Chapter 1625 Strong is a word
…… The next step is to figure out what this [boarder] means.
I rubbed the little ghost's face, and in her protesting gaze, motioned for her to try and see if she could get into the necklace as she normally would.
As a result, the little saint turned into white light and poured into the necklace, which made me breathe a sigh of relief, fortunately, the snail dwelling function was retained, and for me, this function was more important than any other attribute.
[How is it, has your nest become pretty]
I smiled at the little ghost in the necklace.
[No change]
There was a sound of air bulging from inside.
[The sea of flowers, villas, and diamond corridors that I worked so hard to build in there are all gone, so I have to ask the big blacksmith to get them back for me...... It's not like I haven't seen what your dwelling looks like, there is nothing in it except a dark space, there is a hairy flower villa corridor, you porcelain saint who sees money!
I rolled my eyes, ignoring the little ghost's shouting, and began to check my mana.
Among the priest's blessing skills, there is a passive first-order skill [Concentration], which is somewhat similar to the mage's first-order fire skill [Heating]. The difference is that heating increases mana regeneration rate, while concentration increases mana.
Just according to the increase in mana after I put on the necklace, and the change in mana before and after the little ghost enters the necklace. You can roughly calculate the meaning of the attribute of "Holy Soul".
When I saw the change in my mana, I was scared.
Originally, under the feedback of the energy attribute of the little ghost. My energy value has reached more than 200 points, although the druid's mana growth attribute is not as good as the little ghost's priest class, but this more than 200 points of energy, plus my original mana base, the increase in level, and according to the choice of equipment, my mana fluctuates between more than 600 points.
That's a scary number, as druids aren't a casemate-type class. You don't need to rely on continuous magic skills to create zào output, so the cost of mana is far less than that of a mage.
Furthermore, most of the druid's skill consumption is constant, for example, the final skill of the elemental system destroys the ground, and the mana consumption is only a constant 35 points, with my current mana, if you don't count the skill cooldown. Using more than a dozen of them in a row to destroy the world and destroy the earth, that kind of power and effect, all blizzards and meteorites have to kneel.
These five or six hundred mana points, plus the speed of mana recovery, are completely enough for me to squander. Since the previous battles, I haven't had many situations where my mana has been depleted and I can't use my skills.
Now let's see, what is my mana?
In the case of the little ghost entering the necklace, my mana is more than 2062 points, which is more than twice as much, and Nima is used to take a bath.
Anyway, to paraphrase a certain advertising line - Mom doesn't worry about me running out of mana anymore.
There is also an additional stat.
Increases mana quality by 5%.
This skill is a small leap forward attribute produced after concentrating on reaching level 10, which roughly means that everything that involves mana consumption will be discounted by 95%.
Don't look at 5% is very little, it's not very conspicuous for other professions, don't forget what a priest is, after reaching level 60 and learning the blood demon conversion, it can be a blood cow profession that can replace life loss with mana, and everything that involves mana consumption is a ninety-fifty percent, which is naturally also applicable to their blood demon conversion skills, which means a lot to them.
It's just that why is there this little leap attribute?
The little ghost shared my BUG little amulet, +7 for all skills, which I remember, but under my orders, her skill points, except for a little bit of learning skills, were all retained and not used, and besides, she is not equipped with any priest equipment now.
In other words, her concentration skill should actually be level 8, and she can't reach level 10.
Could it be ......
[Little ghost, open your skill bar and take a look]
I instructed the little ghost inside the necklace.
After a while, her trademark "Wow!!" came from inside. "How," I asked hurriedly.
[Oh no, Xiaofan, all my skills have increased by 7 points]
[What's so bad about this, little fool]
I was immediately happy, and my heart suddenly brightened, and I was extremely surprised.
The little ghost who lives in the necklace can even get the attribute bonus of the necklace!
She got the +7 priest skill bonus of the necklace, plus the bug amulet, and even reached a 14-point increase in all skills, which is simply against the sky.
Even I was going to die of envy, and I said why there is such a powerful attribute with priest skills, which has no effect on me at all, and it turned out to be left for the little ghost, which is not surprising at all, because this necklace was originally created by her parents for the little ghost.
That's fine, I didn't waste this skill in vain, but it's a pity that the little ghost can only get the attribute bonus of the necklace when he enters the necklace, which means that it is equivalent to indirectly cheapening me, and it will not help her to fight in the future, so it is impossible to hide in the necklace and fight with others, and the little ghost can't show his skills in the necklace, otherwise it would have become a big help for me.
Then, I let the little ghost out of the necklace, and as expected, my mana plummeted.
From a little over 2,000 points to around 1,400 points.
Among them, there is a 100% mana cap bonus of the necklace itself, which is calculated. I only got about 30~40% of the Mind Concentration skill from the Little Ghost, which is almost the equivalent of the fourth-level Mind Concentration effect.
Moreover. The 5% increase in mana mass is also missing.
In this way, the mystery of this holy soul is completely solved.
