Chapter 643: Arrival II

According to Rhodes' original idea, the ice elemental would have been able to take advantage of this opportunity to escape as early as his own battle with Witt.

When Rowling cast a shower of meteors, even the spell she cast was just the unfinished form of the spell, enough for the ice elemental to be terrified and understand the true purpose of bringing him here.

In this case, when this battle is over, no matter which side survives, there may be no good outcome waiting for this ice elemental.

Before the battle began, Witt, who had come to this place, had already noticed the presence of the ice elemental here, and intended to get some information about the previous battle from its mouth.

Even if Witt didn't win the battle and only survived it, he could understand the problems that existed with the ice elemental.

In this case, due to the stability of the territory, Witt may not fight the ice elementals, but it is conceivable that the situation of this group of elemental creatures may be even worse than when they were in Bracada.

And once Witt dies in battle, it won't be good news for the Ice Elemental.

Rhodes, who had been fighting with him in the first place, naturally would not let this ice elemental escape, even if in the process, the ice element played some role in bringing Rhodes to this supply point, and Rhodes would not look down on this ice elemental, not to mention their original hostile identity, which the ice element itself also knows.

In this case, the best option for the Ice Elemental was to take advantage of the chaos caused by the meteor shower as Rhodes and Witt fought, and escape from the Gathering Area.

In the process of falling meteor fire shower, no matter what kind of creature it is, there is no time to care about anything else, even if the real damage that Rowling casts can cause is only a few tenths of the real fifth-order magic, it is enough for these creatures to lose all the will to resist.

Such chaotic conditions naturally gave the Ice Elemental the right opportunity to evacuate from this place without worrying that the victorious side would target it after the battle was over.

Previously, the same was true of the choices made by the Ice Elemental.

After successfully killing Witt, Rhodes deliberately looked around, and found no trace of any creatures, whether it was the ice elemental left in the field before, or the mage itself in the supply point, they were long gone.

In the face of the falling meteor shower, these creatures have lost the idea of resistance, and are driven by fear to retreat in all directions. Because of this, Rhodes was able to focus on the change of his own will.

But at this time, the return of the ice element undoubtedly caused some conjectures in Rhodes's heart, and Rod knew that maybe some of the arrangements he had originally made had an effect.

Relying on the existence of the peeping eye, as early as the first battle with this ice elemental, Rhodes had anticipated some of its thoughts, and knew that the real purpose of its coming to Verning was to obtain an heirloom artifact that was hidden somewhere.

After understanding this, when he went to this supply point, Rhodes tried to get information from the ice elemental, and also mentioned the existence of necromancers and heirloom artifacts seemingly inadvertently.

In order to prevent the ice elemental from discovering the anomaly in the process, Rhodes did not directly mention the information about the heirloom artifact, but mentioned the special obelisk corresponding to it.

In Rhodes' impression, due to the particularity of the heirloom artifact, the obelisk that records information about it is scattered in all corners of the world.

According to the conclusion reached by the player at that time, there is no clear rule on the possible location of the obelisk, whether it is the deep underworld, the holy cloud city, or even the elemental plane, there are obelisks.

Of course, in order to obtain this special artifact through the information recorded in the obelisk, you do not need to visit all the obelisks, only need to visit more than half of them to get a certain exact message. Obelisks that exist too remote for ordinary creatures to be almost inaccessible are also selectively abandoned.

And the question that Rhodes asked the ice elemental was about the existence of the obelisk.

In Rod's memory, the location of the obelisk, which records the information of the artifact, exists in the water elemental plane, an extremely special place.

In the game of his previous life, in order to collect enough elemental cores to create powerful treasures, Rhodes personally went to the water elemental plane to fight the creatures that existed in it, and he naturally had a very deep impression of the situation in the water elemental plane.

Rod recalls that the water elemental plane is very different from the main plane that ordinary players are in.

Different from the main plane, the concentration of the four magic elements is more balanced, and only due to the change of terrain, the concentration of magic elements will be different, and in the water element plane, the water magic element has an overwhelming advantage, surpassing the other three magic elements.

Among the water elemental planes, the most abundant is the endless ocean, or the source of the more essential water.

Through space spells, the player arrives at the location behind the water elemental plane, and is also the legendary mage of Bracada, after a long period of hard work, the land that rises in the endless ocean.

Even in the water element plane, there are not only water magic elements, but also other three magic elements, but the content is extremely rare, compared to the water magic elements, it is not worth mentioning, just for the stability of the plane, other magic elements always exist.

This is not only reflected in the water elemental plane, but also in several other elemental planes, which have such a property.

Due to the limitations of the water elemental plane, it is often difficult for melee professionals to exert their strength.

Naturally, the creatures that exist in the water elemental plane do not live on the land raised by the mage Bracada like the player, but in the underwater world, and if the player wants to fight them, the player will naturally have to dive into the water to find the traces of these creatures.

Among the creatures that exist in the water elemental plane, the water element is the most common.

Once underwater, the water element is able to exert its full strength, and the fish characteristics present in it are no longer an ornament, but can provide it with unparalleled flexibility.