Chapter 293: Elon
Bracada is the most prosperous location of magic, and in the territory of Bracada, there is the headquarters of the Magic Guild.
Due to the relationship between mastering powerful spells, a unique mage civilization has even emerged in the territory of Bracada.
When Bracada reached its peak of strength, internal decay inevitably arose, and the mage began to value pleasure rather than the acquisition of knowledge. Correspondingly, under the resistance of Tanan, the surrounding colonies were completely lost.
Even so, Rhodes could not deny the magnificence of the Bracada mage civilization. If he wants to learn powerful spells, Bracada is the location that Rhodes must go to.
However, the identity of the necromancer has become an obstacle for Rhodes at this time. The death energy brought by the legendary spiritualism made it completely impossible for Rhodes to hide his identity and strength when facing powerful mages.
There is a great deal of unancing opinion within Bracada, and if a necromancer is found to be present in Bracada, he will be expelled from the country.
Of course, this is true for mages who are bent on gaining more knowledge of the mysteries. For this type of mage, although the mage of Bracada will expel him, he still retains respect in his heart and will not make drastic measures.
Regarding the taboo knowledge of death, Bracada has a clear internal rule that no one is allowed to study it.
If the necromancer does evil in Bracada, then the fate is not only a simple expulsion, but also an attack by the local lords, and will also be hunted down by the surrounding mage colleges.
Most mages, after being taught by the Spell Academy, will have an instinctive resistance to necromancy in their hearts, but there are bound to be some special cases.
According to Rod's knowledge of the game materials from his previous life, the protagonist of the second expansion, the Supreme Necromancer, had studied for a long time in Bracada.
In addition to him, among Bracada, there are also many people who yearn for necromancy, and for such a new forbidden knowledge, how can a mage who has always been thirsty for knowledge resist its temptation?
These mages, just because of the supervision of the Magic Guild on the Mage Bracada, do not dare to reveal this idea, and even to some extent, in order to cover up the true thoughts in their hearts, they will expel the necromancer in their own territory more vigorously than other mages.
And what Rhodes is looking for on this trip is such an existence.
If Rod's memory was not erroneous, he should have been called Count Elrond.
Elon was originally a human nobleman in Erathia, who came to Bracada to study magic because of an experience, and then came to Bracada to settle down.
In the game of the previous life, in order to deal with the forbidden orb in Tanan's hand, the mage and necromancer of Bracada put aside their past grievances and began to join forces to meet the enemy.
The hero Tanan is still not satisfied after liberating the whole of Krulord, and attempts to overthrow the entire mage empire Bracada by his own strength. To achieve this, Tanan united all the forces around Bracada and launched an attack on Bracada.
Under the effect of the forbidden orb, the golem controlled by the mage alone could not resist Tanan's army at all.
If it weren't for the fact that players used the Gate of Time and Space to bring a large number of prepared high-level necromancers in Diya, and relied on their undead creatures to support the most fierce offensive and hold out until reinforcements arrived, the outcome of the war might have changed.
Count Elon played a crucial role in this, connecting the necromancers along the way, and finally temporarily convincing the overseers of the Magical Guild to agree to the necromancer's arrival.
Others may not know, but Rod, who was a mage in his previous life, clearly knows what kind of existence the regulator of the Magic Guild is. They don't do much about Tanan's invasion, but they don't show up when it comes to cleaning up necromancers in their territory.
If this doesn't mean anything, then Count Elron's choice after that was beyond the expectations of all players at the time.
After the end of the war, the mage, who had been suppressed by the forbidden orb and did nothing, finally began to liquidate the surrounding area.
Once again, the overseers of the Magical Guild banished the necromancers from the territory, paying no attention to their aid when Bracada was in danger.
This result, in addition to the uncancies who came to support is difficult to accept, even the players who contributed to this result are also unbelievable, what they didn't expect is that these necromancers played such a big role, and it is not an exaggeration to say that they saved Bracada, but in the end they got such an ending.
In the face of the mage who was not suppressed by the forbidden magic orb, and the fact that this was the base camp of the mage, the necromancer could only leave in addition to being unwilling. A handful of crazed necromancers soon died under the attack of the Overseers.
Just as the Overseer was about to punish Elon for introducing the necromancer, he found that Elon had become a necromancer at this time.
Seeing that his identity was revealed, Elon took the initiative to give up the power he had been operating in Bracada for a long time, followed the rest of the necromancers, passed through the gate of time and space, and came to Dia, officially becoming a necromancer.
Soon, in the second expansion, Elon showed his prowess, becoming a powerful undead lord and awakening his heroic talents.
As for Elon's choice to become a necromancer, players at the time also had a variety of conjectures, but in the end they did not come up with a specific answer.
Due to his familiarity with the second expansion, and the fact that Rhodes had heard the name Elon several times, Rod can be said to know his life very well, except that he did not know why he became a necromancer.
The practice of the group of necromancers in the previous life clearly told Rhodes that no matter how much he tried to help them win the war, these mages would not have any gratitude to him, and when the war was over, they would immediately expel all the necromancers in the territory.
Fortunately, Rhodes originally did not plan to join Bracada, but just wanted to gain greater benefits through this war.
In order to achieve this goal, Rhodes locked his thoughts on Count Elrond.
Earl Elron's attitude towards necromancers is very different from other mages, and Rhodes knows that if he handles it well, then he can greatly improve his strength through Count Elron, and he can join the war in a suitable way.