Chapter 950: Departure

Rhodes recalled that in the game in his previous life, if he did not rely on the existence of the spell of the Eye of Perspective, it was actually difficult to judge which players were taken over by the system after going offline, and which were the aborigines of the game itself.

After the AI takes over, the characters will not only be able to perform simple idle activities, but will actually live in the game like the natives in the game.

On the contrary, the players who control these characters, if they do not deliberately hide themselves, are obviously different in their behavior, in fact, it is actually very easy to distinguish.

In Rhodes's impression, players can make certain requirements to the AI before they go offline, and set the general behavior they will do in the process of character hosting after they go offline.

In the process of completing the player's request, the AI will make judgments based on the player's own behavior patterns, so as to make decisions that are more in line with the player's own control.

Even in some situations where it is necessary to fight, the AI will even do better than the player, and the player may face a situation where it is difficult to play its strength, but the AI will not appear to be like this.

According to the player's existing special skill level, the AI can give full play to the efficacy of these special skills, which will not be higher than the existing level, nor lower than the level it should be, but the strength corresponding to this level.

Including the treasures held by the player, and even any magic scroll, are also detected by the AI, and the AI can also see the direction of the battle better than the player, and there will be no mistakes.

It can be said that in the process of controlling the character's battle, the AI itself also needs to suppress its own control ability in order to reach the level of the player itself.

Things that the player himself doesn't pay attention to, but can turn the tide of battle, in real battles, the AI will most likely not choose to use it, but choose the player's usual combat style.

The AI's combat control of the character is only decent, and the player cannot rely on this method to defeat the enemy that he could not defeat.

It is not difficult to use all the things that can be used by the body to maximize the strength of the existing panel and defeat an enemy who is several times stronger than itself according to the real computing power of AI.

But unfortunately, this does not exist in the characters who are taken over by AI, on the contrary, in some high-level creatures, this ability is reflected.

The AI's ability to take over the character can only be reflected in maintaining the character's actions after the player goes offline, as well as the control of the Death Knight when the character is transformed into a Death Knight after death.

In Rhodes' impression, AI seems to have a very unique understanding of the will of heroes. Different from the player's own understanding of the hero's will, the AI needs to make a special judgment on the existence of the hero's will in addition to detection.

According to the conclusion reached by the player at that time, when the player's mood fluctuates, exceeds a certain threshold, and has been tested by the AI, it has reached the standard of the awakening of the hero's will.

It's just that, perhaps out of some scruples, players in the game can't rely on the condensation of their will to directly awaken their own hero specialties like the aborigines, and they must rely on killing three heroes to achieve this.

Due to the player's own particularity, from the beginning, it is counted as having a hero template, but it does not have the hero specialty like a regular hero, so killing a character controlled by other players in the game is also counted as a kill hero, which can meet the conditions of the awakening hero specialty.

It's just that the only players who can be transformed into a Death Knight are those who have heroic perks. Ordinary hero templates, without the blessing of the hero's will, cannot meet this condition.

According to the information that Rhodes knew, in the games of the previous life, due to the existence of a large number of players, by transforming players into death knights, the existence of death knights is not rare, even some necromancer players who are not strong can control some death knights converted from players.

It's just that at this time, Rhodes couldn't use this way to complete the transformation of the death knight.

Since there are no other players, even if Rhodes wants to transform into a Death Knight, he can't choose this kind of object, and can only attack the existing heroes in the game.

In Rod's opinion, if he wants to gain a lot of experience points, he can only rely on the existence of the Death Knight.

The transformation of the Death Knight is also something that Rhodes has always cared about, and in Rhodes' perception, one of the Death Knight under his control is still in Diya, and when he returns to Diya again, he may be able to contact him.

Relying on the power of the artifact, Rhodes was able to hand over the Death Witch King he transformed into to the control of his Death Knight and Necromancer, so that these subordinates also had the ability to transform the Corpse Witch regardless of rank restrictions, which other necromancers could not have anyway.

Creatures killed by the Death Knight will be fed back to Rhodes himself in the form of experience points, which is undoubtedly the fastest way to increase experience points in Rhodes' opinion.

It's just that due to the lack of a large number of players who can be transformed into death knights, Rhodes can't rely on a way to increase his experience points a lot, and if he wants to transform into a death knight, he can only find other suitable creatures.

Putting aside the idea of the Death Knight, after thinking for a while, Rhodes raised his hand and transformed the remaining corpses around him into a sixth-order Corpse Witch King.

After being transformed, these corpse witch kings did not move as Rhodes had seen before, and Rhodes did not use the spirit imprint to control them.

Rhodes' purpose in transforming these corpse witch kings was to give them to his important subordinates as a unique undead creature, such as the original centaur leader and Elon.

In Rod's opinion, these corpse witch kings can be used as a special ability, so that his subordinates have the ability to transform a large number of corpse witches, even if he is not in the city during the period of time, with the existence of these corpse witch kings, his subordinates can also complete the transformation of corpse witches.

At this time, there are different types of undead creatures around Rhodes, including sixth-order corpse witch kings, fifth-order ordinary corpse witches, and fourth-order resentful spirits, these undead creatures exist around Rhodes, even if there is no spiritual imprint, Rhodes can control them.

Looking at the undead creatures around him, Rhodes finished arranging the city, and after one last glance at Rowling, Rhodes planned to leave Ao City to find traces of the parts of the Titan Arrow artifact.