1167 2nd Boss Playing (2-in-1 Chapter)
Yun Xiaohan did not immediately enter the settlement mode after his death, but looked at the drop situation and his own condition with some curiosity.
As the actor of the BOSS, Yun Xiaohan can see the scene of the explosion after the death of the BOSS, but like the player, you can't see the process of entering the bag directly, and you can't see it when it falls out, which means that you can only see a short moment, which naturally can't see what has exploded, and you can't even count how many things have exploded, so you can only guess an approximate number according to your eyesight and feeling.
As a special type of domain-level king-level boss, there will definitely be no less drops after death, and Yun Xiaohan estimates that he has at least exploded more than 50 drops, of which 1/3 is a skill book.
However, because Yun Xiaohan has been persisting for a long time, skills that are too good quality will not be exposed, so there will be some duplicates in these skill books.
Of course, Yun Xiaohan can only look at the general appearance, and he must not know which skill books have been dropped, and more than 50 drops seem to be a lot, but the players who participated in killing the boss are at least twenty or thirty thousand, and more than 50 drops are too few for this number.
Maybe the official took this into account and compensated in terms of experience, players who participated in the attack on the boss can get at least 3% of the level experience, and some can exceed 5%, like the main force of the empire, the group of players with higher combat contributions have basically gained more than 10% of the experience, and there are even a few people who have obtained 20% of the level experience by fighting the boss.
It's very rewarding, because the experience is to ignore the 38 period.
Just like dying as a player, the world in Yun Xiaohan's eyes turns black and white, and the player is not seen typing or being heard. There is also a reasonable difference, after the player dies, he can be resurrected by other players, while the boss dies and dies and cannot be resurrected.
At the end of the inspection, Yun Xiaohan confirmed that he had entered the settlement mode.
He insisted on 2 hours and 38 minutes of 3 hours of boss existence time, and the number of players killed was 5372 (including repeated kills of the same person, but the kills during the death respite period were not counted), an average of 34 kills per minute, and the early killing efficiency was low, and the efficiency of running all the time also reduced the efficiency, mainly because the late melee harvested more heads.
However, it is such a piece of data, but the purity of Yun Xiaohan's killing energy has decreased instead of increasing, but fortunately, it has dropped very little, only from 95.09% to 95.03%, and it has not fallen below 95%.
During the Bloodline Awakening phase, it is not possible to gain experience, and the player's experience bar can also be replaced by a kill energy bar, but it looks the same as the experience bar, except for the color of the energy bar.
After the accumulation of killing energy reaches 100%, you can do the bloodline awakening task, and you can do the bloodline awakening task if you do the task well, and the player will be directly promoted to level 60 after the awakening, and there is no need for the player to play level 59 to upgrade the experience of level 60.
In fact, in order to be less troublesome, players basically look at this killing energy bar as an experience bar, and when they say it, they also use how much experience they have at the same level to describe the degree of accumulation of this killing energy, for example, when the first bloodline awakens, the killing energy accumulation reaches 67%, and the player will say that I am 67% at level 39, which is more convenient and easy to understand, and is not confused with energy purity. (In order to save trouble, this way of description is also used later)
This time the boss played Yun Xiaohan and got 5.28% of the level experience, which is much less than he imagined, he originally thought that he could get about 10% of the level experience, and it is estimated that it is because he is the highest-grade boss to play so little. According to this efficiency, Yun Xiaohan has to play the boss 18 times to complete the accumulation of killing energy.
Leaving the settlement space, Yun Xiaohan wanted to play the boss again, and then he received a system prompt: "The highest-level killing and playing mode can only be entered up to three times a day, and the rest of the time, although players cannot obtain level experience, they can still obtain skill experience and drops, and the skill experience gain rate and drop are the same as those of the 18th period, do you confirm that you have entered the killing and playing mode?" ”
It takes only three highest-grade boss plays a day to play, which is naturally not good news, it takes too much time. Fortunately, skill experience and drops can still be played, otherwise it would be too depressing.
Yun Xiaohan didn't have anything else to do, so he chose to be sure and entered the killing mode again.
The skills selected last time were quite good to use, but Yun Xiaohan didn't change them, and he still played them with those ten skills.
