1046 [Atavistic Underground Lizard] and the Eighth Smuggling Trade

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Polymath: A polymath is an identity that you can be proud of, and although it does not directly make you stronger, it can inadvertently bring you benefits and surprises.

Your vast knowledge is admired by those who advocate knowledge, and depending on the degree of knowledge, your favorability increases, and it is possible to gain the benefits of the position.

Additional information can be obtained when viewing certain items, intel and relics, and additional options may be triggered during certain story interactions.

When it comes to learning certain special skills, a broad range of knowledge and a solid theoretical foundation can save you from a small part of the learning conditions.

"Choice" is different from the online games of the past, and the attack skills in the game are divided by hit difficulty, which can be divided into three levels:

Non-pointing skills require the player to aim by themselves, and whether to hit or not depends on the player's prediction ability and aiming level.

Pointing skills do not require the player to aim, as long as the target is selected, the skill will calibrate the attack trajectory by itself, normal movement and short-distance displacement are impossible to dodge, but the attacked target can be dodged by medium and long-distance displacement movement, and running out of the range of the skill can also dodge the skill.

Lock-on skills are completely impossible to dodge, as long as the skill is released, no matter how far the target runs, the skill will follow.

Giant Shield Guardian: 2 turns of rare professions, which require a permanent increase of more than 40% in strength and a permanent increase of more than 45% in physique before you can change jobs.

Class Built-in Skills: [Dazzling] (Passive, all actions increase 200% extra threat value, no matter whether you are friends or foes, you can't take your eyes off you), [Physical Resistance Expert], [Magic Resistance Advanced], [Giant Shield Mastery], [Life Force Enhancement 3rd Order], [Guardian Seal 1st Order] (Passive, all damage reduced by 5%).

Class Special Ability: Players automatically get [Two-Handed Weapon Mastery], and can use their off-hand to hold the Giant Shield (the Giant Shield is a two-handed weapon), if the player's physique is extra-large (the maximum physique when building the character), the combat power of the main hand will be reduced by 50%, if it is Extra-Large +1, it will be reduced by 40%, if it is Extra-Large +2, it will be reduced by 30%, and so on, up to 30% of the negative effects will be reduced.

For every 25% permanent strength increase and 15% permanent constitution increase, you can remove another 10% of the main hand's combat power reduction, again up to a maximum of 30%, but the main hand can still only use one-handed weapons.

"Giant Shield Guardian" is much stronger than "Shield Warrior", first of all, the profession's built-in skills have changed from 5 to 6, and if you add [Two-handed Weapon Mastery], it will be 7.

In terms of the coverage of similar skills, [Physical Resistance Expert] is 2 levels higher than [Physical Resistance Advanced], and [Life Force Enhancement 3rd Order] is also 2 levels higher than the original [Life Force Enhancement].

Compared to [Radiant Radiance] and [Hostility Increase], the additional threat value has also been increased from 50% to 200%, in addition to an additional [Spell Resistance Advanced], which is an advanced level instead of the lowest entry level, and [Guardian Seal First Order] is also a very practical skill.

Weapon Proficiency Skill Classification: Beginner - Advanced - Proficient - Expert - Master - Grandmaster - Peak

5%-10%-15%-20%-30%-40%-50%

Yun Xiaohan, the legend degree is 80 points.

(You currently have 80 Legend points, and you have consumed 60 Legend points, and it is still considered 140 Legend points when you play the role of Legend)

+4 for extra large physique, only an integer is taken, half a square does not work.

The large size is 2 meters, the extra large is 2.2 meters, the extra large +1 is 2.35 meters, the extra large +2 is 2.5 meters, the extra large +3 is 2.6 meters, and the extra large +4 is 2.7 meters, and the height of the characters in "Choice" is generally higher, 1.8 meters is the standard physique for men, and 1.75 meters for women.

At present, Yun Xiaohan, who has completed [Strength Extraordinary Growth] at level 44, has a permanent increase of 140% in his strength attributes, 110% in his constitution attributes, 57.5% in his spiritual attributes, 40% in his charm attributes, and 10% in his intelligence attributes.

This is in addition to the 37.5% increase in strength of [Mega Force] (5% of [Perfect Cast Gesture Construction]), and the increase of [Mega Force] still includes equipment attributes.

[Sub-Giant's Body]: Increases Max HP by 20%, increases HP regeneration speed by 30%, increases Physical Damage Immunity by 5%, and increases knockdown, knockback, knockback, and stun resistance by 15%

And this is also the permanent attribute amplification provided by the skill, excluding the attribute amplification provided by the equipment.

