1152 Reasons for Forbearance

It was precisely because the [Thorn of the Group of Plants and Trees] looked more powerful that Yun Xiaohan would not use it until now. Generally speaking, the skill release of the boss is divided into several stages, and Yun Xiaohan also does this to create the illusion that the boss is using the skill step by step.

After starting to use the [Thorn of Group Grass and Trees], Yun Xiaohan's killing efficiency has been greatly improved, and after being released twice by Yun Xiaohan like this, many players dare not stand together in crowds like before, and will consciously widen the distance between them and other players. What's even more interesting is that many people have become frightened birds, and when they see the boss start singing, they don't care whether the boss hits their own position or not, and they don't care about dodging directly with the displacement skill.

In fact, the ones who can really pose a threat to Yun Xiaohan are those organized players, those who have not joined the group, or who have just entered a small team, the first thing they consider is to save themselves, and even after losing blood, they can't find anyone to help them recover, so they don't dare to get too close to the boss at all, and the damage caused to Yun Xiaohan is very limited.

And those players who have a team are more complete, with more buffs, a lot of healing, and many teammates are brave and have fewer concerns, for many guild players, they fight bosses to a large extent not for dropping, and they don't feel that their luck is so good, but for the honor of the guild, or for the guild compensation afterwards.

Guild honor looks very empty, but many players care about it, even if they can't get any practical benefits, but they will feel proud of the strong team, and they can even use it as a sign to brag about.

It's like some soldiers are also afraid of death, but in the actual battle, their comrades-in-arms all rush, and their brains will rush as soon as their brains are hot, which is the driving force of the collective. And the same is true in the game, a player who usually has a more cautious fighting style and rarely dies when leveling up, but in the team, he may take the lead in charging the boss because of an order from the command, not that they are not afraid of death, but they don't think so much, and at the same time, they don't want to lose face in front of people, and even feel that this sacrifice is a very honorable thing to some extent.

Therefore, we often see some self-destructing parties or death squads in some large-scale team battles, and it is likely that their usual fighting style is completely different, not so much a kind of courage, but a strong "desire to perform" to make trouble.

Of course, players without a team will also have a desire to behave, but the vast majority of people still prefer to express themselves in front of familiar people, and pretending to be forced in front of strangers and pretending to be forced in front of acquaintances are obviously two feelings.

Therefore, Yun Xiaohan's number one enemy is still a large team of players organized by those guilds, they are really likely to rush up and fight hard at the request of the commander, and now they don't do it because Yun Xiaohan has done a good job of camouflage, and the guilds feel that the boss's actions are still regular, and considering that fighting too hard will make the follow-up team pick up peaches, so they are still using a more stable style of play.

But if they know that the boss is played by the player, they know that it is difficult for the regular boss tactics to come in handy, and it is also difficult for the subsequent player team to take advantage of the player-played boss, so that they don't have to stop fighting, and it becomes their first choice to play as high as possible in battle.

Anyway, these combat contributions will not be erased because of the player's death, and after resurrection, it will be run over again, although it will also be killed by this special king-level BOSS played by Yun Xiaohan, but it will also be hung with the "Death Breath" BUFF, but it is only 15 minutes, and the "Death Breath" BUFF is just not able to attack and use skills, or it is divided into the experience and drop of the killing BOSS, as long as it is not so coincidental, they just happened to be absent when the BOSS died.

Of course, players who are present and have combat contributions will definitely be able to share experience, but it depends on luck to drop this thing, and there are still only a very few Oti who can really get the boss to drop with high combat contributions and good luck.

Once the player team wants to fight hard, there will be a large number of players rushing forward to Yun Xiaohan regardless of sacrifice, Yun Xiaohan's attack means are so many, except for [Tyrant Strike], the cooldown time of other range skills is not short, and even if it is [Tyrant Strike] The cooldown time is 10 seconds, there is no way to clean up the player group that keeps rushing up, and people will only surround more and more, surround more and more, and kill endlessly.

And now many players will take a break in the output, and the player commander has been reminding him on the side, which is to control the hatred, and he is afraid that the output of hatred will exceed the T position all the time and attract the boss. But if it's a boss played by a player, the hatred rules naturally don't make any sense, and no one will continue to control the hatred.

At this time, Yun Xiaohan's blood volume will drop much faster than before, maybe twice as fast, or even faster, this situation is naturally not what he wants to face.

Therefore, Yun Xiaohan could only choose to temporarily forbear, and only now did he use [Thorn of Grass and Trees], and he still had three skills left that he had not used, namely: [Gentle Wind], [Heroic Charge], and [Secret Words of Life Breath].

[Gentle Wind] and [Secret Words of Life Breath] can both regenerate blood, which is also where Yun Xiaohan dares to temporarily reserve the means and sit back and watch the amount of blood decrease. As for the [Heroic Charge], it can be used to forcibly break through, and it can also clear a small wave of people by the way.

[Heroic Charge] is the same as [Lonely Charge], you can directly cross obstacles that are less than 3/4 of the user's height, or you can directly break through obstacles with low hardness, but the hardness requirements of the two skills are different, the former cannot break through obstacles with a hardness of more than 300, and the latter cannot break through obstacles with a hardness of more than 500.

In addition, [Heroic Charge] does not have a damage bonus of charge distance, and the charge speed is slower than that of [Lonely Charge].

However, Yun Xiaohan faced too many enemies at this time, and the [Thorns of the Group of Plants and Trees] could at most reduce his pressure a little and kill more players, it was impossible to fundamentally change the unfavorable situation in front of him, and even with the increase of players and the shrinking of the activity space, the situation became more and more unfavorable to Yun Xiaohan.

Yun Xiaohan's HP soon dropped to around 65%, and he planned to wait for his HP to drop below 60% and start using those two blood recovery skills. At this moment, there was a sudden commotion among the player group, and then Yun Xiaohan heard someone shouting loudly: "The little cubs of the Elven Kingdom have come to grab the boss, and there are already brothers who are fighting with them on the outskirts of the forest." ”