Chapter 479: Second Game, Take!

Although there is no suspense in this game in the eyes of everyone, it is not over after all!

The five SKT players are still holding on to their last chance of victory in the Circle!

Even they don't know where their last chance will be!

Playing a match against the odds is quite a mental test for even the pros, and since Team SKT has been around for so long, there is really no team that has been able to push them into such a desperate situation on top of an official tournament except when they face Team Xg at Worlds.

You must know that for a BO5 game, after being the first to win two games in a row and enter the opponent's match point game, it is almost impossible to continue to complete the situation of letting two chase three!

There is no precedent for this in the course of the World Championship!

It can be said that it is unprecedented!

Of course, maybe in a few years there will be a team that will be able to make it to the knockout stage of the Worlds......

But that's another story.

At least for now, for now!

No one can comfort even the five players of the SKT team psychologically!

They can only withstand the great pressure and continue to fight the field in front of them!

The game lasts fifteen minutes.

The second dragon is refreshed, the attribute of the dragon is water, in this version that does not exist in the dragon soul, the water attribute of the dragon does not have any need to compete, and the SKT team gave up this water dragon very rationally in order to get some development time.

On top of the entire team economy, the SKT team has lagged behind the LTG team by 3,000 and nearly 4,000 yuan, which doesn't seem like much, even if it is concentrated on one person, it is just a large amount of money, but when these economic advantages are distributed among Rambo and Ice Shooter, the situation becomes not so simple!

Rambo's hero's main means of damage in team battles is his ultimate, and Rambo's ultimate's damage is notoriously painful!

It's not just painful, it's huge!

The scope here refers to two aspects.

The first is range.

Rambo's ultimate has a range of 1,750 yards, which is almost the same distance as the distance between two towers in the middle lane!

The second is scope.

Rambo's ultimate skill range, that is, the burning path that everyone can intuitively see, has a total length of 1,000 yards!

It can be said that when the side with Rambo starts a team fight, the opponent must always be on the lookout for a massive amount of damage from an AOE that suddenly falls off the screen at a length of 1,000 yards!

This skill can be released a little more accurately as long as the position can be released, and it is difficult for the opponent's double C to find a comfortable position to output in team battles!

Unless you're willing to stand on top of Rambo's ultimate and deal damage!

Under this premise, the trouble that a Rambo has developed beyond the timeline will inevitably come to the fore - they can't stand up to Rambo's ultimate move to start a team with the LTG team in a team fight!

If this is not done, even if the SKT team drags the game to the mid-to-late stage of team battles, it will be difficult for them to complete their turnaround through team battles without equipment advantages!

This leads us into an embarrassing situation.

If there is no advantage in the line, or even a disadvantage, then the opponent's equipment will be better than your own, and if you want to turn the tables at this time, you can only look forward to the team battle in the later stage.

But the opponent's equipment is better than your own, and the team battle can't be beaten.

The teamfight idea of this lineup selected by the SKT team in this game is that the front row rushes out the opponent's back row, and then its own back row kite the opponent's back row by assisting Zyra's protection, so as to complete the victory of the team battle.

But this idea was keenly grasped by Coach Jin of the LTG team from the beginning of the banpick link, and through a single hand Rambo and an auxiliary female gun, the SKT team's double C was directly wasted by half, and at the same time, the lineup on his side is still a lineup that kills the front row, it can be said that the late team battle of the SKT team has no way to use its fists and kicks when facing the lineup of the LTG team!

Just imagine, as soon as the team battle starts, Rambo has a big move, a female gun and a big move, whether it is EZ or three hands, who of these two people can go to the front with this AOE?

Coupled with the fact that Fan Ma's strengthened shield is opened, even if the two brothers Ike and Olaf rush to the lineup of the LTG team, how can they complete the heavy task of cutting off the back row of the LTG team when facing five people who are more mobile than them?

From the moment this lineup was selected, it was destined to be the weakness of the SKT team in the later stage of the team battle!

In this case, Brother Li of the SKT team's mid-laner was still in a hurry, and wanted to use his hero advantage in the middle to open the situation but was caught in two waves, which directly made the most promising in the SKT team Kerry's three hands of the entire team became a semi-crippled, which made the SKT team fall into a passive situation everywhere in both the early and late stages!

Now that the game has been played, it can actually be declared over.

The rest is just the inertia of the professional players of the SKT team.

After the stupid chicken launched several failed ganks on the LTG team's lower lane again, the LTG team took advantage of the situation and forced the SKT team to pick up the team in the lower lane frontally, and the wave of team battles ended, and the LTG team played a one-for-four record, thus directly dismantling the SKT team's lower lane highland.

After pushing the lower highlands of the SKT team, the LTG team took a break and immediately began to force the SKT team to have a team battle around the big dragon.

After the five members of the LTG team forced Ike's teleportation out with the big dragon, Fan Zi Ma quickly pulled away with the whole team with a strengthened E skill to avoid a frontal team battle with the SKT team, and hung the five members of the SKT team at the big dragon, allowing the super soldier line on their own bottom lane to attack the bottom lane of the SKT team.

Under this pull, the SKT team reluctantly gave up the first big dragon of the game, and the whole line contracted and began to turn to defense.

With the big dragon buff, the subsequent matches will be completely performed by the LTG team itself.

By playing with the troop line, the LTG team split and merged outside the three-way troop line, sometimes on the top, sometimes on the bottom, dragging everyone in the SKT team to the point of losing one or the other, and finally the upper and middle highlands were broken one after another!

During this period, the SKT team fully carried forward the execution of the Korean team, and did not start any wave of team battles against the LTG team, so they gave up all the three-way heights of their home to the LTG team.

In the end, at the 31-minute mark, the LTG team started with a strong wave and ended the whole game.