5 minutes of Loading is over, enter the regular game screen, this time Yun Xiaohan is playing the mountain giant this time,
The Mountain Giant is also a terrain giant, it is definitely better than the forest giant, but the good is limited, Yun Xiaohan wonders if it is because his killing energy purity is only a little over 95%, so he can only play the role of a terrain giant.
The characteristics of the mountain giant are that the physical defense is extremely high, and there is not a low physical injury, if the physical class output is not high enough, it can't be played at all, and it is even difficult to force blood deduction, in addition, the blood volume is also above the level, and the magic defense is at a medium level.
The mountain giant played by Yun Xiaohan also has a 10% bonus to all attributes in his home terrain, the mountain terrain.
The bonus in terms of movement speed bonus is more complex than that of the forest giant, the same is the base movement speed of 14, there is no impairment when climbing the mountain, and there is an additional bonus of 2 points of movement speed when going down the mountain, which seems to be not as high as the unified plus two points of the forest giant, but if the player has not learned the mountain adaptation skill, there is a movement speed impairment when climbing and descending the mountain, and the mountain mount is not common, so it may be more advantageous to chase and escape in actual combat.
Because of the same attributes as the Forest Giant, there is only a slight difference in the effect of the skills brought in, and there is not much change. The other related enhancements are basically the same as those of the Forest Giant.
Next is the boss's inherent skills, and the mountain giant's inherent skills are three, one more than the forest giant.
Boss version of [Rugged Appearance]: Passive, the body of the Mountain Giant is composed of hard granite, which increases physical defense by 25%, and any unit that physically attacks him within 100 yards has a 10% chance of receiving physical reflection damage (the boss itself is still damaged) and is stunned for 2 seconds. In mountainous terrain, the physical defense efficiency is doubled, and the rebound probability is doubled.
Boss version of [Landslide]: Deals (8*Strength) physical damage to enemies within a range of 30 yards x 30 yards, and doubles the damage when used in mountainous terrain. Cooldown is 30 seconds.
BOSS version of [Falling Rock]: Push down the boulder from a high place and fall straight to the foot of the mountain, inflict indiscriminate damage on all targets in the path, determine the attack range and damage according to the size and speed of the boulder, there must be a boulder as a skill use medium, a boulder that is too small cannot be used, and the boulder can only roll from a high place to a low place. The larger the stone, the longer the preparation time to push the boulder, and the skill cooldown time is 1 minute.
The basic attack methods are also exactly the same as those of the forest giants, basic attacks, throwing attacks, charged attacks, stomping and jumping.
Compared to the Forest Giants, the Mountain Giants lack control, but they are better in terms of output and defense, and overall the Mountain Giants are stronger.
Perhaps because Yun Xiaohan is a player of the Empire, the mountain that Yun Xiaohan appeared on this time is still in the territory of the Empire, and it is relatively close to the main city of the Empire's player, Canabon City. The city of Kanabon is located due east of the empire, bordering the elven kingdom and the religious kingdom.
However, because the entire border between the empire and the kingdom of the Church is completely separated by the largest mountain range on the Yar continent - the Mogu Mountain Range, the monsters in the Mogu Mountain Range are still too advanced for the current players, and the players of the Teach Kingdom have to bypass the territory of the Elf Kingdom if they want to come over to participate in the competition, the road is very long, and it is a waste of time, so it is basically the players of the empire and the players of the Elf Kingdom competing for the boss.
Canabon City is the second most popular of the Empire's eight main cities, with a smaller number of players, second only to the least popular city, Tria. The corresponding player home city, Austin City, is the most popular player home city in the Elven Kingdom, bordering both the Empire and the Cult Kingdom, so the number of players is much higher than that of Kanabon City.
One side has the advantage of local combat, the other side has the advantage of numbers, and the location of this mountain is more remote than the forest last time, even imperial players need to run for several minutes to arrive, and players in the elven kingdom will not lag too far behind in time, so this boss battle is relatively fair for both camps.
After seeing the BOSS announcement, the players began to rush to the BOSS's location, and there were also people from the Church Kingdom, but the number was very small, in fact, it was just to join in the fun.
