1207 Playing as the Fire Giant boss
It's okay when I first started to escape, there aren't too many players who intercept the boss, and through the frequent use of those recovery skills, Yun Xiaohan's blood volume is still on the rise overall, but as more and more players rush to fight the boss, his blood volume basically can't be raised, and if he is unlucky and just bumps into a large group of blockers, his blood volume will drop significantly.
There are still too many players in the snowy area, and there are more and more of them, and in the back, Yun Xiaohan feels that no matter where he runs, he is a person, and he struggles to hold on until 4:26, but after all, he still can't hold on and is killed by the player.
This time, the number of kills of the boss playing him is 13,621, which is more than before. Because of the high number of kills and the destruction of a medium-sized village, he also gained a high level of 7.84% of his Kill XP, increasing his total Kill XP to 69.04%.
It stands to reason that Yun Xiaohan killed so many people this time and destroyed a player's territory, even if the purity of his killing energy cannot be greatly improved, it should increase somewhat, but he didn't expect it to drop instead of increasing, from 98.01% to 97.78%, on the one hand, because the boss he played failed to survive, and on the other hand, because the purity of killing energy becomes extremely difficult to improve after rising to 98%, but it is very easy to decline.
But this is also very understandable, after all, the purity of killing energy is likely to reach the top when it reaches 100%, and it is only 2% after 98%, and the game obviously cannot make it so easy for players to reach the top, and the higher it is, the harder it is to rise.
Judging from the current situation, although the giant BOSS played after the blood grade is higher, it is not as powerful as ogres for players, and now players know more about the boss he plays, and many camouflage methods are not so good, the most intuitive thing is that there is less infighting between players, and more attention is paid to cooperation, so even if it is as strong as Yun Xiaohan, it is an impossible goal to raise the purity of killing energy to 100% at this stage, Yun Xiaohan is still very self-aware, As long as he can maintain the purity of killing energy above 98% when he completes the bloodline awakening, he will be satisfied.
After completing the settlement, Yun Xiaohan immediately started today's second boss role, this time he played the fire giant.
The fire giant is an elemental giant, and in terms of bloodline, it is even higher than the high-level ogre played by Yun Xiaohan before.
The fire giant is introduced in the official information, its hair is bright orange, the normal fire giant is generally 6 meters tall, the chest width is 4 meters 5 (including the width of the arm), and weighs about 3.5 tons, the female fire giant is slightly shorter and lighter, and the life span of the fire giant is about 350 years old.
And the fire giant played by Yun Xiaohan is a domain-level king-level boss, with a larger body, about 9 meters tall and a chest width of about 6 meters, although he is wearing a set of red, simple, and I don't know what kind of animal skin is made of leather clothes, but most of his body is still directly exposed to the air.
Although the elemental giants will also get a certain bonus on the terrain that is favorable to them, both their combat power and the power of their skills will be increased. However, in general, it is not limited by terrain like the terrain giants, as long as it does not go to the disgusted terrain (such as the fire giants going to the ice and snow area), its combat power will not be affected too much, and a few powerful elemental giants can even temporarily change the environment.
The fire giant played by Yun Xiaohan this time also has four inherent skills.
Boss version of [Fire Immunity]: Immunity to fire damage that does not exceed the limit of the caster's tolerance, and absorbs 20% of the fire damage to heal itself, making it vulnerable to cold damage.
BOSS version of [Sea of Fire]: Create a 40 yards x 40 yards of fire at a designated location, the distance from the boss at the designated location shall not exceed 40 yards, the sea of fire lasts for 30 seconds, and all targets in the sea of fire will take (2.5 * intelligence)/sec continuous fire damage regardless of the enemy. This skill is an environment change skill, and the Fire Giant will be fully strengthened in the sea of fire. Cooldown time is 3 minutes.
BOSS version of [Fireball Technique]: Use magic power to condense a huge magic fireball and throw it out, with a range of 60 yards and an attack radius of 30 yards, dealing (4*Intelligence + 2*Strength) of fire damage. Cooldown: 45 seconds.
Boss version of [Summoning Flame Sword]: Summons a magical flame sword, the basic attributes are slightly higher than the epic two-handed giant sword of the same level, with a splash damage effect, which can deal 33% fire splash damage to enemies within a 15-yard radius around the attack target, and has a certain probability to add a "flammable" buff to the attack target and the splash target, and the target with the "flammable" buff will take an additional 20% fire damage. Duration 2 minutes, cooldown 5 minutes.
The fire giant is not only higher in bloodline than the high-level ogre, but also much stronger in terms of skill than the fire giant boss.
First of all, let's look at the BOSS version of [Flame Immunity], the fire system is originally the most popular system, and it may be a bit much to say that there is only one fire system in five people, but it is definitely not an exaggeration to say that there is a fire system in seven or eight players, and the damage of the fire skill is already high, excluding the fire system, the player's output to Yun Xiaohan in the boss battle should be reduced by at least half to one percent.
Look at the BOSS version of the [Fire Sea Technique] and the BOSS version of the [Fireball Technique], these two skills are super wide range of damage skills, and the BOSS version of the [Fireball Technique] is much stronger than the player version of the [Fireball Technique] in all aspects, and it can be said that it can be used in the hands of the Fire Giant.
Compared with the BOSS version of the [Fireball Technique], the damage of the BOSS version of the [Fire Sea Technique] is lower, but it is sustainable, lasting up to 30 seconds, and the actual damage effect is higher than the BOSS version of the [Fireball Technique], and the BOSS version of the [Fire Sea Technique] can also temporarily change the environment, which can not only improve the combat effectiveness of the Fire Giant BOSS, but also improve the power of the skill, in addition, the BOSS version of the [Fire Sea Technique] with the BOSS version of the [Fire Immunity] even has a certain recovery effect.
If the Fire Giant Boss is a player, then the BOSS version of [Fire Sea Art] is his core skill.
The BOSS version of the [Summoning Flame Sword] strengthens the Fire Giant BOSS's regular output ability, after all, the cooldown time of those ultimates is relatively long, and in the absence of ultimate, the Magic Flame Sword makes up for the Fire Giant's BOSS's lack of range output.
Although the four inherent skills of the Fire Giant BOSS are very good, I have to admit that the advantage of the upper player or the high-level ogre is greater.
This is mainly due to the fact that the increase in the damage and control effect of the high-level ogre boss on humanoids has an effect on all skills, including the skills brought in by Yun Xiaohan himself.
For example, when Yun Xiaohan played the high-level ogre boss, he could use the [Bloodthirsty Retrospective Target] to make a lot of thin skin in seconds, can he still do this when he plays the fire giant boss? Apparently not. Therefore, the ogre's restraint characteristics are more universal, although the inherent skills of the fire giant BOSS are fierce, and the killing range is far larger than that of the high-level ogre BOSS, but the ultimate has a long cooldown, and it can't be used for a long time if it is used, that is, the two explosive power of the ultimate's two hits are high, and if it is really counted as continuous output and total output, the high-level ogre BOSS is higher.
To be honest, if it weren't for the fact that the Ogre bloodline could only awaken twice, and the potential in the later stage was insufficient, the Ogre bloodline would definitely be more sought after by players than the Elemental Giant bloodline.
PS: There's a change later.,If you don't have half of the code and fall asleep, it's two more.,Now the time is unstable.,Write if you can.。