Chapter 83: Duzhi Mansion

Territory: Deer Hunt

Grade: First-class township

Specialty: Cloth

Territorial title: The power of the tiger and wolf, Muren Yuyi, the first town in the world

Territorial area: 50 km²

Current Population/Maximum Population: 1000/2000

Existing building/largest building: 21/29

Current/Max Army: 100/200

Resource index: 64

Economic index: 67

Resident satisfaction: 86

Territorial popularity: Famous everywhere

Number of dependent provinces: 3/6

Guardian Beast: None

There are 12 production buildings in the territory: primary grocery store, intermediate blacksmith shop, intermediate carpentry workshop, primary kiln, clay pit, mining farm, farm, primary martial arts hall, primary tailor shop, primary post station, fish pond, and warehouse. Pen ~ fun ~ pavilion www.biquge.info

There are 2 military buildings in the territory: Barracks and Strategic Mansion.

There is 1 cultural building in the territory: a private school.

There are 5 public buildings in the territory: residential houses, intermediate taverns, intermediate medical halls, primary teahouses, and primary inns.

There is 1 special type building in the territory: the Easy Containment Room.

Buildings that can be constructed:

Warehouse: A facility specially used to preserve and store grain, with a range of 100 meters around the area, and the production efficiency of the farm is increased by 50% within the scope of action. Construction funds: 2000 gold.

Vegetable Garden: Increase the variety of food in the territory, and increase the production efficiency of vegetables by 20%. Construction funds: 1000 gold.

School Field: When Territory Soldiers train in the school field, their training speed is increased by 10%; It is open to players, and there is no death penalty for players over level 30 in school field battles. Required Class: General; Construction funds: 5000 gold.

Duzhifu: In order to meet public needs and promote the normal development of the territory, the institution that taxes residents according to certain standards is an important source of financial resources for the territory. Required Occupations: Official; Construction funds: 3000 gold.

Primary Equipment Center: A combination of a blacksmith's shop, a carpenter's workshop and a tailor's shop, providing daily necessities, weapons and equipment, and a building under the jurisdiction of the primary equipment center, with a production efficiency of +5%. Requirements: Designated blacksmith shop, carpentry workshop, tailor shop; Construction funds: 10,000 gold.

Junior school: imparting knowledge to students in the territory, compared with private schools, the school has stronger teachers and offers more subjects; Villagers are satisfied with +2. Occupation Required: Xiucai; Construction funds: 2500 gold.

Ancestral Ancestral Hall: Build an ancestral hall and choose a Chinese ancestor to worship, and the Chinese ancestor selected by the territory will exert a positive influence in the corresponding field. Construction funds: 50,000 gold.

Pharmacies: Sell a variety of medicines. Required Occupation: Physician; Construction Funds: 1500 Gold.

Randomly upgrade buildings:

Intermediate Martial Arts Gym: Upgraded from a junior martial arts hall to teach more advanced martial arts. Required Class: Intermediate Martial Artist; Construction funds: 4000 gold.

Advanced Blacksmith: Upgraded from an intermediate blacksmith to create high-quality farming tools and armor. Required Occupation: Senior Blacksmith; Construction funds: 4000 gold.

The above is the situation after the territory is promoted to a first-class township.

Compared to when you first reached the level 3 village, there is an additional realm title.

The first town in the world: Territory people's all-skill and ability value cultivation speed +5%, territory satisfaction +5; Dramatically increase the visibility of your territory.

Obviously, the bonus effect of "The First Town in the World" is very strong, and the bonus has a very large range of effects. The two territorial titles "Tiger and Wolf Might" and "Muren Yuyi" that Zhulu Territory already has, when taken out alone, will feel very powerful, and when compared with "the first town in the world", it will be a little overshadowed.

After all, it is "the first in the world", and only the strongest among tens of thousands of lord players deserves it.

The "No. 1 Town in the World" has almost all-round bonuses to the development of the territory, covering skill proficiency, ability value, satisfaction and popularity. Under the effect of the aura of the title, the skilled talents will be led to improve the skill level; Officials, Strategists, and Generals will increase their stats faster!

The improvement of talent skills will mean the increase in the productivity of the territory, which in turn will achieve faster wealth accumulation.

Officials, strategists, and generals grow faster, and any player knows what it means to the territory!

The satisfaction, attractiveness and popularity of the territory will be directly reflected in the attraction of the territory to the displaced people. Previously, Yu Buzhi learned about the introduction of homeless people in some other territories through the Tianxia Legion, and the comparison results surprised him: the number of homeless people introduced by the Zhulu Territory every day was about twice that of other third-level villages!

One of the prerequisites for the upgrading of the territory is that the population reaches the standard, and the displaced people are the main source of population growth in the territory. Benefiting from the celestial events, the proximity to the disaster area has received a large number of refugees, and so far, there has never been a concern about underpopulation. However, celestial events are extremely accidental, and it is impossible to always expect pies to fall from the sky, and it is an important foundation to ensure the healthy development of the territory.

Recently, with the influx of refugees, it takes time for new residents to understand the territory and establish a sense of belonging, resulting in a continuous downward trend in territorial satisfaction. However, after the upgrade, the satisfaction of the territory reached an astonishing 86 points, not falling but rising, although there are reasons for a large salary increase and territorial upgrade, the bonus effect of the title of "the first town in the world" on satisfaction should never be ignored.

The popularity of the territory has also changed from the "fame" in the past to the current "fame".

After being promoted to a first-class township, the classification of buildings is more refined.

At the township level, buildings are divided into six categories: production, military, cultural, administrative, public, and special. If the lord wants to know which category, he doesn't need to rely on himself to distinguish as in the village stage, he just needs to select the corresponding category, and a list of all the buildings under that category will appear, which is clear and intuitive.

There are 8 new buildings in the first-class township, which is 2 more than in the village stage.

Among the 8 new buildings, the warehouse, the vegetable garden, the school yard, the junior school, and the pharmacy are very simple and do not require special attention, but the remaining three buildings have something to say.

The Duzhi Mansion, the Primary Equipment Center and the Ancestral Shrine are very important for the development of the territory.

The Duzhi Prefecture is the taxation agency, and the territory collects taxes through the Duzhi Prefecture.

The appearance of the Duzhi Mansion announced that the player's territory bid farewell to the embarrassing situation of "only paying wages and not taxing". Taxation can provide a steady stream of income for the territory, and the territory can no longer only rely on shops or goods to make profits, providing a strong guarantee for the sustainable and healthy development of the territory.

Territories can adjust their own tax rates.

Previously, the default tax rate for each province was 25%, while the default tax rate for system cities was 20%, which was 5 points lower than the player's province. The higher the tax rate, the more taxes will be levied on production, consumption or other business activities that occur locally, which means that the cost of living will increase, which will directly affect people's willingness to settle down.

The tax rate also affects the player's willingness to stay, and no one likes to be bloodsucked by a liege in a place with a high tax rate. The county leveling points are overcrowded, but few free players are willing to level up near the player's territory, an important reason is that the tax rate of the village-level player's territory is higher than that of the county.

Yu Buzhi raised the tax rate to 15%.

Lowering the tax rate will lose some of the revenue, but it can effectively increase the attractiveness of the territory to displaced people and talents.

With the huge profit support brought by the cloth and the white bamboo crossbow, Zhulu Ling is fully capable of building a territorial reputation and competitive advantage through tax reduction!

(Tomorrow three watches.)

A chapter will be released in the early morning, so don't stay up late, just read it during the day tomorrow.

Happy Mid-Autumn Festival to all! )