Chapter 247: Active FNC [Asking for a Monthly Pass]
When the RNG and FNC games started, Xun Ruo and the others didn't dare to take it lightly, and the coaching staff worked overtime to analyze the videos of the previous FNC games, wanting to find their weaknesses and be able to occupy some advantages in the next BP.
Even SKT has the possibility of overturning, RNG doesn't think that it can be an exception, if it is arrogant at this time, it will not be able to get along with itself, in case it is eliminated, then it will be shameless to face the audience of LPL.
RNG is the first in the group and has the right to choose sides in the first round, so RNG did not accidentally choose the blue side, if there is no need for the Kante position, then the blue side still has a very large advantage.
RNG's first three hands directly Ban off skateboarding shoes, Kasumi and Nar, the three Ban positions are very ordinary, RNG did not choose to make changes, the first game used the previous strategy to test FNC, if it really doesn't work, then switch the strategy again, and use the means of pressing the bottom of the box.
FNC's BP is much more serious, they banned all the mid laners who could drive the rhythm of Xun Ruo in the early stage, Sindra, Rock Sparrow and Galio, from this strategy, FNC's tactics today are very simple, that is, they want to limit the play of the mid lane.
Although many teams have proven that this tactic is not very useful when used against RNG, even if Xun Ruo can't use heroes who can drive the rhythm in the early stage, his later Kerry's ability is not bad at all, and Xun Ruo and Uzi in the later stage are also able to control the game, and the state of RNG's two Kerry points is very stable.
RNG first robbed the prince on the first floor, the prince of the incense pot is still a very trustworthy hero, when Xun Ruo has no strong hero to choose, the incense pot has become the engine of the early rhythm, the pressure on his body is very high, and he may be crushed if he is not careful.
FNC directly took out Pig Girl and Jace with both hands, they wanted to replace Ban with robbery, Jace is also a strong hero in the early stage, FNC didn't really want Xun Ruo to get it, since RNG didn't snatch Jace with one hand, then FNC was not polite.
Xun Ruo really wants to win Jace, but in the RNG team, Jace's priority is not as high as the prince, and the prince of the incense pot can not only ensure the rhythm in the early stage, but also have a brainless group in the later stage, in comparison, Jace's fault tolerance rate is still a little too low.
If you see the combination of the FNC lineup, RNG can only take out Jace, and it is really brainless to grab Jace's BP with one hand, after seeing FNC's choice, the second and third hands directly took out the snake girl and the small cannon, the two big cores in the later stage, especially the hero of the small cannon, the quarterfinals of the past two days, and the small cannon has become the bottom road of the T1 level.
Especially when the Phoenix Legend is not playing and the big mouth is restricted, the performance of the small cannon is really excellent, there is displacement, there is an explosion, the hand is long and the tower is fast, it is simply a wild lower road, the cannon girl really dominates the lower road of the knockout round, and the proficiency of Uzi's small cannon is also very high, there is no reason why RNG should not choose first.
FNC chooses the wheel mother for the third hand, this is Ou Cheng's signature hero, and it is also a very suitable anti-pressure hero, you only need to push the line brainlessly online, it seems that this is Ou Cheng's strategy to deal with Uzi, not to play on the right line, just to ensure your own development.
I thought that there would not be much change in the follow-up, RNG appropriately targeted FNC's top laner, banning Shen and the trolls, but I didn't expect FNC to keep a hand, they grabbed Karma for the first time in the second round of BP, and then chose Ruiz in the last Kante position.
This big swing caught RNG off guard, and the big bugs that Junze chose on the road were a little difficult to fight, and the classic hand-length and short-handed hand-to-hand on the European and American top laners, Letme was still very uncomfortable, and no one expected FNC to finally engage in a hand.
RNG's best thing is to swing, but what I didn't expect was that he was pecked by the geese all day long, and FNC was able to swing in front of RNG, which was really bold and careful, and the RNG people were really deceived, and they didn't expect that Caps would finally choose Ruiz to play the mid laner.
But in the end, this BP helped open up the situation on the road, but it was not a good choice for Ruiz to face Snake Girl in the middle lane, after all, Snake Girl is Contrize's, and she is also a spell machine gun, and Snake Girl is much stronger than Ruiz in the lane, and it is not very comfortable on the caps line.
What Xun Ruo didn't expect is still to come, today's FNC is really prepared, CAPS knows that it will be difficult to play in the middle lane, but he doesn't focus on the line at all, when the middle lane line begins to converge, CAPS has no brains to push the line, and after pushing the line, it disappears from the line.
At the beginning of the game, FNC was aggressive, and the heroes on the three lines had the intention of pushing the line from the beginning, they didn't want to press people, they started to do vision after pushing the line, and the vision of the river was firmly controlled by FNC, Xun Ruo also wanted to push the line back, but there was a certain gap in the characteristics of the hero, and the snake girl's ability to clear the soldiers was far inferior to Ruiz.
Although the three lines are pressing, but the incense pot is difficult to catch people, because FNC has long been vigilant, coupled with the advantage of river vision, as long as the incense pot is out of the wild area, it will be seen clearly by FNC, and there is no ability to catch people at all, so the prince can only return to the wild area to brush the wild.
FNC's early strategy really worked, they used the characteristics of their own heroes, crazy to play the rhythm of pushing the line, for a while RNG was suppressed by FNC, and the early initiative was also in FNC's hands.
But FNC also paid a big price, because of the crazy push line, the three lines of the knife have missed a lot, coupled with the continuous recovery of the running line, resulting in FNC is backward economically, Ruiz and Wheel Mom are out of the shoes first for the running line, for the initiative on the line, FNC is also desperate.
Eight hundred kills, one thousand self-losses, FNC forcibly used this strategy to play out the effect of suppression, but in fact it didn't take any advantage, now it depends on what they will do after they get the initiative, otherwise they can't win RNG just by relying on this kind of fighting style.
FNC's action came quickly, caps played very active in this game, after taking the initiative in the middle, Ruiz often chose to go up and down, with a very positive attitude, five minutes, FNC caught a good opportunity, and the big bugs on the road were surrounded by FNC three people under the tower, and died directly under the tower.
"Classic three more than one, a world famous painting."
"Hahahaha, I feel sorry for Letme, no one can save him at this time."
"Letme: The first three-man crossing in 2017 was a little earlier than in 2016."
"FNC was so positive in the early stage, but unfortunately the gap in strength is still very large, and the most interesting thing is that after crossing the tower, the RNG economy is still ahead."
"Something is wrong, FNC is too active today, RNG won't really roll over."
"It's not a big problem, RNG is still stable, don't you see that the economy is still leading?"