The player's movement speed in the mountains is still affected a lot, after all, this is not the kind of mountain with roads built, and it is not easy to walk. Reduces your speed by 1 when climbing a hill and consumes stamina constantly, and decreases your speed by 2 when descending a mountain. Some mounts that are not adapted to the mountains are even more negatively affected than humans, such as horses that generally lose 2 and 3 speeds respectively during climbs and desscents.
With the advantage of speed, Yun Xiaohan will be able to fight easily.
And this time, Yun Xiaohan is more experienced, and he fights more fiercely, and he directly uses [Landslide] at the beginning of the game to harvest heads. Coupled with the fact that the physical defense of the mountain giant is already high, as well as the passive bonus of [rugged appearance], the physical profession basically can't beat him, and the attack is high, so the fight is very smooth, and in turn it looks for players everywhere to kill.
However, Yun Xiaohan also found a bad place, the [Bloodthirsty Retrospective Target] walks in a straight line during the return stage, if Yun Xiaohan walks around the mountain, the Retrospective Target cannot follow the turn, and it is possible that he will not be able to receive the Retrophilia.
In addition, due to the fierce killing and scattered players, it is difficult to accumulate the attack power feedback of the [Bloodthirsty Return Target], and it is easy to interrupt because the enemy cannot be found.
It took about 18 minutes for the first team of Imperial players to arrive, which was not a large number, and the average player level of Canaburn City was lower than that of Solupe City.
This team of less than 300 people obviously didn't do their homework, they didn't expect the boss to be so strong at all, Yun Xiaohan was knocked down after a skill, and because there were not enough spell-casting professional players brought, they didn't be able to cause much damage to Yun Xiaohan.
After another 5 minutes, the second team of the empire arrived, this time there were more people, there were 400 people, but they were not Yun Xiaohan's opponents. was defeated by Yun Xiaohan in a short period of time, and after the defeat, he was chased far away.
It wasn't until he met the player team of the Elven Kingdom that Yun Xiaohan gave up the pursuit and turned to attack the player team of the Elven Kingdom.
There are more than 600 players in this elven kingdom, and the average level is slightly higher than that of the empire, but like the previous two teams, they don't have much preparation, and they don't have many spell-casting professions, so they can't bear it when they encounter Yun Xiaohan.
However, their luck was better, as Yun Xiaohan had just knocked them down and was about to chase them down, when another team arrived, Yun Xiaohan gave up the pursuit and turned to attack the other player teams.
Later, players continued to arrive, and the T position that could withstand Yun Xiaohan's conventional attack methods finally began to appear, and the situation slowly stabilized.
However, being able to resist conventional attacks does not mean that you can withstand the inherent skills, and if you are stunned by the rebound, you can't block it with a shield, and it can easily cause the player to be killed.
After being stunned and being killed by homeopathic killing, the T-slots finally learned to behave, and they began to use only provocation skills and magic attack damage skills, not a single physical skill, let alone a basic attack.
However, while this is an effective way to avoid being stunned by the bounce, it also forces other players to control the output. There's no way, I think the BOSS is fought according to the rules of hatred, and I'm afraid that the output will be too much and pull the BOSS, so I can only take it easy.
Taking advantage of the fact that there are not too many enemies, Yun Xiaohan works hard to output, and kills more if he can. But as time went on, the number of players grew, and the teams that had been defeated before also ran back.
Because the boss played by Yun Xiaohan was too powerful, the players of the two camps did not immediately fight each other, but stood aside to attack the boss.
Yun Xiaohan did not hesitate, and continued to fight with them head-on, until about 42 minutes, and the total number of players around him was about 5,000, before Yun Xiaohan began to fight and walk, and began to use [Gentle Wind].
However, due to the mismatch of attributes, the effect of using [Gentle Wind] of the Mountain Giant is even worse than that of the Forest Giant, and it can only recover 1% of its HP in 10 seconds.
Because of the terrain, the vast majority of players can't catch up with the boss, but fortunately, Yun Xiaohan will not leave the mountain, and players can circle around the mountain to block it, but they will not have no way to take Yun Xiaohan.
After some more time, the players of the Teach Kingdom finally arrived, and the Teach Kingdom was mainly mountainous, and their common mounts were not horses, but goats. Goats can adapt to mountainous terrain, because their performance in movement speed is much stronger than that of players in the other two camps, but unfortunately the kingdom of the Church is too far away, and there are few people coming, so it can't play a big role after all.