Chapter Ninety-Four: Fitting the Mecha Advanced Practice
Wang Zhan is familiar with the mecha, which is aggressive and flexible, and after practicing, he feels much better. Pen "Fun" Pavilion www.biquge.info
I saw that the protector of the Wako Alliance told Wang Zhan that the mecha still had more advanced exercises.
Wang Zhan thought back to the mecha he knew. Mecha, that is, mechanical exoskeletons, will inevitably appear in the future, but even if heavy mecha as a heavy weapon appears in the future, it will not appear on the battlefield due to material and fragile joint limitations, after all, the traditional various large mecha are completely inferior to tanks, aircraft, drones and other equipment in terms of cost performance.
Energy systems, transmission systems, skeleton systems, armor systems, weapon systems,
Plug-in system, perception system, master control system, control system, life support system.
Summary: The reason why they are grouped into the same big project is because this system has all the conditions that can make the mech move. There's no way to split it, there's no way to exist on its own. Only when the collective rises as a subordinate branch of a large project can the whole system have the basic conditions for success.
Energy systems, transmission systems, skeleton systems, armor systems, weapon systems,
Energy system: This is the core energy utilization, which is similar to our engine, which is a core power unit that converts energy into power. The power he generates passes through the transmission system and is transmitted to the output system to generate power.
Transmission system: When energy forms power, it will not be directly transmitted to the mecha to form direct power. Because the layout of the mecha is designed with the output system as the center. This results in a long road where energy needs to be passed through to the output node.
Output system (separately here): When the energy reaches the output node, the output system turns the energy into a part of the "force". This will cause the mech to act accordingly. Perhaps in the future, the two subsystems of transmission and output will be merged.
Skeleton system: Mainly used for armor, plug-ins, transmission, energy, output and other subsystems. The advantage of this is that the armor is only used for defense, and can be damaged to the minimum damage to other subsystems. It is also more conducive to system layout and maintenance.
Articular system: Assuming that the articular system does not have an output system. Then the direction of the body's movement will depend on the joint system to complete the action flow of the mecha. Of course, joints are also an integral part of the skeletal system.
Armor system: An independent protection system, attached to the skeleton, and may also be equipped with an energy shield and repulsion field, giving the mecha an independent protective structure and buffer. In battle, it is inevitable that there will be problems such as collisions, damage to the entire set of lines after armor breaking, etc. It also reduces the maintenance time of the body, such as the overall overhaul.
Weapons in Weapon Systems: is no longer described, and I'm going to make two points here. One is what the mech uses to load weapons, hands or vehicles. These two design styles are different from the designer's own senses, like a human-like machine, and a machine like a human.
Plug-in system, perception system, master control system, control system, life support system,
Plug-in system: a mount point for multi-purpose attachment, auxiliary, and functional equipment, in short, it cannot be stuffed into a mecha, and the equipment is used many times. It may be a one-time utility, or it can be equipped with equipment or weapons that require a stable support point after the skeleton has been modified.
Perception system: mainly non-sensory and sensory, non-sensory such as radar, temperature, pressure, velocity, EMP and other detectors, sensory visual, communication, hearing, night vision, infrared, including mecha self-test these internal sensors and balance self-adjustment and other functions.
Master control system: The computer system of the mecha, from the ammo storage or cooldown time, non-sensory and sensory detector displays, to the self-inspection, damage, error reporting, or other programs and small plug-in applications. There is also the driver who uses the lever to operate the mecha with a computer, which integrates all the required functions.
Control system: This is how to operate the mecha to do it, there are two ways: one keyboard and one joystick. The keyboard action is too rigid, for example, the simplest knee bend, pressing a key is the knee bending, but how many degrees of knee bending? At what time to bend the knees? How many buttons do you need to use to control power and speed? At this time, the buttons are not as practical as the levers! This is also why the existing construction machinery control does not use the keyboard mode as the action control! If the keyboard is useful, why not? The simplest loaders use levers, not to mention the more difficult excavators, and there are no keyboard modes for fighter tanks, and some fixed applications still require a few buttons to operate functions such as escape.
Life support system: the most basic is to resist overload, and then there is the problem of eating, drinking and lazing in battery life. There are also fire extinguishing systems, anti-splash linings, tripartite systems, and warm and cold protection systems. After that, there is the escape ejection cockpit system to ensure the safety of the driver.