However, the permanent attribute amplification provided by skills does not include equipment attributes, while the attribute amplification provided by equipment and the attribute amplification buff provided by active skills usually include equipment attributes.

The success rate of casting after learning [Dragon Vein Meditation] at level 52: 75%, the probability of casting not being interrupted or prolonged: 62.5%, the power of the spell increased by 30% (that is, the magic attack bonus is 30%), and the effect of BUFF skills is increased by 5% (directly increasing in percentage). Permanently increases mana regeneration by 50% and increases power by 20% when using the Dragon Language or Dragon's Roar skills.

Perfect Cast Gesture Construction does not work on spell-like spells, as spell-like spells do not require cast gestures.

The same is true for [Arcane Focus], as most spells do not require chanting, and therefore do not require concentration.

Not all spell-like spells do not require chanting and using cast gestures. However, spell-like spells that do not chant and do not require a cast gesture will not be bonus. And spells, even if they are instantaneous, both skills have bonuses.

Health regeneration increased to 100%,

Physical Damage Reduction: 10% ([Guardian Seal 1st Order] [Sub-Giant's Body]), Spell Damage Reduction: 15% ([Guardian Seal 1st Order], [Elven Dragon Skin])

Physical Defense Bonus: 20% (Physical Resistance Expert), Magic Defense Bonus: 10% (Magic Resistance Advanced)

Knockdown, Knockback, Knockback, Stun Resistance: 20%

Warriors: Heavy armor mastery, one-handed weapon (long) entry, two-handed weapon entry, physical resistance entry, endurance mastery

Shield Warrior: Second-order physique attribute growth, hostility increase (passive, all actions increase 50% threat value) physical resistance advanced, vitality strengthening, blocking skills (currently level 4, an additional 25% increase in the damage reduction effect after the shield block is successful, 20% for level 3, 15% for level 2, 10% for level 1, after learning this skill, you can use normal attacks and a few skills that only use the main hand during the shield raising the skill, which can be upgraded. )。 Level 4 is the February 7 campaign with full experience.

Shield blocking is the relevant shield mastery comes with, for example, Yun Xiaohan now has [Shield Mastery] and [Giant Shield Mastery], the former is learned by himself at level 2, and the latter is the Giant Shield Guardian profession, this mastery skill cannot be upgraded, only the basic effect - [Giant Shield Mastery] reduces the long-range physical attack by 40% and the melee physical attack by 20% after the player successfully blocks when the player is equipped with the giant shield.

Skills in the protagonist's bag at the moment:

[Sub (Class) Giant Atavistic Magical Affinity] is one of De Coran's magical talents, and it is also one of the talents he is most proud of.

Prerequisites: Have a sub-giant or giant-like bloodline, a permanent increase of more than 100% in strength, a permanent increase of more than 150% in intelligence, a large physique of +3 or more, at least one sub-(class) giant bloodline skill, and three casting support skills.

The skill picks up the binding, and the skill must be completed within 60 days after it is obtained, otherwise the skill will be recycled by the system. This skill must be learned before the third bloodline awakening, which is the awakening of the bloodline of the giant level (higher bloodline).

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Note: Bloodline Awakening is performed once every 20 levels, the second bloodline awakening at level 60, the third bloodline awakening at level 80 (awakening advanced bloodlines), the fourth bloodline awakening at level 100, and the last bloodline awakening (awakening final bloodline) at level 120, a total of five bloodline awakenings can be achieved.

The high-level bloodline can only be selected when the third bloodline awakens, and it cannot be awakened at level 60, and the same is true for the ultimate bloodline, which can only be awakened at level 120, and it cannot be awakened before.

If you choose the entry bloodline at the first awakening, you can awaken the relevant advanced bloodline at level 60, for example, if you awaken the lizard bloodline, then awaken to the wurm or dragon-like bloodline (advanced bloodline) at the second bloodline awakening, and awaken to the dragon bloodline (advanced bloodline) for the third time, so as to catch up with the progress of other top bloodlines.

In addition to the dragon bloodline, the other four top bloodlines are also the same, and non-related races must awaken an entry bloodline first, for example, players of the goblin race can directly awaken to the demon bloodline (advanced bloodline) for the first awakening, while players of other races need to awaken the little inferior demon bloodline (entry bloodline) first. (Humans and dwarves awaken the Giant bloodline, orcs awaken the ancient beast bloodline, and elves awaken the Spirit bloodline can directly skip the entry bloodline, and the entry bloodline of the dragon bloodline cannot be skipped by all races.) οΌ‰

Therefore, players often have two or more bloodlines of the route, because the player may fail to awaken the bloodline, and the original route cannot be followed, so they can only change to other bloodline awakening routes.

