1003 【Sub-Giant's Atavistic Magical Affinity】
In the end, the [Beast Bone Giant Staff] was taken away by time, he majored in control and has strong auxiliary abilities, which can greatly improve his attack and defense, has a certain melee ability, and has learned the second order of strength attribute growth, and the permanent increase in strength attribute is also 10%, although he can't equip the [Beast Bone Giant Staff] now, but go back and find a way to get another skill with a permanent increase in strength of +10% to learn it, or simply learn another level of strength attribute growth to use the [Beast Bone Giant Staff]. Pen | fun | pavilion www. biquge。 info
After the ownership of the [Beast Bone Giant Staff] was determined, it was the third best drop, which was a skill that Yun Xiaohan had to take, and the name of the skill was quite long.
[Sub (Class) Giant Atavistic Magic Affinity]: Survival-level general skills, bloodline talent skills, and no limit to learning levels.
Background: The emergence of the earliest spell system in the legend was dominated by the gods of the ancient Titans, who borrowed dragon grammar, demonic talent spells, spirit gods and talent spells, as well as the talent spells possessed by the Titans themselves to create spells that could really be learned, and formed the earliest spell system. It was also from that time that spells were no longer comprehended only by talent and growth.
Although the spells at that time still had very harsh learning conditions, and even only the Titans could learn them, it was the first step in the popularization of spells after all, and the emergence of the spell system also greatly strengthened the overall strength of the Titans, making the Titans the world hegemon of that era.
With the change of the times, the Titan clan has long ceased to be the world hegemon, and has even become the weakest of the five top bloodlines for various reasons, and the purity of the bloodlines of the descendants is getting lower and lower.
At this time, most sub-giants or giants are no longer good at magic, and even the four elemental sub-giants are only affinity for a single natural element, but sub-giants and giants are giants after all, and even if the bloodline is thin, there will eventually be a few sub-giants or giants with high magical talents, or simply special individuals with obvious signs of atavism in magical talents.
De Colon was the latter, and it was because of his obvious atavism and his strong magical talent that he was accepted as an apprentice in magic by his human teacher.
[Sub (Class) Giant Atavistic Magical Affinity] is one of De Coran's magical talents, and it is also one of the talents he is most proud of.
Prerequisites: Have a sub-giant or giant-like bloodline, a permanent increase of more than 100% in strength, a permanent increase of more than 150% in intelligence, a large physique of +3 or more, at least one sub-(class) giant bloodline skill, and three casting support skills.
The skill picks up the binding, and the skill must be completed within 60 days after it is obtained, otherwise the skill will be recycled by the system. This skill must be learned before the third bloodline awakening, which is the awakening of the bloodline of the giant level (higher bloodline).
――――――――――――――――――――――――――――――――――――――――――
Note: Bloodline Awakening is performed once every 20 levels, the second bloodline awakening at level 60, the third bloodline awakening at level 80 (awakening advanced bloodlines), the fourth bloodline awakening at level 100, and the last bloodline awakening (awakening final bloodline) at level 120, a total of five bloodline awakenings can be achieved.
The high-level bloodline can only be selected when the third bloodline awakens, and those that cannot be awakened at level 60 are the same, and the ultimate bloodline can not be awakened until level 120, and they cannot be awakened before.
If you choose the entry bloodline at the first awakening, you can awaken the relevant advanced bloodline at level 60, for example, if you awaken the lizard bloodline, then awaken to the wurm or dragon-like bloodline (advanced bloodline) at the second bloodline awakening, and awaken to the dragon bloodline (advanced bloodline) for the third time, so as to catch up with the progress of other top bloodlines.
In addition to the dragon bloodline, the other four top bloodlines are also the same, and non-related races must awaken an entry bloodline first, for example, players of the goblin race can directly awaken to the demon bloodline (advanced bloodline) for the first awakening, while players of other races need to awaken the little inferior demon bloodline (entry bloodline) first. (Humans and dwarves awaken the Giant bloodline, orcs awaken the ancient beast bloodline, and elves awaken the Spirit bloodline can directly skip the entry bloodline, and the entry bloodline of the dragon bloodline cannot be skipped by all races.) )
Therefore, players often have two or more bloodlines of the route, because the player may fail to awaken the bloodline, and the original route cannot be followed, so they can only change to other bloodline awakening routes.
The remedial rules for failed bloodline awakening are omitted.
――――――――――――――――――――――――――――――――――――――――――
If the bloodline of other routes has been awakened during the second awakening, and the bloodline conflicts with the [sub (class) giant atavistic magic affinity], the skill effect of [sub (class) giant atavistic magic affinity] and the bloodline ability of the bloodline will be weakened to a certain extent according to the degree of conflict.
Please decide carefully whether or not to learn this skill, and if possible, it is best to learn it before the second Bloodline Awakening.
Increases cast success rate by 10% (not affected by the law of diminishing), and reduces the chance of the cast being interrupted or extended by 15% (not affected by the law of diminishing);
Spells or quasi-spells with a cast time of 1.5 seconds have a 0.5 second cast time reduction, and spells or quasi-spells with a cast time of more than 2 seconds have a 1 second cast time reduction.
Magic elements around the skill owner will be abnormally active, reducing the skill cooldown of spells and spell-like spells by 10% for skill owners and 5% for allies within command.
Increases mana regeneration by 20% for skill owners and 10% for allies within command.
Increases spell power by 20%, quasi-spell power by 10%, and buff skill effect by 5% (directly by percentage).
Slightly lower pre-requisites for learning spell or spell-like skills.
When he saw the description of the [Sub (Class) Giant Atavistic Magic Affinity] skill, Yun Xiaohan knew that he had to win this skill, and no one could compete with him with the pre-learning requirements of this skill.
It is the first time I have seen the world-level skill Yun Xiaohan, although the official has not announced any specific skills, but there are relevant explanatory materials.
The level of survival level is used in professional skills and general skills, and it goes without saying that it is higher than the rare level, and the official introduction says that it is the same level as the legendary skill, but in fact, it is slightly higher than the legendary skill by half a level.
PS: It's an egg.,This chapter was written for 4 hours.,Revise and revise.,It's too late for the next chapter.,I'll keep my full attendance.,Go back and write it and change it back.。