Chapter 124: Sending the Death to the Stream
Secondly, the system also adds an additional temporary attribute point for teammates.
This attribute point does not require Chen Nian to complete more tasks, but in the LEC regular season, winning a game will automatically earn five points.
So it also saves most of Chen Nian's time.
Finally, there's the teammate skill bar.
Chen Nian can use special tools to add or decrease skills to teammates.
For example, some skills that are not good for teammates can be appropriately reduced, while those that are beneficial to another teammate can be added.
However, this requires exchanging teammates' temporary stat points for items.
Skill Clamp: You can remove a skill from a teammate, and when removed, the skill disappears.
Skill Lock: You can add a skill to a teammate, and the skill lasts for three official matches.
Permanent Pincer: Retains a skill after it is removed from a teammate.
Permanent Lock: Makes the duration of an added skill permanent.
Chen Nian glanced at the price of the four props and immediately gave up the idea.
Even the cheapest skill pincer requires 50 temporary stat points.
Moreover, these 50 points need to win ten games, and once redeemed, 50 temporary attribute points will be permanently deducted.
The permanent lock is even more exaggerated in that it requires 100 temporary attribute points, which is simply a useless function for Chen Nian now.
"Alas, we have to be Kerry for the spring game." Chen Nian sighed in his heart and said.
Then he glanced at the three buff auras that were sent.
Magical Patch (Initial Aura): Increases teammates' patch stats by 10 while providing additional resistance to pressure under towers.
Bad Single Belt (Initial Aura): Teammates who are inflicted this status become disgusted with single belts, and their teamfight stats are additionally increased. Single belt is reduced by 20 points and teamfights are increased by 15 points.
Perfect Positioning (Initial Aura): The first 20 minutes of the game will increase the attention and reaction of the Positioning and Dodging skill.
Note: The initial buff aura only lasts for one match.
Through the introduction, it is also known that there are five types of buff auras.
They are a white initial aura, a pale yellow intermediate aura, a light blue advanced aura, and a purple master aura.
There is also a unique, red king aura.
However, this aura usually requires a specific quest to be rewarded.
From the current regular season, G2 is in the limelight and full of form.
It's more than enough to deal with other teams, and the red king aura is generally not used.
Two initial auras can be earned for every win in the regular season.
Each win in the playoffs earns an intermediate aura.
Each victory in the group stage of the Worlds earns you a Premium Aura.
World Knockout, get a Master Aura for each BO5 game.
After Chen Nian roughly comprehended these simple rules, he casually used up the three initial auras.
"Magical Mending" aura, target wunder.
"Bad single band" aura, target wunder.
"Perfectly moving" aura, target perkz.
After a simple distribution, the game begins.
The reason why Chen Nian is distributed like this is actually to increase wunder's confidence.
Although it is said that in the LEC division, except for FNC, the teams are all stinky fish and rotten shrimp, but there are always hidden dragons and crouching tigers.
Wunder has been in a state of mind since the final match of the World Finals.
Theshy's nightmare has been filling Wunder's heart, generating fear of being singled.
So Chen Nian gave the two halos to wunder, hoping that he could cheer up through this game.
At the beginning of the game, Chen Nian stood in the middle like a god of war.
The distance of the caps is very far, as if it has lost the rigidity of the previous finals.
This time, Galio was also selected by CAPS on the initiative to ask the coach for help.
The purpose is to mix in the middle lane and wait for the next road Kerry.
It's really because Chen Nian's performance in the World Championship is too eye-catching, although CAPS still has the title of the European French King, Chen Nian's champion aura has been oppressing him.
CAPS has always been very confident and has good strength.
But in Chen Nian's place, at most he is in a situation of opening seven or three.
To be on the safe side, CAPS decided to play Galio with a five-five.
Since the hero Galio has been weakened by s7, his AP has been enhanced, and he has changed from a pure meat hero to an AP entry mage.
The Hextech Belt and Gold Body two-piece set can not only clear the line of troops and move quickly, but also enter the field to save life and deal damage.
It's simply a good choice to pull in strength from the other side.
Chen Nian faced Galio, and naturally knew what the situation would be in the middle lane.
But for one thing, Nightmare is not only great online, but the support is no worse than Galio.
And if you can open the ultimate in advance, Galio will have no way to find a target to land, resulting in Nightmare being faster than Galio's support!
After coming online, Chen Nian suppressed Galio many times.
But CAPS also understands Nightmare's online capabilities.
You consume him, and the nightmare uses the passive to recover his health in the blink of an eye.
And he beats you with a set of skills, and as an assassin, Galio can't bear it.
So CAPS understands very well, and the first six levels only care about the development of the line and the nightmare.
Chen Nian is more helpless, if the other side doesn't fight you, it is equivalent to dragging your rhythm.
As for the previous Galio, he had no other way to do it.
After all, Galio doesn't want to die, and you really can't kill him.
But Chen Nian's pressing line made Yasuo in the early stage very comfortable.
Yasuo was hurt in the jungle, and Jankos went home after brushing the bottom half of the jungle, and then continued to farm the upper half of the jungle.
Because Chen Nian held the line power in the middle lane, the blind monk did not dare to invade.
Yasuo felt a lot more comfortable because of this.
On the right line on the road, Wunder and Chen Nian secretly learned a hand of Heimerdinger.
I heard that the kings of the high-end game of the European server were disgusted by Wunder's Heimerdinger.
Wunder and Chen Nian have different styles of play.
Chen Nian likes to have explosive talent and buys equipment that can fight explosives.
Wunder is different, he likes to point the glacier amplification.
Equip the Ice Gun and the Twin Shadows, the kind that specializes in disgusting people.
And the more disgusting, the more presumptuous the wunder.
The style of play is fierce and he has been pressing the line.
Mikyx reminded him several times that he couldn't pull it, and there was a feeling of theshy possession.
In Chen Nian's opinion, he thinks that Mikyx just wants to vent the grievances brought about by the World Championship.
Besides, it's not bad to play fiercely at all, after all, it can attract the opposite jungler to go to the road, so that the middle and bottom lanes will be very comfortable.
Especially in the middle lane.
Chen Nian originally thought that Broxah on the other side would come to the middle lane like crazy.
As a result, before level six, I didn't come to the middle lane once.
Instead, two waves of wunders were caught, and each wave was killed by wunder's excessive pressure line.
And G2 got off to a bad start, which made fans very unhappy.
"Send the dead stream to the order? Why are you so fierce? ”
"When the middle lane Carey is over, what kind of nerves are there!"
"This is for the jungler, two heads in a row in less than seven minutes, the blind monk is too fat."
"I've never seen a gank in this Yasuo! It's quite diligent to eat soldiers! ”
Not only fans, but a large number of black fans poured into the live broadcast room and began to be embarrassed.