Chapter 388: Transcendent Arcane

Osilia is a mage who specializes in arcane arts, having reached the middle level of legends, and when it comes to arcane, Wren thinks that she is far worse than her, so it is only right to ask her for advice.

Moreover, she received the key to the door from herself, and knew how to make the most of it.

"Five rings so soon?"

Osilia looked up, her face unconcealed in her surprise.

"Well, luckily, the key to the door was raised when the soul changed. Wren laughed.

Mages are different from wizards, after each upgrade or advancement, mages need to reconstruct the existing spell model with mana through meditation, that is, the arcane element, to reach the upper limit of the current level's rings, while the wizard may improve the element in the soul transformation, saving a lot of energy.

Osilia nodded slightly, with a thoughtful look on her face, and said: "You are a wizard, and you are a battle wizard, you can generally only get spells by fusing demon souls, and the key to the door is an additional opportunity, not limited by demon souls, so try to choose the rarest arcane arts." ”

"That's what I thought, too. Wren had a similar idea.

The biggest difference between a wizard and a mage is the method of mastering spells.

No matter which school of wizards, either fuse the magic seal, or fuse the demon soul to have a new spell, the path is relatively narrow, and this shortcoming is even more obvious after the legend, many intermediate and high-level spells are only available in very rare demon souls, and they are hard to find.

Mages are different.

Mages are able to learn and build spell models to take the initiative to master the spells they want. Although it takes time and energy to take many years to succeed or even fail, it is better to be stable and do not need to hunt demon spirits everywhere like wizards.

Both have their own advantages, the wizard's method is clever and convenient, but it depends on luck, and the mage tests his talent and deepens his understanding in the process of building spells, and has a solid foundation.

To be able to cultivate to the level of legend or above, whether it is a wizard or a mage, which one is not talented?

So overall, it's still the mage who is slightly better.

In the legendary realm, that is, in the range of levels ten to nineteen, mages of the same level are generally better than wizards, and the higher the level, the greater the difference in strength.

However, wizards of the same level must be much younger than mages, often only half the age of mages, or even one-third, one-fifth!

At the advanced level of Legend, it is easier for a mage to break through than a wizard and become a legendary archmage, which is often referred to as "archmage" in people's mouths.

In comparison, the difficulty of a wizard to be promoted to a Holy Soul Wizard may be several times higher.

After level 20, the difference between wizards and mages is erased, there is no superiority or inferiority, and victory or defeat depends on the individual strength of the caster.

In the end, these are two paths that lead to the same goal.

And the cause of all this is the Blood Soul Curse, the human soul is weak, the talent is insufficient, and the life span is limited, so they have to find a shortcut to the truth of magic, quickly gain power in the early stage, improve with difficulty in the middle stage, make up for the defects in the later stage, and walk out of the path of a spellcaster that belongs only to humans.

Wren is a battle wizard who must fuse the entire demon soul, so there are fewer opportunities to master new spells.

Although he has lifted the Blood Soul Curse, the meditation method cannot be changed, and he cannot build a spell model like a mage, and he can only fuse demon souls.

Therefore, the Key to the Door was a rare opportunity for him to choose his spells as he pleased.

Generally speaking, the rarer the spell, the higher the number of rings, and the stronger the power, and there is no shortage of supernatural elements in the five-ring arcane, and you must definitely choose among the supernatural elements.

Osiria's hand slid across Wren's solid chest as she continued, "Your defense is extremely strong, and now that you have obtained Thor's Hammer, you don't lack the means to attack, so you don't need to think about the arcane arts of 'Particle Light Spear', 'Astral Guardian', 'Star Blaster', and 'Force Field Blade'. ”

The arcane arts she mentioned were all supernatural elements of the Five Rings, very difficult to obtain, and powerful.

Mastering any of them is just icing on the cake for Rennes, and there is no substantial improvement in strength.

"My suggestion is to choose one of 'Temporal Shock', 'Void Chains', and 'Mirroring'. Osiria whispered, "None of them can cause direct damage, but they are very useful and make up for your shortcomings in some areas." ”

"Well, let me think about it. ”

Wren nodded and began to think about it.

These three arcane arts are also supernatural elements, and he searched for materials in the mobile phone library, and the teacher's spell codex also recorded them.

Space-time shock, just by hearing the name, I feel very powerful, but in fact it is not particularly amazingly lethal.

It creates a powerful concussion by controlling the arcane energy, which is the sudden excitation of space-time energy, and attacks enemies within range. The spell range of the Five Rings Space-Time Shock is very small, a spherical space with a diameter of less than three meters, and the impact formed is like being slapped by the waves, and the power is quite considerable, not to be underestimated, but it has not reached the point where it cannot be resisted.

However, Temporal Shock has an extremely terrifying side effect, which is that it interrupts spellcasting!

The violent oscillation of time and space around the body will cause a sensory discontinuity, like a time and space disorder, the duration may not even be a tenth of a second, shorter than a blink of an eye, but it is enough to cut off the caster's spell formation, almost impossible to exempt.

Its effect is similar to that of Spell Counter, but the principle is completely different.

Spell counter can only be used at the moment when the opponent's spell is completed, which requires a high degree of timing, while space-time shock can be used at any time during the formation of the spell.

Even if it is an instantaneous spell, the space-time shock has a certain amount of hindrance.

