Chapter 4 Harvest
Seeing this, Yan Zhanshu knew that he couldn't follow anymore, so he estimated his ability in his heart, didn't dare to sacrifice his ugliness on the horse, reined in the war horse, stopped at the top of the ridge, and signaled that he had no intention of joining, which obviously eased the hostility of Sun Ce and his party, and focused his attention on Tai Shici, who killed and injured five of his own people.
"Use the Ghost Talent Talent!" Yan Zhanshu calmly began his own design.
System prompt: Please start the design, determine the object, the time and process of the event.
After thinking about it for a long time, Yan Zhanshu began to design: "Object - Zhou Tai, time - next second, incident - accidental injury: Sun Ce wanted to fight Tai Shici alone, Zhou Tai disagreed with this, and decided to step forward to attack. But Han Dang, Huang Gai, and stood in the way of their own front, Zhou Tai used weapons and wanted to push the three generals away, but forgot that the blade in his hand was no longer the thick-backed broadsword commonly used by water thieves, but the standard horse in the Sun army, and the blade swung the necks of Cheng Pu and Huang Gai, resulting in the death of the two! ”
System prompt: Zhou Tai's intelligence is 36, and the ghost talent is successfully activated, and 10 points of mental power will be deducted. In the next second, Zhou Taiyi clamped the horse's belly, rushed forward, shouted to get out of the way, and the horse in his hand slashed the necks of Cheng Pu and Huang Gai, and the second general was caught off guard, and the neck was cut open, blood spurted out, and he was seriously injured and fell off the horse and died!
Han Dang saw the corner of his eyes burst, and said angrily: "Jiujiang thief, you dare to betray the lord!" Le turned the horse's head, raised the horse's waist with both hands, and kicked the horse's belly heavily, and the war horse instantly accelerated and rushed towards Zhou Tai, Zhou Tai had not recovered from the accident, and was still in a state of helplessness, seeing that he was about to be injured by Han Dang. Jiang Qin on the side was anxious, both were Jiujiang thieves, and the two had a very good relationship, so he hurriedly stretched out his horse to block and said, "This is all a misunderstanding!" General Han don't be impulsive, and listen to Youping's explanation! ”
But after the war horse rushed up, the strength was so huge, Jiang Qin knew that he couldn't stop Han Dang's charge, so he could only attack him and save him, and stabbed Han Dang's chest to surround Wei to save Zhao. System prompt: Jiang Qin's intelligence is 37, and the passive talent is successfully activated in a row, and 10 points of mental power will be deducted. Guard Xu Zhao's intelligence is 17, and the passive talent is successfully activated in a row, deducting 10 points of mental power.
Han Dang did not block or avoid Jiang Qin's horse stabbing into his chest, and the same horse stabbed Zhou Tai's chest, blood burst out, and the two generals were killed at the same time. And Jiang Qin didn't wait for Han Dang to block until the end, looking at the four generals who fell in a pool of blood, he was stunned, and muttered to himself: "How can this be?" ”
The three guards on the side could no longer watch, in their opinion, this was clearly the Jiujiang thief's intention to rebel, assassinated the three generals, the guard Xu Zhao took the lead, glanced at the other two, and rushed towards the distracted Jiang Qin, and at the same time leveled the horse, and when Jiang Qin found out that it was too late, he could only kill one guard on the verge of death, and was also killed by Xu Zhao and another guard.
Although Sun Ce fought fiercely with Tai Shi Ci, as a top military general, how could he not know that his subordinates had suffered heavy casualties, although he was resentful in his heart, but the Tai Shi Ci in front of him was a rare opponent, and he waved his gun to block Tai Shi Ci's iron halberd at the moment, and shouted: "Stay today!" Fight again tomorrow! "Just leave.
Tai Shici also felt that such a battle situation was really weird, so he didn't chase after him. Yan Zhanshu looked at the fruitful results in his task panel, and was also very satisfied. What's more, this time he used his talent twice and deducted 20 points of spiritual power, and he felt extremely tired, as if he had been working all night for several days in a row, and he really didn't dare to use up his mental power completely, so he had to watch Sun Ce and the two guards go away.
The picture gradually faded, and the will of the world prompted: "The first solo copy of Sequence 001 - Qu A Xiaojun showed his might and successfully completed, and the main quest - after accompanying Tai Shi Ci to fight, in the process of Sun Ce and Tai Shi Ci going head-to-head, survive for an hour, difficulty (C) has been completed, completion: excellent, and get a reward of 1000 historical change points."
Side Quest: Block the accompanying Cheng Pu, Huang Gai, Han Dang, Jiang Qin, Zhou Tai and other twelve people from sticking incense time, difficulty (C). Completed, Completion: Excellent, rewarded with 1000 History Change Points.
