1438 Second Battle of Fort 6
After being hit by the Thunder Spear, the HP of "Tabo Hurt" was infinitely close to 25%, and according to Yun Xiaohan's estimate, his Thunder Spear should be able to reduce the HP of "Tabo Hutt" to about 22% or 23%, so he suspected that this was the system's protection mechanism for key NPCs, even if it was a high-damage hit, the minimum HP would only drop to 25%.
But this is not a lock of blood, just to prevent it from being killed by one hit, the player only needs to make up for it casually, and its HP can be hit below 25%, which is like many games, after receiving a fatal attack that can empty the blood slot, it will not be killed in seconds, there must be a little blood left, and it must be fought again to complete the kill.
Next, he didn't even bother Yun Xiaohan to make up the knife, but a shock from the thunder net knocked "Tabo Hurt" into a state of fainting.
Then Yun Xiaohan began to slaughter other ordinary Northland NPCs and Northland players, and hunted down other named Northland NPCs by the way.
The named Northern NPC was still his heavy click and kill target in the last battle, but it became a bypass in this battle, mainly because Yun Xiaohan hit a lot of people this time [Lonely Charge], and the [Lone Warrior] BUFF attribute was added more, and the duration was naturally as long as 134 seconds, and the [Empty Thunder Bullet] was particularly suitable for chasing.
The cooldown of [Air Thunder Scatter] is as long as 40.5 seconds, and it consumes blue, so it cannot be used frequently, but the cooldown time of [Air Thunder Bullet] is only 5.4 seconds, and if it is used with the cooldown, it can be used more than 20 times in the duration of [Lone Warrior].
12 magic bullets were released at a time, and the more crispy ones in the northern NPCs with names were directly knocked out, which is the one with the highest defense and the thickest blood, and it can also knock off about 40% of the blood volume, and the one with more blood left will wait for 5.4 seconds to make up for a [Empty Thunder Magic Bullet], and Yun Xiaohan, who has less blood left, will catch up and make up for it a few times and give him a faint.
As for the [Thunder Spear], it was all reserved for "Evine Ginn".
During the slaughter, Yun Xiaohan tested it, and the lethality of the [Empty Thunder Magic Bullet] against "Evine Guyin" was far inferior to the Thunder Spear, even if it was not superimposed with the Naked Thunder Spear, the total damage of the 12 Magic Bullets was less than 2% of the damage of the Naked Thunder Spear.
This is mainly because the magic defense of "Evine Guyin" is too high, and the damage of each magic bullet has to be calculated independently to reduce the defense, once a single magic bullet can't hit a high damage, the numerical advantage of the magic bullet will not be reflected.
Moreover, the Thunder Spear's mixed damage of things and demons, and the penetration effect of ignoring 30% double defense are really buggy, especially useful against strong targets with high defense.
In contrast, although the [Empty Thunder Magic Bullet] is also a mixed injury of the space system and the lightning system, it is all magic damage, even if there is no corresponding resistance, as long as the magic defense pile is high, it is enough to restrain it.
However, this is not to say that the [Empty Thunder Magic Bullet] is useless, and if it can't hit the damage, it can't be hit, the functionality of the [Empty Thunder Magic Bullet] is still there, and if you don't force the [Flash] of "Evine Guyin" out first, the [Thunder Spear] will be dodged by him with [Flash].
Therefore, Yun Xiaohan's method is to use various displacement skills to force out the [flash] of "Evine Gyin", and then use the [Empty Thunder Magic Bullet] to interrupt it, pull "Evine Gyin" back to the starting point, and at the same time condense the thunder spear and attack "Evine Gyin" with the thunder spear.
In this way, even if "Evine Guyin" can speed himself up, because he is pulled back to the starting point and the distance between him and Yun Xiaohan, with his skills and operations, the thunder spear will hardly shoot miss.
The reason why it is almost, not absolutely, is because if it gets too close, "Evine Guyin" will occasionally use [Atmospheric Shock] to push Yun Xiaohan away.
The Thunder Spear itself will not be pushed away by the [Atmospheric Impact] when it is thrown, but it takes 0.5 seconds to condense the Thunder Spear (it turned out to be 1 second, and the [Sub (Class) Giant Atavistic Magic Affinity] is reduced by 0.5 seconds), but if Yun Xiaohan fails to throw the Thunder Spear in time, or is pushed away the moment before the shot, then the situation is difficult to say.
It's better that he didn't throw it, Yun Xiaohan can still re-aim after getting up, at most it is to take advantage of his kung fu when he is pushed to the ground" Evine Gerin once again stretched the distance, and the hit rate is difficult to guarantee.
But if it was pushed away at the moment before the shot, the Thunder Spear Eight Achievements were thrown off.
Therefore, Yun Xiaohan either condensed the thunder spear in advance, or paid attention to keeping a good distance, the range of [Atmospheric Impact] is 15 yards, just don't go within 15 yards.
In fact, there is a better way, that is, use [Dreadnought Shield Dance] to get close to "Evine Gwen", [Dreadnought Shield Dance] is a chosen skill, and [Dreadnought Shield Dance] at any stage can be exempted from the [Atmospheric Impact] push effect, the only negative effect is that the moment it is blown by [Atmospheric Impact] will suddenly slow down, and it will just pause.
However, it should be noted that the bridging period between the three phases of [Dreadnought] cannot be exempted from [Atmospheric Impact], and any phase of [Dreadnought Shield Dance] must be used to be exempted.
Here you have to blow a wave of [Dreadnought Shield Dance], it is worthy of the Chosen One, not only can it be immune to [Atmospheric Impact], it is also extremely useful for slaughtering enemies on the city wall, and it is also immune to slow effects.
With the quality of Yun Xiaohan's bloodline, coupled with the [Lone Warrior] BUFF, the hard control and most of the soft control of players in the northern country will not be eaten anymore, but there is still a very small probability that the soft control of deceleration will be eaten, even if it is affected by the bloodline and high attributes, the deceleration effect will drop a lot, and the duration will be greatly shortened, but deceleration is deceleration, and once it is hit, it is still a little annoying.
At this time, the immune deceleration of [Dreadnought Shield Dance] is very important, not only will it not be slowed down during the shield dance (excluding the bridging period), but the slow effect that has been hung up at the moment will also be removed, which is very powerful.
In addition, the damage taken during the shield dance will be reduced by 25%, and the shield can also be raised during the use of the skill, and the attack will cause a block if it hits the shield, unlike some displacement skills that can only be resisted with the body after being activated.
In the end, [Dreadnought Shield Dance] does not consume mana, only stamina, and the stamina does not consume much, so Yun Xiaohan can use it boldly with confidence.
Its only drawback may be that the damage of the first two stages of the skill is not high, the displacement distance is not far, and the movement speed is not fast, but after all, the first two stages of shield dance are range damage, and there are additional effects of control and armor piercing, so it can't be too demanding.
And now that Yun Xiaohan has [Lonely Warrior], his attributes have risen sharply, and the defects in damage have been compensated, and the only thing he needs to pay attention to when using [Dreadnought Shield Dance] now is not to miss the returning bloodthirsty return target.
Before, there was no way to jump the city wall with the third stage [Shield Leap Attack], but now with the [Atavistic Six-Limbed Gray Scale Wurm], there is no need to waste the [Dreadnought Shield Dance] on jumping the city wall.