If the caster's will and resistance are not high enough to recover immediately, it will cause an effect similar to "Silence" and cannot be cast. 1234

Moreover, the cast range of the Temporal Shock is much farther than the spell counter, and the cast time is not long.

If he fully mastered the space-time shock and reached the point of instantaneousness, Wren was confident that there were few spellcasters in the world who could cast spells in front of him.

He was tempted almost immediately.

But the second arcane "Void Chain" is also very good, from the power of the void to form a half-substantial and half-illusory chain, almost as thick as an arm, can control five at the same time, move as you like, the chain comes with seven levels of power, even if it is just used to whip the enemy, the power is also very strong.

The real role of the Void Chain is to trap the enemy, be entangled by it, block the connection with space, and can no longer cast teleportation spells, such as any door, flash, elemental flash, spiritual wind or earth shrinking technique, including wind step and charge, etc., the effect of all displacement abilities will be greatly reduced, slow down to the trough, and those with insufficient strength will be directly locked in place, which is equivalent to a fully enhanced version of the "Ring of Imprisonment" that is also the fifth ring.

It can also place all the chains around the body, forming a protective technique with the ability to fight back.

It combines attack, defense, trapping enemies, preventing escape, and can even be used to torture enemies and play bundle games.

Whether you're dealing with melee transcendents or spellcasters, Void Chains are a killer move.

This arcane is unpretentious and powerful.

Finally, there is the "Mirror Technique", whose power Wren has seen before.

The Five-Ring Mirror Technique can create three mirror doppelgangers, each of which is exactly the same as the appearance of the main body, and the breath is no different, making it difficult to see through the authenticity of ordinary probing spells.

It is an advanced element of the three-ring arcane "Mirror Shadow Technique", and the clone of the Mirror Shadow Technique is only a phantom, which is like a bubble when attacked, and bursts at the touch of it.

Mirror doppelgangers, on the other hand, have entities and can cast spells or fight in close combat.

However, the power of the doppelganger spell is halved, and the strength defense is only half of the main body.

The number of doppelgangers in the mirror technique increases with the number of rings, and when you rise to the sixth ring, you will have four clones, and two more will be added to the seventh ring, and then two clones will be added for each ring you rise, and the maximum number of nine rings will reach ten!

But that's not the limit, the Arcane affinity factor will also affect the number of mirror doppelgangers.

A Void Resonance adds an additional mirror.

When Wren and Osilia encounter with Master Ruin, he created ten mirror doppelgangers. As a legendary high-level arcanist, Lu Yin's spells have the highest eight rings, but he has so many clones, which means that he has two elements of void resonance.

Wren only has a Void Resonance, but the Key to the Door also comes with a Void Resonance effect.

If he masters the mirror technique, he will be able to create five clones when he is in the Five Rings, and he will be able to have ten clones when he is promoted to the legendary high level in the future!

The mirror doppelganger's spell power is halved, which is a big drawback for a pure spellcaster, and many times, half of the spell effect is useless.

The vast majority of spellcasters are mediocre in physical fitness, and a half-nerf weakening would be too vulnerable, and the mirror clone will collapse at the touch of a battle above the legendary level, perhaps killed with a single arcane missile, or wiped out in the energy aftermath of the high-ring spell.

But for Rennes, that's not a problem.

He didn't care about halving the power of spells, anyway, his attack methods were not based on spells, he only needed more mirror doppelgangers.

Even if the strength defense is only half of the main body, it is amazing enough.

Five mirror clones with half of their own strength and defense, with the multi-core chip that has just been turned on in the mobile phone, multitasking, each clone has independent thinking, cooperate with each other, tacit understanding, how much effect can it play?

This can at least skyrocket the overall strength by two or three times!

Wren was thrilled just thinking about it, but didn't make an immediate decision, because the first two spells were also very suitable for him.

Temporal Shock can make him the caster's nemesis, more terrifying than the rare class "Spellbreaker", and the most powerful opponent is often the caster, which gives him a great advantage against other wizards or warlocks in the future.

The Void Chains are versatile and versatile, and can be used wonders in many battles.

Any of these three arcane arts are extremely rare, and there are only a few rare and powerful demon souls with corresponding arcane elements, which are difficult for legendary wizards to find; mages are also difficult to master, spell models are extremely complex, extremely difficult to build, time-consuming and laborious, and there is a high probability that many years of hard work will be in vain.

After thinking about it for a moment, Wren ruled out the Void Chain, this arcane effect is numerous, but he has alternative means, and it is not indispensable.

In this way, it is a choice between space-time shock and mirror imagery.

Wren thought about it for a long time but couldn't make up his mind.

Osiria looked at his somewhat tangled expression, and laughed in a low voice: "You can choose one first, if you like the second arcane, wait until the key of the door is upgraded to the six rings, you can choose again, it's just a difference in order, don't be in a hurry." ”

Wren perked up, and then shook his head, "There are also very good arcane arts in the Six Rings, and we still have to make trade-offs when the time comes." ”

"Why don't you roll a dice and let the goddess of fate decide for you?" Osilia pulled out a six-sided crystal die and handed it over.

It was the custom of Ehrenus, people would roll the dice when they were undecided, and let the goddess of fate make decisions for themselves.

Mages, in particular, love this method.

"No, I prefer to make my own decisions. Wren decisively refused.

He closed his eyes and was silent for half a minute, then opened his eyes, without any hesitation in his eyes, and said, "I choose mirror art." ”