173 Paris Awards
"Hunters? Or is it an upgraded class of light infantry? Interestingly, this is the first time that an upgraded class has been given instead of a new class, which is a good thing that the price has not increased. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć During the statistics of other rewards in the Total War system, Lin Haoda clicked on the class mall with a curious look to see how much the light infantry would improve after being promoted to a chasper.
Tired of the doubling of the price of elite troops, Lin Haoda is still very satisfied with the promotion of the elite class without increasing the price of the prestige level this time, otherwise, no matter how good the class is, it is better to use only cheap line infantry if he can't afford it!
Just like the six-pounder infantry field gun of the first team of 1000 historical smashing points, no matter how superior it is, the price of 10 times that of the line infantry is also destined to Lin Haoda at this time can only be exchanged in small amounts, and cannot be installed on a large scale......
As for the three-star die-hard combat assassin template added to the spy mall after winning the title of Legion Marshal, Lin Haoda is not even interested in watching it, a two-star diehard combat assassin with 100 historical smashing points is enough to cheat his father, and a three-star diehard combat assassin with 1000 historical smashing points is a three-star diehard combat assassin with one person, it is estimated that Lin Haoda will not consider exchanging it for a long time......
After opening the class shop, the pattern of cartoon soldiers displayed on the location of the original light infantry has changed a lot, and the word hunter has also replaced the original light infantry.
[Class: Hunter.]
Scale: 80 players per team/200 historical smash points
Effective range: 200 yards
Description: Generally recruited from professional hunters (which is why they are called hunters), their perennial hunting behavior gives them a wealth of shooting experience, the use of rifled rifles, and the ability to survive and stamina in the wild. They are also veterans of war, and unlike light infantry, hunters are more adept at using dispersed formations. In addition to taking the lead and covering like light infantry, the main functions are to attack the enemy's flank, guerrilla raids, set traps (such as sharpened wooden poles to deal with cavalry), attack and kill the opposing commander, etc. However, due to the lack of effective hand-to-hand combat training and the inability to add bayonets to rifles, there was almost no survival rate in hand-to-hand combat or cavalry.
Weapons: rifled front-loading rifles (without bayonets), military sabres.
Costumes: high military cap, green military uniform, black military shoes.
Advantages: good shooting, high morale, proficient in skirmisher tactics and jungle and mountain guerrilla tactics, good at using the terrain to hide themselves from the snooping of enemy cavalry.
Description: marksmanship is better than light infantry, and the use of rifled flintlock pistols has a longer effective range, specializing in fighting officers' good hands, this is the elite arms that give up hand-to-hand combat and specialized shooting, therefore, whether it is hand-to-hand combat with line infantry or cavalry hand-to-hand combat, it is difficult for hunters without bayonets to win, however, they shoot farther and more accurately than light infantry, and are good at concealing themselves to protect their own safety, they are good at fire support in jungle warfare and mountain warfare, and can play a battlefield effect far beyond light infantry on specific occasions; But because of the rifling barrier in the chamber of the front-loading rifle, it is more laborious than the smoothbore gun when loading, and even the need to use a small hammer to slowly smash the lead bullet into the bottom of the rifle, so the huntsman's shooting frequency is much lower than that of ordinary line infantry, even so, the accuracy of the front-loading rifled rifle is much higher than that of the smoothbore gun, which is enough to make up for this shortcoming.
Hand-to-hand combat with cavalry and line infantry is enough, so the chasseurs who specialize in shooting only need to do their jobs well, because the chasers all have a tenacious will to fight, even if they are accidentally separated from the large army, they will often take the initiative to find the sequence of the large army to re-enter the battle as the commander. ć
Lin Haoda frowned and looked at the troop information of the chasseurs, the upgraded chasers completely destroyed the original light infantry in terms of effective range and accuracy, and their morale has evolved to the extent that they can fight guerrilla warfare with the enemy alone in the jungle or mountains, but the number of people in each company has been reduced by 40 people, even if the price is still the original 200 historical smash points, it is equivalent to a disguised price increase......
Lin Haoda, who has always been diligent and thrifty, feels that it is better to let the chasper class go before the historical smashing point completely explodes, or before all the existing light infantry dies.
After all, his main combat direction now is the regular army battle, most of the French Kingdom is plains, there are not many mountains and jungles, and there is no need for the elite army of Chasseurs for the time being.
