1361 Stealth Threshold
When Wang Buliuxing arrived, under the pressure of the Hollow Family team, the rest of the players had already formed and gathered together.
This is the end of the text introduction, and what follows is a video from the perspective of Wang Buliu's behavior.
Seeing the fighting team from a distance, Wang Buyu was probably relieved, glad that the enemy hadn't left yet.
At this time, he noticed that the two teams were standing on each side, bombarding each other from a distance, but the joint team was obviously at a disadvantage, and there were sporadic deaths, although they would be pulled up soon, but the situation was getting worse and worse, and their feet began to slowly retreat, and it was estimated that it would not be long before they could hold on.
He hurriedly dismounted, then hid behind a big tree, used the effect of [Natural Invisibility] to enter a stealth state, and then slowly approached the Hollow Family team.
([Natural Stealth]: Without any enemy noticing, without performing any action, you can enter a 20-second stealth state after 3 seconds, and you can move after entering the stealth, but the movement speed is 30% of the original.) )
While waiting for three seconds to enter invisibility, and then slowly approaching, Wang Buliuxing also did one thing, which was to whisper to several players in the joint team, asking them to invite them to join the team, and he would help them deal with the Hollow Family team.
The purpose of joining the team is simple, to avoid accidental injury.
And the reason for wanting more secret words is because they don't know each other, and Wang Buliuxing is looking at the other party's ID secret language, so a few more dense people can improve the success rate and join the team faster.
When I first received Wang Buliuxing's secret words, those people were still a little inexplicable, but one of them had a better memory, thinking that one of the players who besieged the boss together before was called this name, and was later killed by the Hollow Family team, and now he is probably coming back to take revenge.
Under this player's reminder, another player with the permission to form a team quickly reacted and immediately invited Wang Buliuxing to join the team, and at this time, Wang Buliuxing had just touched the back of a Hollow Family team healer.
Healers must not be left alone, otherwise they can easily be used by hostile players to slam their faces with their movement skills, and they will have to stand with a large army.
But in this way, the healers who are the highest priority targets will inevitably suffer from the blow of long-range skills, even if they stand further back, the skills of medium and short-range cannot be hit, and there are people to help block the damage, but the loss of blood is still inevitable.
Wang Buliuxing did not pick the most residual blood, but picked a blood volume that was still above 80%, first opened [Find Gap], [Weak Point Attack], and then [Stuffy Stick], [Backstab], [Back Attack], [Double Attack], and a set of bursts were taken away instantly.
The person died, and the Hollow Family team had just reacted, and at this time, Wang Buliuxing had a [Hidden Shadow Raid], which flashed behind a healing player who was standing relatively remote and had less than half of his HP, and another set of skills killed the player.
In the process of killing the second healer, the Hollow Family team didn't look at it, and several quick reactions immediately began to attack Wang Buliuxing.
However, the skill level of Wang Buliu's [Shadow Raid] is obviously not low, not only can it increase the damage of the next attack by 40%, but also increase the dodge by 37.5% within 3 seconds.
In addition, Wang Buliuxing's equipment is very good, his own dodge is relatively high, and there are few enemies close to him, and a wave of attacks only knocked him out of half of his blood, and many of them have lost physical skills, including a melee control skill.
Although the other control skill hits, it fails to successfully hit the control state, but this is normal, and the success rate of the instantaneous control skill is generally not high.
The surviving Wang Buliuxing immediately handed over the [Forced Stealth], became invisible again, and then dodged the follow-up attack with a roll (after learning [Quiet Rolling], you can make a tumbling action in a stealth state).
Seeing the stealth of the sneak attack thief, the reaction of the Hollow Family team was not bad, two people immediately used their range skills to smash the target in the stealth position, and the other player used the [Trace Detection Technique].
There are two people with range skills, one is melee, although the skill is fast, but the skill range is small, and Wang Buliu has left his attack range after rolling. The other is a mage, who has a large range but needs to chant, and when the skill is smashed over, Wang Buliuxing has already started [sprinting] and ran away.
[Trace] is an anti-stealth spell that only works on the caster itself, allowing the caster to see nearby invisible units, but not his teammates.
The problem is that the ability to detect stealth in "Choice" is not completely reliable, and many skills can increase detection resistance, such as [Light Foot] and [Quiet Movement] can be slightly increased, [Ignor], [Catwalk] and [Silent Movement] can be slightly increased, [Concealment] and [Under the Shadow] are slightly increased, and [Darkness] can increase detection resistance by 1 times for 6 seconds after invisibility.
Once the detection resistance is piled high, the low-quality detection stealth skill will not be easy to use.
And detection resistance also has a very key effect, that is, to reduce the probability of being invisibility after being attacked.
Normally, if the detection resistance is very low, as long as the damage is hit, it will appear, and if the detection resistance is high, the possibility of trying to fight damage alone to hide is very low, and you have to play the control effect to break the invisibility.
The detection resistance is higher to a certain extent, and even most of the soft controls are no longer effective, and targeted soft or hard controls are required to break the stealth.
The difficulty and value of this are obviously not the same, there are a lot of range skills, but there are not many range skills with control effects, let alone range hard control.
Therefore, don't look at the various pre-skills that thieves have to learn, there are a lot of them, and the skills are formed relatively late, but each of their skills is not learned in vain.
It is these passive skills, which usually seem to be of little use, that have become a huge barrier between professional stalkers and part-time stalkers.
It's like a player who can become invisible by equipping skills or props even if they don't learn relevant stealth skills, but when they get closer, there will be footsteps, and footprints will be left on the ground, and they will appear when they are hit casually.
At first glance, it looks like stealth, but the gap is very different.
Therefore, don't look at the current players of the thief profession who are complaining one by one, no one wants anything, what leveling costs money and practice slowly, and no one can beat any PK.
When their skills are formed, they will all be really fragrant, awesome professional stalkers, that's really bad, especially suitable for bullying thin skin, really can't beat, and it's difficult for the other party to keep people, and then change to other professions to weaken the thief profession.