Chapter 389: Nine out of ten

Chapter 389 Ten takes nine stability

And the black and white chess pieces in the rosewood chess box were something that Lin Xiao had never seen before.

As early as the first time he watched the battle, Lin Xiao curiously twisted a sunspot, only to feel that this chess piece felt very good, with a little warmth in the cold, it looked like it was made of jade, but it didn't look like it.

Lin Xiao raised the chess piece and took a closer look at it in the light, this chess piece was definitely not the common Dali Yunzi in later generations.

He knew that Yunzi's black chess piece was dark green under strong light, but the black piece in his hand was dark all over, and there was no light at all.

"What is this?"

Lin Xiao couldn't help but ask.

"Oh, it's Clam Cornerstone."

Zheng Chenggong smiled faintly and said.

Clam cornerstone?

Lin Xiao was shocked and frowned suspiciously.

He had heard of this kind of chess piece, this kind of chess piece called clam cornerstone, because its material was not domestic, and it was a very rare and precious commodity until later generations, and it was not at all affordable for people of his class.

Among them, the sunspot is the Nachi black stone from Japan, which is dark and delicate, and feels better than the rest of the jade.

The white seed is made of grinding a kind of Gulf of Mexico clams, its texture is extremely fine, and after polishing, it shines brightly, round like jade, but it is not as slippery as ordinary jade.

"In this era, there are Mexican goods?"

At that time, Lin Xiao was puzzled.

It seems that this Zheng family's contact with people from all over the world by sea is far beyond their own cognition.

……

Now, Lin Xiao consciously picked up a white piece and landed steadily on the chessboard - the first to fall, and Xiao Fei hung the corner.

Don't guess first, follow etiquette, no matter from which point of view, he has to insist on white first.

After a few days of observation, Lin Xiao roughly figured out the rules of chess in this era, which was similar to the historical knowledge he had gained from chess books.

First of all, unlike later generations, the Chinese Go at this time not only did not hold black first, but also had a seat - black and white took two each, crossed and placed in the star position, and then the white player went first.

Secondly, in this era, there is no concept of "eye" introduced from Japan, and there is no habit of "sticking eye" or "sticker", and the method of calculating the victory and defeat is very simple - counting, after clearing the dead pieces of both sides out of the board, the points surrounded by live chess and live chess on either side are counted in pieces, regardless of black and white, which side survives more than 181 pieces, and wins.

Of course, in this way, the side that holds white first has a great advantage, and when the two sides are evenly matched, the winning chance is very large, and the side that holds black is equivalent to giving the other party "the first place".

Lin Xiao knew very well in his heart that in fact, it didn't matter who went first, with Zheng Chenggong's previous chess strength, he would be sure to win this game.

It's not that Zheng Chenggong or Qu Shiyun lack talent and combat effectiveness, Lin Xiao found that their fighting ability is not very weak, on the contrary, it is very strong - too strong.

Every time they played, they started to fight without saying a word, and often black and white were entangled in several pieces of chess and fought each other until they were full of bones and never died.

In the process of attacking and killing, the calculation power shown by them is very strong, which shows that their chess strength is not weak.

However, from Lin Xiao's perspective from later generations, due to historical reasons, the concept of Go in this era is very lacking, to put it bluntly, the overall situation is too poor.

After observation, their biggest deficiency is that they can fight when they can, and they must fight if they can't, and they have almost no habit of forbearance and retreat.

Especially that Master Qu, although he is old, his chess style is extremely strong, and it seems that he doesn't care what it means to "abandon the son to take the momentum", in short, he will not give up his son - he would rather be a broken jade than a complete tile!

In Lin Xiao's opinion, the fight between the two of them in many times is completely unnecessary, there are many opportunities in the plate, and if he is the next one, he can make a slight concession and compete for the first move.

This is a very important Go proverb - "It is better to abandon the number of pieces than to lose the first"!

There are so many big markets in the plate that don't grab, but they are tirelessly entangled in a certain part, what does this mean?

Whenever he saw this, Lin Xiao was always puzzled and disgusted.

Of course, Lin Xiao has also seen that the two of them occasionally compete to take the lead, but rarely, only when it is extremely clear.

This made Lin Xiao have an epiphany - it's not that Zheng Chenggong doesn't understand chess theory, they actually know the importance of taking advantage, but due to the defects of the times, their understanding of chess efficiency is too backward.

Since the beginning of learning chess, the concept of "every inch of land must be contested" has made them rarely willing to bear too much concession, even in Lin Xiao's opinion, this kind of concession is simply not worth mentioning compared to the huge benefits that are about to be obtained.

In the era when he Lin Xiao learned chess by himself, the concept of Go was basically fed back from Japan to China, and then developed through the efforts of several generations.

……

As we all know, Go originated in China, ancient China called it "Yi", can be said to be the originator of chess, has a history of more than 4,000 years, not only has the legend of "Yao Zao Go godson Danzhu", but also "a game of bad Ke through several generations, people are not long in the years" story spreads.

In the end, Go is not only a cultural skill for self-cultivation, but also an important tool for cultivating military talents.

Ma Rong of the Eastern Han Dynasty regarded Go as a small battlefield in "Go Fu", and regarded Go as a soldier to fight - "The three-foot game is a battle field; Chen Jushi was a soldier, and the two enemies were equal. ”

At that time, many famous military strategists, such as Cao Cao, Sun Ce, Lu Xun, etc., during the Three Kingdoms, were the leaders of the two battlefields of the frontier and the chessboard.

Since the Tang Dynasty, with the exchange of Chinese and foreign cultures, Go has gradually spread beyond the country and to the surrounding ethnic groups.

First of all, it was Korea, Vietnam and other vassal states, and later it was transmitted to Japan by Tang envoys, and even in the early Ming Dynasty, when Zheng He went to the West, he saw the popularity of Go in Southeast Asian countries such as Champa and Sriwijaya (part of present-day Indonesia).

However, it is regrettable that the development of Go in China, which was originally quite prosperous, came to an abrupt end in the 19th century due to the Opium War, and the country's decline led to a sluggish fortune, and gradually lagged behind Japan in all aspects.

After the Tang Dynasty mission brought back, Go quickly spread in Japan, and not only many famous Go players emerged, but also the production of chess pieces and chessboards was also very exquisite.

During the Kamakura period (1185-1333), Go became popular not only among the upper echelons, but also among samurai who were accustomed to life on the battlefield, and even in the midst of tense wars, samurai were obsessed with black and white.

According to the statistics of "Foreign History of Japan" written by Lai Shanyang, during the Warring States period of Japan, 30%~50% of the generals were Go enthusiasts, and even the three great heroes Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu all had considerable chess strength.

This is probably due to the fact that the way of thinking of Go is in line with the strategy and tactics of actual warfare.

In war-torn Japan at that time, the rulers realized that the chess board was like a battlefield, so they not only liked Go themselves, but also vigorously supported the players.

In this way, not only did Go not decline due to war, but there was a famous Beninfang founder such as Rihai, and the prosperity of Go in which the four major schools tried their best to be the first.

(End of chapter)