When Lin Haoda checked the information of the hunters, the prompt sound that the rewards of the all-out war system had been settled sounded again:
[Congratulations to the Marshal of the Legion for completely occupying Paris, the capital of the Kingdom of France, and the main quest 'Shock France' has been completed halfway, please keep up the good work, and the rewards will be obtained as follows:
1. Obtain 20,000 historical smash points (according to the proportion of the number of historical smash points obtained, the order is at least - the historical smash point bonus rewarded for the achievement of Occupy Paris, which is greater than the battle reward bonus for defeating the defenders and citizen armies of Paris with fewer victories, greater than the historical smash point bonus generated by the kill value, greater than the historical impact bonus on the Kingdom of France after the capture of Paris and the burning of Paris, greater than the base reward of 1000 historical smash points for winning the battle, and greater than the round up bonus for filling in the historical smash points)
Note: Since the kill achievement is additionally calculated, the bonus to the number of enemies and civilians killed is small.
2. Break through the one-time kill 100,000 achievements, plus the base value of the kill, and get an additional 10,000 historical smash points after rounding!
Next Kill Achievement Target: Accumulate 1 million kills before the one-time settlement, and the historical smash points of this Paris Battle Kill Reward have been distributed, and will not be recorded in the next Million Kill Achievement Goal.
3. One chance to draw a lottery
4. A special character summons a slave fragment (the all-out war system captures a human whose force value just reaches the top of the upper limit of the rules of this world in the turbulence of time and space, because the spiritual slavery contract under the brand needs to consume some special energy, as long as you get a total of 5 battle victories, the brand can be completed, this special energy will not reduce the acquisition of historical smashing points, please rest assured, Lord Marshal.)
This bonus is an addition, a matter of luck, and a reward that encourages the Marshal to wage war. ļ¼ć
Lin Haoda looked at the fourth special reward in a daze, and after noticing that it would not affect the historical shattering point of his army, he secretly breathed a sigh of relief.
After Lin Haoda realized that the rules of this historical parallel space do not allow the appearance of individuals with extraordinary strength, he lost most of his interest in the so-called martial arts masters, in his eyes, there are a few good bodyguards to protect themselves, no matter how high the personal force value is, as long as it is still a mortal fetus in the flesh, and does not have extraordinary strength, it is a scum in front of the musket and artillery, and it is a big deal to kill more soldiers to kill the other party.
This is the reason why Lin Haoda didn't take the Assassin Brotherhood seriously at all, no matter how powerful the Assassin Master is, as long as he can't endanger Lin Haoda's own life, at most he will create some minor troubles, and his influence on the overall world situation is extremely limited.
Of course, for loyal bodyguards with high personal force value, Lin Haoda naturally hopes that the more the better, this kind of talent is still very useful in guarding and assassinating dignitaries, after all, not all big people have Lin Haoda's extravagant security force......
Therefore, Lin Haoda is still a little looking forward to this sudden increase in the fourth option reward, this is not a character created by the all-out war system, but a living 'natural person', presumably there should be many differences.
Especially the peak of the force limit of the rules of this world marked on the other party's body, that is to say, as long as this captured unlucky guy comes, he is the 'first person in martial arts' in this historical parallel world, and when the time comes, before the war, send this person to assassinate the important political leader or general commander of the other party, which will undoubtedly make Lin Haoda win more easily!
Especially for a feudal autocratic social system similar to the Manchu Qing Dynasty, as long as the emperor Lao'er dies, there will be a certain amount of chaos in the country, and then Lin Haoda will lead the army to take the opportunity to attack, and he will definitely achieve victory more quickly.
As for the difficulty of assassinating the palace, who would dare to guarantee that there will be no chance in the future?
War is the process of achieving victory by unscrupulous means and bringing the opponent to its knees, and the ruler never pays attention to the course of the war, but the result of the war.
What kind of vanity such as the righteous defeat of the enemy is nothing more than the victors putting gold on their faces, and no qualified ruler will refuse this temptation if he can win by cunning!
In the nuclear age of the 21st century, why do major powers refrain from breaking out into an all-out war?
Aren't you afraid that after the nuclear-armed countries fight, the losing side will frantically use nuclear weapons to play the game of death?!
It can be said that any nuclear-armed country will inevitably press the nuclear button in the face of defeat in the war, and do not believe in the bottom line of politicians, in the face of rights and national interests, civilian casualties are really just a statistic!
But it is precisely because of this that after World War II, the world has become much more harmonious in the era of nuclear weapons, at least the wars between major powers are no longer visible, and most of the wars in local areas are nuclear powers bullying small non-nuclear countries, or small non-nuclear weapons countries are fighting each other......
Ironically, after the invention of a weapon that possessed the destruction of all mankind, the world became more civilized and peaceful than before......
Looking at the world before the invention of nuclear weapons, since the European Age of Discovery, the world has been plagued by skirmishes almost every year, with an average of one national war every ten years......
It has to be said that the factors of violence and predation in human beings are too deep-rooted, and it is not an exaggeration to call human history a history of war!