is still good, medium in size. ”
Yang Yun nodded: "You guys help me collect the information of SNK, I want to ...... Let's see if we can buy it! ”
The way to do it once and for all is of course to acquire SNK, and there are no worries after the acquisition, SNK is originally a company famous for its action games, and it is easy to casually let them design a set of King of Fighters.
The story of The King of Fighters 94 is based in Japan, and the protagonist of the story is Cao Zhijing, who is the descendant of the ancient martial arts school of the overhead type, the grass pheasant flow, who can control the flames and carry the fire effect when attacking, and is the absolute protagonist of the story.
If Yang Yun wants to change, it is actually very easy to change, change Cao Zhijing to Chinese, change Cao Yan Liu to mysterious Chinese martial arts, change the Japanese team, and make the Chinese team the protagonist, which is a breeze.
In this era, making a game that will not appear until 3 years later, even if he modifies the entire history, no one will say anything, and he is the creator god of the King of Fighters game before SNK made it.
It's just that Yang Yun hesitated.
As soon as the King of Fighters came out, all the fighting games bowed down, and after the King of Fighters 94, there was a new version every year, which affected countless players, making people deeply obsessed, and even knew the background of the story well, saying that the relationship between Grass and Yagami An, fate, that is called a relish, and you can even memorize the game story.
Yang Yun was in the arcade hall when he was a child, and his least favorite game to play was actually this kind of fighting game, especially the King of Fighters, who was always just watching from the sidelines, and never dared to go into battle in person, because there were too many masters, he was a rookie who was sent to death, and his intelligence was not much higher than that of computer NPCs.
Later, when I went to college, there was a simulator, unlimited game currency, and this fulfilled the dream of the King of Fighters of the year, and I first practiced with the computer, and then PK with my roommates, playing grass and childish, playing Yagami Temple, and even after being beaten out by my roommate, I was really angry, and I chose the big snake directly, and took the sun to get back face.
Rebirth is rebirth, but it doesn't mean that Yang Yun has all the information in his head, he only remembers the relationship between Cao Zhijing and Yagami Nunnery, vaguely remembers the invitation to the 94 King of Fighters Fighting Tournament, and vaguely remembers the King of Fighters comics he saw in a rented bookstore when he was a child, but let him make a complete set of characters, he can't do it.
That's why he wanted to buy SNK and hand over the King of Fighters to the original team, just like making Pokemon, he directly recruited Tajiri and then changed some small details.
Otherwise, if he were to design it all from scratch, he might not become an anti-dog!
Character design is a big problem! (To be continued......)
PS: Now it's time to design The King of Fighters.
A lot of people have expressed their opinions, given me a lot of good advice, and I have my own ideas.
So no matter what I write, whether it is transplanted intact or adapted in Chinese, I hope that everyone will be merciful and tolerant of my little bitterness......