Side Quest: Kill Zhou Tai, Difficulty (A), Completed, Completion: Excellent, Reward 3000 History Change Points.
Side Quest: Kill Jiang Qin, Difficulty (B), Completed, Completion: Excellent, Reward 2000 History Change Points.
Side Quest: Kill Huang Gai, Difficulty (B), Completed, Completion: Excellent, Reward 2000 History Change Points.
Side Quest: Kill Han Dang, difficulty (B), completed, completion: excellent, reward 2000 history change points.
Side Quest: Kill Cheng Pu, Difficulty (C), Completed, Completion: Excellent, Reward 1000 History Change Points.
Side Quest: Kill Sun Ce's Guard, Difficulty (D), Completed (1/1), Completion: Excellent, Reward 500 History Change Points.
Serial number 001 has a total of 17,500 history change points in this dungeon. At the same time, due to the completion of the five consecutive kills of historical generals in a short period of time, combined with the outstanding performance in the trial dungeon, the god-level talent task is stimulated: Fighting God - for each general killed, the force increases a little, and the recovery of vitality and mental power is increased by one. In the next single-player dungeon, you can directly open the third ring of the Fighting God Talent Quest: Killing is like mowing grass! The more generals you kill, the higher the completion of the mission, and the better the reward talents. Before the mission ends, the rewards received by the killed generals will not be honored.
When Yan Zhanshu entered his personal space, the system prompted that in order to make the plane warriors more aggressive, the lottery wheel was changed to use history change points to redeem. The redemption rules are as follows:
Top talents - Thunderbolt, Pegasus, Bravery, Fighting Spirit, Rigid Body, Concentration, etc., each of which is exchanged for 10,000 historical change points for the first time, 20,000 for beginner to intermediate, 40,000 for intermediate to advanced, and 100,000 for advanced to ultimate.
Advanced talents - Wind, Horsemanship, Battle Spirit, Duel, Iron Wall, Concentration, Breaking Moves, etc., each of which is exchanged for 5,000 historical change points for the first time, 10,000 for beginner to intermediate, 20,000 for intermediate to advanced, and 50,000 for advanced to ultimate.
General Talents - Cultivation, Recruitment, Unyielding, Marching, Marksmanship, Bow Duel, etc., each of which is exchanged for 3,000 historical change points for the first time, with 5,000 for beginner to intermediate, 10,000 for intermediate to advanced, and 30,000 for advanced to ultimate.
God-level talents - Flying General, Fighting God, Divine General, Divine Calculation, Ghost Scheme, Ghost Fighting, Insight, etc., except for the first entry, which can be obtained by using the turntable to kill the general, can only be obtained by stimulating talent tasks.
Each person's talent column is limited to three, and their own talents are not counted. The sub-attributes under the five attributes, such as the strength attribute, are below 20 points, and one point is added every 50 points; 20 points above, below 30 points, 1 point for every 100 points; More than 30 points, less than 40 points, one point for every 200 points; 40 points above, below 50 points, 1 point for every 400 points; 50 points above, below 60 points, 1 point for every 800 points; above 60 points, below 70 points, one point per 1600 points; 70 points above, below 80 points, one point for every 3200 points; above 80 points, below 90 points, one point per 6400 points; above 90 points, below 95 points, one point per 10,000 points; 95 points or more, no longer increased unless a special treasure is obtained.
If you want to add a little bit of the main attribute, you must increase the sum of the sub-attributes by 4 points.
But don't be in a hurry to increase the intelligence attribute first, Yan Zhanshu looks at the talent one by one, and there are a lot of things related to intelligence. Among the top talents, Yan Zhanshu took a fancy to two: fighting spirit and tranquility. The description of the fighting spirit is: Doubles the spirit of the general, and is immune to all negative mental spells of suggestive type issued by the general with lower intelligence than himself. The explanation of the tranquility of the gods is: the heart is calm and then the wisdom is born, and the gods have a plan, and the recovery speed of spiritual power is increased by 3 times.
These two talents have their own strengths and weaknesses, Yan Zhanshu thought about it for a long time, and came up with an idea to leave 10,000 historical change points in advance, and then add the remaining 7,500 points to the spirit under the intelligence, 12 to 20,400 points; 20 to 30,1000 points; 30 to 40,2000 points; Yan Zhanshu still wants to continue to add, but the system prompts that the improvement of a single attribute is not allowed to exceed twice the associated attribute, Yan Zhanshu can only stop this process of adding a single spirit, and begin to increase knowledge, communication and academic ability, spend 2100 historical change points, all of which are added to 25, and then continue to add spirit, 40 to 45, 2000 points, except for the reserved 7500 points, all of which are spent. So the intellectual attributes are now 30: knowledge 25, communication 25, academic ability 25, and spirit 45.