1273 Kill-and-play mode for other players
It was already 14:04 after planning the course of action, and Yun Xiaohan hadn't eaten his lunch yet, so he ate the meal first.
He was still thinking about it while eating, because there were only two chances to try it in the future, and if the plan he just came up with was reliable or even one success, he planned to stop sleeping today and complete the bloodline awakening task in one go.
To be honest, Yun Xiaohan is also a little anxious now, on March 30th, the gap between him and the second place in the level list is only a little more than 2 levels, and now it is April 7th, in the past 8 days, a small number of players have been promoted to level 59 and entered the bloodline recovery stage.
Yun Xiaohan also took the time to understand this, after all, there were some players in his Lingqiong Pavilion who had reached level 59, and it didn't take too much effort to understand it.
After the player enters the bloodline recovery stage, not everyone can play the killing role, the killing energy purity is higher than 70%, and the players below 70% can only continue to be themselves like the first bloodline awakening, and can obtain killing energy and experience by killing monsters, non-local camp players or hostile camp NPCs.
However, the game doesn't do anything perfectly, if the player can increase the purity of the killing energy to 70% during the bloodline recovery, they can switch modes and play killing.
As for players with a kill energy purity of 70% or more, the characters they play will be sorted according to the purity of their killing energy.
70% to 74.99% play as powerful creeps;
75% to 79.99% are playing the kind of unannounced boss, that is, the small boss in the player's mouth;
80% to 84.99% are playing district-level bosses;
85% to 89.99% are playing as clan bosses;
90% to 94.99% of them play as provincial bosses.
More than 95% of them are currently Yun Xiaohan, playing a domain-level BOSS.
However, Yun Xiaohan noticed a detail, he originally played a domain-level king-level boss, and other players did not have a "king-level".
Don't underestimate the prefix of "King Rank", without "King Rank", there is no special ability of "Dominator's Majesty", and players can use infinite resurrection tactics to fight bosses.
In addition, the movable area of the king-level boss is unlimited, and the regular boss can only be active in a fixed area (the more high-level the boss, the larger the activity area, the larger the announcement range), and there is no way to go out.
Some people may say that Yun Xiaohan also moved in an area when he played the BOSS, but he didn't go out at that time because the terrain of that area was favorable to him, and he didn't want to go out, not because he couldn't go, and the difference was big.
Of course, there are pros and cons, and one more royal rank prefix means that the time to hold on is greatly extended.
Generally speaking, as long as the district-level BOSS clan level lasts for 15 minutes, the clan-level BOSS is 25 minutes, and the provincial-level BOSS is 40 minutes, the span is not large, but the domain-level king-level BOSS played by Yun Xiaohan has to hold on for 3 hours. (There are no other domain-level bosses as a reference)
You must know that it takes a certain amount of time from the player to find the BOSS when he sees the announcement, and with the convergence of players, the more time drags on, the greater the pressure on the BOSS player, 5 minutes may only have dozens of people find the BOSS, but after 10 minutes there may be two or three hundred people, 20 minutes, 30 minutes later? This kind of pressure from the player is not increasing little by little, but increasing by leaps and bounds, and the leap is getting bigger and bigger, and the difficulty is naturally not the same.
There may be a reason why he plays a giant human BOSS, but the "King Rank" prefix is the most critical factor.
As for why the bosses played by other people don't have the "King Rank" prefix, Yun Xiao thought about it for a while, and felt that the most likely explanation was that he awakened a special bloodline when he first awakened his bloodline, and if he only awakened a standard ancient Arkan, then he could only play a regular domain-level BOSS.
Due to the short time of a single play and the low level of playing, other players can only play three kills a day like Yun Xiaohan, and they usually kill more than 10 times a day, the weaker the role they play, the more times they can play, and the improvement of the purity of killing energy and the acquisition of experience are also easier.
Therefore, they can complete the bloodline recovery in much shorter time than Yun Xiaohan, Yun Xiaohan took six days at the beginning, and other players estimate that it will only take three to four days, those players with a killing energy purity of less than 70%, if they don't consider improving their purity, even more than two days, it is really incomparable, but this kind of person is not a threat to Yun Xiaohan, and players at the top of the level list cannot be so unpursued.
However, this is just Yun Xiaohan's speculation about the future situation, at present, because only a very small number of players at the top of the level list have been promoted to level 59, they will not be easy to settle, due to the small number of people, the number of bosses played is not enough, and the players have not been diverted on a large scale, so the road to BOSS play is still quite difficult, and the suspicious BOSS who is often chased and killed by players who gather quickly will not complete the bloodline recovery so quickly.
Although he was still "far worried" for the time being, Yun Xiaohan, who felt that his level lead was shrinking rapidly, still hoped that his bloodline would awaken as soon as possible and reconsolidate his level advantage.
There is another advantage to his early bloodline awakening, that is, he can also join in the fun to fight the boss played by the player. Although there are a lot of competitors, he is unlikely to be able to look at the equipment that he drops, but don't forget, the boss will drop the skills that the player brings in by himself, and there may be good things in it, even if he can't use it, it's good to sell it for money.
In addition, because other players have also begun to play the BOSS, Yun Xiaohan's original role as the BOSS has been analyzed by many people, and there are also a lot of related posts on the forum, but he is busy with the wolf disaster task and has no time to pay attention to these "idle articles".
After eating, Yun Xiaohan considered that he would have to make a big deal next, so he went to do the daily work of the territory, as for the Warcraft space, he would not brush it today, he was in a hurry.
The fourth time he entered the Wolf Plague mission, the first thing he had to do was to modify his skills to further speed up the march, otherwise it would be difficult to run 5 villages on the first day.
Give up [Strong Physique] and vacate a general skill slot, and then use this general skill slot to learn [Marching Aura], which previously used the professional skill slot to learn [Marching Aura] is to increase movement speed by 25%, and after being enhanced with a general skill slot, it becomes a 35% increase in movement speed.
As for the vacated professional skill slots, I learned [Powerful Push].
This skill has very low damage, and its main function is to push the enemy away for a short distance, but the regular version of [Power Push] is a single target, while the mission version of [Power Push] is an area skill.
This skill is useless in the Valley of the Wolf Valley, where the wolves are too dense and crowded together, and the wolves in front of them will be blocked by the wolves in the back, and they can't be pushed away at all.
Yun Xiao Hanxuan is mainly prepared for the open area in the center of the Wolf Valley, where the wolves are not so dense, and the wolves near the valley crossing can be pushed away with [Strong Push], creating space for the villagers, so as to quickly open up the situation.