The remedial rules for failed bloodline awakening are omitted.

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If the bloodline of other routes has been awakened during the second awakening, and the bloodline conflicts with the [sub (class) giant atavistic magic affinity], the skill effect of [sub (class) giant atavistic magic affinity] and the bloodline ability of the bloodline will be weakened to a certain extent according to the degree of conflict.

Please decide carefully whether or not to learn this skill, and if possible, it is best to learn it before the second Bloodline Awakening.

Increases cast success rate by 10% (not affected by the law of diminishing), and reduces the chance of the cast being interrupted or extended by 15% (not affected by the law of diminishing);

Spells or quasi-spells with a cast time of 1.5 seconds have a 0.5 second cast time reduction, and spells or quasi-spells with a cast time of more than 2 seconds (including 2 seconds) have a 1 second reduction in cast time.

Magic elements around the skill owner will be abnormally active, reducing the skill cooldown of spells and spell-like spells by 10% for skill owners and 5% for allies within command.

Increases mana regeneration by 20% for skill owners and 10% for allies within command.

Increases spell power by 20%, quasi-spell power by 10% (including physical parts), and buff skill effect by 5% (directly by percentage).

Slightly lower pre-requisites for learning spell or spell-like skills.

[Qi Enhancement (Special)]: Rare level general skills, Qi system, no rank, learning preposition: Have more than 10 Qi skills, [Lightning Ball], [Wind Speed], [Gentle Wind], [Lightning Strike Technique], [Thunder Light Magic Bullet].

Passive, increases the power of Qi spells and Qi spells (including mixed spells or quasi-spells containing air) by 20%, increases the power of related qi spells and quasi-spells such as support, healing, summoning, etc., increases the effect of BUFF skills by 10% (directly increases in percentage), and reduces the mana consumption of related spells or quasi-spells by 20%.

This skill cannot be upgraded.

This skill cannot coexist with [Qi Enhancement], and if the player has already learned [Qi Enhancement], [Qi Enhancement] will be automatically forgotten.

[Qi Law Enhancement] Yun Xiaohan has seen it, it is just an ordinary sixth-order general skill, and related professions can be directly learned from the skill mentor, and the skill effect is only to increase the damage of qi spells by 10%, and reduce the mana consumption of qi spells by 10%, which cannot be effective for similar spells, nor can it take effect on related qi spells such as support, healing, and summoning, let alone directly increase the BUFF effect.

The [Qi Law Enhancement (Special)] in front of me is obviously a special version or enhanced version of it, much stronger.

[Physical Essence Extraordinary Growth]: There is no rank of rare level general skills, which can only be learned with general skill slots above level 3, and after learning this skill, it is equivalent to learning [Physique Attribute Growth] and [Spiritual Attribute Growth] at the same level, and the Physique Attribute and Spiritual Attribute will be permanently increased by 10%.

This skill is only counted as one attribute growth skill, and players can also learn 2 attribute growth skills in this level.

Transcendental growth skills can only be learned once every 2 levels, and it is not possible to learn the transcendent growth skills of the same name again. Players cannot learn this skill with a low-tier generic skill slot below their current level.

[Shield-holding breathing method]: Rare-level professional skills, the learning level is not limited, and it cannot be upgraded. Pre-learning: [Shield Mastery], [Blocking Skills], and the constitution attribute is permanently increased by more than 60%.

Stamina cost is reduced by 50% when the shield is raised, and there is a 20% chance of restoring 10% stamina when successfully blocking, which can only be triggered once in 5 seconds.

[Magic Energy Forging]: Rare skill, pre-requisites for learning: have both endurance and mana slots, permanent increases in strength and intelligence attributes of more than 100%, and have 8 spell-like skills.

Use magic energy to forcibly regurgitate yourself, so as to exercise yourself. Permanent increase in Strength (Permanent Intrinse Increase/10), Constitution Permanent Boost (Intelligence/10), Mental Permanent Boost (Intelligence/10).

After learning this skill, the player will permanently increase (Permanent Intel Stat/20) Control Spell Resistance.

The skill owner can forcibly interrupt the spell being used, but will need to take the spell backlash, which will halve the damage of the spell back.

Spell Retaliation: Takes spell damage from an uncompleted spell, and if the interrupt is not an attack spell, takes (1*Intelligence) damage.

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【Shadow Walk】

【Summoning Earth Elemental】

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【Shadow Blade】