Chapter 1150 Live "Animal Island VR"

But the problem is that he didn't leave a video material when he experienced it before, so if he wants materials, he still gets to experience and record them in the game.

Qiao Liang remembered that he hadn't broadcast live for a long time recently.

Just right, start playing "Animal Island", explain it to fans, and record material by the way.

Then I burst the liver crazily, and strive to get the video out of the liver this weekend!

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Before you start broadcasting, do your homework.

At this point, Qiao Liang also learned the lessons of many small anchors when they broadcast VR games live.

Conventional console, computer and mobile games, as long as the picture is transmitted to the audience in real time through the capture card or screen recording software, but VR games are not.

Although the video screen of a VR game can be flat, the camera will still swing around with the viewer's perspective.

For the anchor, frequently shaking the perspective will not feel any discomfort, but for the audience, it will be very dizzy.

Moreover, many of the anchor's actions are not visible to the audience at all.

All of this will undoubtedly greatly weaken the live streaming effect of VR games.

In the previous performance art publicity process, many small anchors were inexperienced, so although they also did live broadcasts, the response was not good.

Qiao Liang thought about it for a long time, these problems are difficult to solve completely, but they can be improved by certain means.

First of all, try to stabilize your neck as much as possible and shake it less.

This may seem like a simple and crude approach, but it works.

Many people usually have small movements and habitually shake their heads, but they can't feel it. When playing VR games, this little habit will also be carried into the game.

Shake your neck as little as possible and stabilize the camera, and the audience's dizziness will be greatly reduced.

Moreover, in order to facilitate the player, Animal Island VR provides the function of grabbing items, so that the player does not need to bend down frequently to pick up things, and can keep his eyes level most of the time, which is also an advantage.

Secondly, prepare an additional camera to film your actions in reality; Through a simple software, the button pressing status of the handle is detected and displayed on the screen.

Through the real-life picture, the audience can better understand how the VR game operates.

Many people who have not been exposed to VR games may mistakenly think that VR games are also controlled by buttons, which is not much different from computer games, and through this lens, they can realize that their ideas are very wrong.

Software that detects the status of button presses is also common, and many streamers have used it. Some are to let the audience know their operations better, and some are to prove that they are not open.

This button detection function, combined with the realistic picture, can better show the audience the excellent features of VR.

After everything was ready, Qiao Liang merged all these contents into the screen of the live broadcast.

Unlike computer games, the UI of VR games is very simple because a lot of content doesn't need to be in the field of view.

For example, data such as the player's status and bullet count can be placed on the back of the player's hand, and will only be displayed when the player looks at the back of the hand.

"Animal Island VR" takes this to the extreme, and there is almost no UI on the entire interface, which further enhances the sense of substitution.

Qiao Liang placed the real camera screen in the upper left corner of the whole screen, and placed the interface of the detection handle button in the upper right corner of the screen.

The content of these two parts of the picture is not particularly important and can be covered.

The lower left and lower right positions also have to display the movements of the two hands and various UI information on the arms.

After everything was done, Qiao Liang turned on the live broadcast and prepared to enter "Animal Island VR" to experience the game.

……

Not long after the broadcast, many fans poured into the live broadcast room.

"It's a long time! The pigeon spirit actually went live! ”

"Didn't you post a video yesterday? I thought that Lao Qiao was going to give himself a three-month vacation next! ”

"Wow, today this is ...... Going to stream Animal Island? ”

As soon as they saw the picture in the live broadcast room, many viewers already understood what Qiao Laoshi was going to do.

But judging from the content of the barrage, many viewers don't have much expectation or excitement.

"Lao Qiao still don't broadcast "Animal Island", the live broadcast of VR games is not interesting, let's broadcast "Turn Back to the Shore" and suffer! You can also warm up "Eternal Reincarnation" in advance. ”

"I'm going to slip away from playing VR games, I'm going to get dizzy."

"Casual games are just like that, I watched other streamers play the beginning, it's not my thing."

Obviously, many players are not very interested in Qiao Liang's current live broadcast content.

On the one hand, it is because the VR live broadcast is really not good to watch, and on the other hand, it is also because other anchors have tried to broadcast a short segment of "Animal Island", but the effect is not very good, so Qiao Liang's fans don't want to watch it.