"Xiao Fan, Xiao Fan." The little ghost tugged at my cuffs.
"Do you want to add these skill points now?"
After learning how her skills worked on my feedback. The little ghost immediately couldn't sit still, hoping to give me a more powerful priest skill by increasing the skill points of guò.
My heart warmed, and I pinched the face that felt so good that I couldn't say anything in her angry gaze, and shook my head.
"Forget it, let's keep it, maybe it will be of other use in the future."
"Then there is no way to do it. In order to make the necklace more powerful, this saint only needs to deign to be with you foolish servant forever. ”
As if expecting me to answer like this, the little ghost immediately nodded and said proudly.
"This ......"
My eyes widened and I couldn't refute.
That's really missing.
If the little ghost wasn't in the necklace, I would only be able to cast a priest skill with an effect of about level 4, and she was in it. I can use the fifteenth level priest skill, and I don't need to say much about the difference.
In the future, this cunning saint can use this as an excuse to go with me wherever I go. No, it's not just her one-sided clinging to me, even I, in the future battles, can't do without her.
Because......
Sacred Realm.
I muttered.
When the little ghost entered the necklace, a layer of holy light field, centered on me, formed a three-meter-diameter semicircle under the control.
And when the little ghost is not in the necklace, I can't use it.
This is also the meaning of the second half of the sentence in the attribute description [When the host is out of the state, the skill effect is half of the original, and some skills cannot be cast].
When the little ghost is in the necklace, even the most powerful sacred realm of her profession as a saint, I can use it!
There is also a skill of divine fusion, although there is no real yàn, but the result is definitely the same.
Nima, I have become a saint!
What could be more gratifying than this...... No, it's more desperate.
The power of the Divine Realm is now at best equivalent to the effect of a realm, and I can't bring a group of paladins around me to increase my strength, so for me, its effect is not very large.
But in the future, as the level of the little ghost increases and its strength becomes stronger, the divine realm will definitely become stronger and stronger, how to say that this is also the first master of the human race in the past, the natal skill of the first generation of saints.
Sitting still, I began to carefully estimate how much the artifact necklace had improved me.
Strength, Agility, Mana, and Health Regeneration, as well as salutes for each department, and anti-poison, healing, increased resistance, and a few small but useful attack skills.
These skills are very useful to me, when fighting, it is enough to increase the strength of one or two percent, don't underestimate this two layers, for the Hell Fighting Bear who has reached the peak of the field, improving the strength of one or two percent is equivalent to adding a high-level strong assistant in the field.
Of course, there is no doubt that the power of this necklace will also increase as the strength of the little ghost increases.
However, that's not what I'm most optimistic about.
Let's start by revisiting the past and asking a question, what is the most powerful characteristic of a pastor?
A lot of people will probably answer the first answer, which is normal, because they are pastors.
But anyone who knows a little more about pastors shakes their heads.
When facing the hellish clan, the blood cow attribute is the biggest characteristic of the priest.
Several skills of the priest together constitute the blood cow characteristics of the priest.
First, the Mind Concentration skill I just mentioned passively increases the maximum amount of mana.
Second, the Divine Skill, which is also a passive skill, can reduce the damage of demons and undead, and at the same time has a certain effect of deterring the opponent.
Third, mana recovery and mana sources, one is to increase the speed of mana recovery, and the other is to increase the upper limit of mana for a certain period of time.
Finally, and most importantly, the Bloodfiend Transformation, which can transfer a certain amount of health damage to mana consumption when taking damage, when this skill reaches level 20. The conversion of blood to magic can be 100%, that is, when taking damage. No loss of life at all, only mana consumption.
Then, when this skill is boosted again. The ratio of blood to magic will start to change gradually, and to use the simplest analogy, when you are attacked and you want to lose 100 health, transfer it to mana, and it becomes 80 points, 50 points. Even 30 points, 10 points of mana loss.
In the end, a little bit of mana of the priest can be converted into a few points, or even a dozen points of health.
If you are facing the attack of demons and undead, there is a damage reduction and a little mana of the passive skill [Height]. It can even be converted into tens of points, hundreds of health points.
In other words, in front of the undead and demons, suppose a powerful priest with 1000 mana points and two skills, Blood Demon Transformation and Holy, is very high. Her actual vitality is equivalent to 10W points.
If you add a little more strength and agility attributes, put on good equipment, and make your defense a little higher, what demons, what angels, you have to kneel down and sing conquest in front of this value.
Now, you can understand why the Hell Clan couldn't wait to kill the priest profession at the beginning of the Hell invasion.
Of course, the little ghost is only in his forties now, and he hasn't even reached the fifth order, let alone the sixty-level final-level skill [Blood Demon Conversion], if she doesn't learn it, I can't have this skill, so I think that after the little ghost is level sixty, this necklace will truly reflect its greatest value, and at that time, I can also become a blood cow like a priest, and even the full force of the three demon gods may not be able to kill me in seconds.
Above, the analysis is complete.
Oh, and there's one last attribute, Fusion...... To be continued) RQ