1067 Yun Xiaohan who was encircled and suppressed 2
The team on Yun Xiaohan's right was a foreign service team, and they obviously didn't expect Yun Xiaohan to give up and escape, but rushed towards their side instead. However, their reaction was not slow, and they immediately began to disperse, and prepared to gather fire and clouds.
Yun Xiaohan had already summoned the Thunder Spear when he was preparing, [Thunder Spear] is a legendary-level general skill, and [Montbrunn Family Domestication Riding Technique] is a rare skill, and [Thunder Spear] is not a pure infantry skill, so these two skills themselves do not conflict, and the skill priority of [Montbrunn Family Domestication Riding Technique] is also higher, so Yun Xiaohan can use [Thunder Spear] when riding, and the damage will drop to 82% of normal.
Although the damage of throwing the Thunder Spear while riding has been reduced, the attack range has not changed, and the range of the [Thunder Spear] is as long as 120 yards, but the trajectory is narrow, and it is not easy to hit people if it is too far away, so Yun Xiaohan needs to get closer before throwing.
However, Yun Xiaohan didn't get too close, when he rushed to almost 50 yards away from the enemy team, he threw out the thunder spear in his hand, at this time the enemy team had not completely dispersed, and Yun Xiaohan's thunder spear easily hit a target.
With Yun Xiaohan's current huge level advantage and attribute advantage, not to mention that he just learned two powerful new skills today, his combat power has been strengthened too much, even if he only has 82% damage, the thin skin will be killed in seconds, and even some leather armor professions can be directly killed in seconds. In addition, Yun Xiaohan was originally aimed at the back row and thrown, so Yun Xiaohan's spear directly killed a foreign server player in seconds without any suspense.
Although I often see Yun Xiaohan on the video, it is not the same thing as personal experience, and I will always have a fluke mentality before I really see it, and I will feel that the person who was seconds has too little blood, but now I see it with my own eyes, and the feeling is different, not to mention that it is not a spell-casting profession that is lost in seconds, but a leather armor profession, which adds a bit of shock.
At this time, the team was originally going to stop and shoot at Yun Xiaohan, but Yun Xiaohan would not be stupid enough to continue to rush into the enemy formation, and if he really wanted to be entangled, he would explain, he deflected the direction of the ride slightly, and then summoned the second thunder spear.
Seeing this scene, the players of the foreign team immediately sped up the speed of scattering like a frightened bird, and there were even two players with low psychological quality who directly handed over their displacement skills, worried that they would be killed by Yun Xiaohan again because of the dense position. In this way, they had no way to stop Yun Xiaohan, and they didn't dare to stop and summon their mounts, so they could only watch as Yun Xiaohan bypassed their left front.
In the process of this detour, Yun Xiaohan did not use the second thunder spear, on the one hand, the enemy dispersed, and he was not sure to hit the target; On the other hand, if he has a thunderbolt in his hand, the enemy will be very jealous and dare not get too close easily, so that it will be easier for him to escape.
At this time, the other three teams had already summoned their mounts and began to pursue Yun Xiaohan. Although Yun Xiaohan had already broken away from his team, because they were afraid that the other members of Yun Xiaohan's team would suddenly make a move, these teams did not ride with all their might, but maintained a certain formation as much as possible, and the members of the team were not too far apart.
After chasing for a while, these pursuers found that the speed of [Fear Teeth] was very fast, and if they continued to maintain their formation, they didn't know when they would be able to catch up with Yun Xiaohan, and they also found that the other members of Yun Xiaohan's team stayed where they were, and they really didn't seem to have any intention of helping, so they scattered to pursue Yun Xiaohan.
In this way, although their riding speed is still not as fast as Yun Xiaohan, they can use their riding skills to close the distance, or outflank Yun Xiaohan separately, and then slowly force Yun Xiaohan into a dead corner, and finally intercept him.
But although their idea is good, it is a little difficult to implement, Yun Xiaohan has the [Montbrunn Family Domestication Riding Technique], and still has a certain combat ability when riding, while most of the other players have no riding skills, and they can't use any skills on the horse, so they can only chase them to a place not far from Yun Xiaohan first, and then dismount to attack, which is much more difficult to intercept.
What's more, Yun Xiaohan also has [Wind Spirit Riding Thrust] and [Heroic Charge], two charging skills that can also be used while riding, which further increases the difficulty of interception. Yun Xiaohan can sometimes even rush away or kill the intercepting enemy in front of him head-on, and he can directly knock people off his horse, and even dare to directly kill a wave when facing one or two interceptors.
However, the riding state still has a great impact on Yun Xiaohan's defense and endurance, and strong defensive skills such as [Defensive Stance] and [Nezakan's Shield] cannot be used because of skill conflicts.
Yun Xiaohan only has one [Montbrunn Family Domestication Riding Technique], there are no related supporting skills (such as [Riding Spell Cast]), the success rate of casting spells on the mount is already low, and the success rate of spell casting will be reduced by another 50% during high-speed riding, so spells such as [Space Barrier], [Gentle Wind], and [De Cologne's Mercy] cannot be used, basically only the mount moves at a very slow speed, or simply stops to cast spells, but even so, the success rate of casting spells is not much higher, it can only be said that there is better than nothing.
Fortunately, Yun Xiaohan's own double defense is super high, and a series of equipment trigger effects such as the regeneration effect of [Dancing Giant Shield], the iron wall effect of [Mountain Sub-Giant Gauntlet], and the sand skin effect of [Takshaya Giant Ring] can still play a role. He also changed into the [Intermediate Protective Arrow Cloak], which can reduce the attack damage of long-range arrows from a 180-degree semicircle directly behind him by 60% within 15 seconds, and there is also a level difference of 5, so the real damage is not high.
In addition, the two skills of [Strong Physique] and [Regenerative Physique] can be used in cycling, and Yun Xiaohan still has more confidence. The only pity is that the [Kalid's Riding Array Essentials] is useless, and Yun Xiaohan has no teammates around him, so he can't form a riding formation.
However, Yun Xiaohan can resist by himself, but it does not mean that the mount under him can also resist. Nearly two minutes into the horse pursuit, Yun Xiaohan had to dismount because of the lack of [Fear of Teeth] and retracted [Fear of Teeth].
According to the rules of "Choice", there are two cooldown rules for summoning mounts: independent cooldown and public cooldown, the former is the time for a mount to summon the mount again after it is recovered, and the independent cooldown time is relatively shorter, and the cooldown time is different for different mounts; The latter is the waiting time for all mounts to be unsummonable after switching to several mounts, and the public cooldown is relatively long.
Yun Xiaohan currently has 6 riding slots, the maximum number of transfer summons = riding slots/2, rounded, that is to say, he can change to three mounts in a short period of time, after summoning three mounts, according to the quality of the summoning mounts and independent CD time, enter the public CD time of up to half an hour to three hours, and can only re-summon mounts when the public cooldown is over. In general, the longer the cumulative independent CD time of a previously continuously summoned mount, the longer the public CD time.