Seeing these barrages, Qiao Liang did not panic, but smiled slightly.

"Everyone watched patiently for a while, I have made full preparations before the live broadcast, of course it is different from other anchors!"

Qiao Liang didn't explain much and went straight into the game.

Although some people withdrew, most of the audience were old fans and stayed, and the number of people in the live broadcast room is still growing.

……

There are some differences in the way and flow of entering the game from other games.

While other games have a fixed process of clicking buttons, black screens, popping up logos, and walk-through animations, Animal Island VR is different, and its entrance is in the scene of VR glasses.

Doubt VR glasses initially come with three scenes, the default scene is a small island with a sunny day, the front is the sea, and the back is the island's forest.

In this scenario, turn back and tap with the controller to open Animal Island. Of course, the premise is that the game program must be downloaded on the computer in advance and the wireless screen projection connection between the computer and the VR glasses has been completed.

Once you enter the game, the scene will switch seamlessly to the beach where the island has landed.

The surrounding scene remains the same, the game's logo and animations will appear above the player's field of vision, many birds will fly up from the forest, and fish will start jumping in the waves.

This is actually the loading process of the game.

Before players realized this, they had already moved from the initial interface of the VR glasses to the in-game setting.

Then, the handle vibrated slightly, and Qiao Liang saw that there was a slightly raised part on the ground moving towards him, like a tunnel.

After another two seconds, the tunnel crashed into a large rock next to it, making a "thump" sound.

"Ouch!"

An anthropomorphic image of a groundhog emerges from the ground, round, fat, and cute, carrying a small pocket hoe with some steam parts and the logo of steam technology.

The marmot had a bulging bag on its head, apparently hit on the rock just now.

"I'm so stupid, I forgot to put on my hat again!"

The groundhog pulled out a miner's hat from his backpack and put it on his head.

It just wanted to go back to the hole and continue digging, but happened to see Qiao Liang and hurriedly said, "Ah! Hello! ”

"I heard that someone has contracted this small island, look at the description on the information...... It should be you, right? ”

"Please rest assured, the island has been initially developed by our Steam Technology Company, and although it is still far from the perfect island that we imagined, it is already in a habitable state!"

"It's your freedom to develop this island, I'll take you to the Steam Tech service to register first."

"This is a steam tech balance bike for you, please get in the car!"

The groundhog said, clumsily pressing on his wrist, and a strangely shaped balance bike drove over from not far away and stopped not far in front of Qiao Liang.

At the same time, the groundhog continues to speak his lines, giving instructions on how to move the player.

The tips are very simple, they are to use the joystick to move and change the perspective; Use the jump key to teleport.

The first two prompts mainly guide the player to move towards the balance bike, and after getting on the balance bike, there will be new guidance content.

According to Mr. Pei's requirements, the game "Animal Island" should make the game guide as concise and natural as possible, so there is no separate interface introduction, but when the groundhog is talking, the interface is guided by "Please move next to the balance bike (use the [left stick icon] or [left hammer key icon])".

After getting on the balance bike, the groundhog began to explain how it drives.

"The way the balance bike is driven is very simple, do you see the button on your left index finger? Press it down to brake/reverse. The joystick on the thumb of the left hand controls the direction, and the button on the index finger of the right hand is the acceleration ......"

After the character gets on the balance bike, both hands automatically grasp the two joysticks on the balance bike. The layout of this joystick is highly similar to the joystick held by the player.

Therefore, when the groundhog introduces the function of the buttons on the balance bike joystick, it is equivalent to introducing the use of the handle.

During the introduction, the corresponding button on the balance bike will also be highlighted, so that the player can more clearly confirm which button the groundhog is introducing.

"Alright, now try to drive and come with me to the service office on the island!"

After the groundhog was introduced, he drilled back into the ground again, quickly making a hole and leading the way in front, while Qiao Liang followed behind with a balance bike.

Arrive at the door of the Steam Tech Service on the island, where the marmot is waiting outside, teaching the player to put away the Steam Balance Bike and enter the service to go through the formalities.

According to the premise of the game, Steam Technology has created an island development plan for the critters, who can become the owner of an island for a little money, and cooperate with Steam Technology to develop the island and make it what they want.

The service office is a place for the steam technology company to communicate with the contractors on the island and provide services.