Chapter 619: Nature II
Rhodes noticed that the giant gargoyles that existed in the sky at this time would not only take the initiative to fight the ghost dragons, but even attack each other. Seeing its attacking posture, it was obvious that he didn't regard the gargoyles around him as his companion at all.
Witt's death sent the gargoyles into a state of rage. In this state, they will not be able to distinguish between friend and foe, or even their own kind, nor will those who have the same spiritual imprint, and will only blindly fight.
Not only these gargoyles, but in Rhodes' impression, almost all golems have the same nature in this regard, and when the mage who originally controlled them dies, they will fall into a rage.
If it is a weaker basic golem, similar to the Iron Golem and the Stone Golem, even if it is caught in a rage, it will not cause much harm, because of its ability to resist spells, the choice made by mages is often to limit their ability to move through some other types of spells.
However, there is obviously a huge difference between the giant gargoyles at this time and these basic golem puppets.
These giant gargoyles that came before all had the strength of the fifth order or above, and due to their higher rank, once they fell into a rage, under this indiscriminate attack, the damage caused was obviously not comparable to ordinary creatures.
It's just that under the existence of the ghost dragon and the spells cast by Rowling, these giant gargoyles obviously can't play a big role, and can only be turned into experience points, which are obtained by Rod and Rowling.
The mages of Bracada have been arguing with each other about the Golem Golem's berserk behavior, but they have never been able to reach a unanimous conclusion. The views put forward by the mages according to common sense are often rejected because of the actual situation.
One of the theories that Rhodes most endorsed was the nature of the spiritual imprint itself, which led to this situation.
According to the theories put forward by those high-level mages, after the death of the mage, the reason why the golem puppets will fall into a rage is because the spiritual imprints hidden in the bodies of these golem puppets are difficult to accept the fact that their own body has died, so they vigorously resist this.
Just as a drowning person will try his best to grasp everything that exists at hand, even if it is just a straw, in this case, the reason why the spirit imprint will be abnormal is also for this reason.
When the mage's body dies, the spiritual imprint contained in the golem's body will do everything possible to continue its existence, rather than dissipating, and the spiritual imprint will actively occupy the golem's body and fall into such an uncontrollable state of rage.
While the mage himself is still alive, he will naturally be able to exert all kinds of control over the spirit imprint, and will not let this happen, once the mage dies, the spirit imprint will not be restricted in any way, and will only act according to its own instincts.
However, due to the lack of support from the mage body, the existence of the spirit imprint can only make the golem go berserk for a short period of time, and then it will completely dissipate, and there will be no trace left.
In the case of undead creatures, there is no need to worry about this situation, in the battle of necromancers, often after one side dies, the surviving side can receive all the undead creatures of the other side.
Mages who have enough knowledge of necromancers also give corresponding explanations for the differences in the performance of spiritual imprints on undead creatures.
It is also a spiritual imprint, but the object of its existence is an inanimate alchemical creation golem puppet, and the other is an undead creature transformed from a dead creature.
The most special thing about undead creatures is the soul fire in their minds, and at the same time, this is where the spirit imprint is contained.
The existence of soul fire is the basis for the existence of undead creatures, long before the necromancer officially appeared in Bracada, undead creatures existed in this world, relying on special soul fire.
In the eyes of ordinary necromancers, the soul fire may only be the condensation of the negative emotions of the undead creatures during their lifetime, and they do not have any consciousness in them, and it is only by this power that the undead creatures will be awakened from death and thus fight.
However, when Rhodes relied on the existence of racing achievements to raise his spiritualism to the legendary level, he found that this was not entirely the case, and the soul fire itself was the embodiment of the consciousness of the undead creatures.
The existence of the soul fire ensures that after the death of the necromancer, the undead creatures will not fall into a possible rage, but will revert to their original form.
And those spiritual imprints that remained inside the soul fire, if Rod's perception was not wrong, should have been absorbed by the soul fire itself.
In Rod's view, this idea is embodied in the player, that is, when a necromancer player dies, through the most powerful fifth-order spell, not to transform it into an undead creature, but to resurrect it perfectly, the player's control spirit attributes will also be somewhat lacking compared to before death.
The player's missing control spirit attributes are precisely because after his death, these control spirit attributes have long been absorbed by the soul fire of the undead creature he controls, and even if he is resurrected, he will not be returned.
In Rhodes's view, when the necromancer takes the initiative to release the control of the spiritual imprint of the undead creature, it will produce a strong pain in his mind, and even damage the spiritual attributes, which also comes from the nature of the soul fire.
Due to the existence of soul fire, it is difficult for necromancers to take the initiative to take back their spiritual imprints other than killing undead creatures.
As for why the soul fire would thirst for the spiritual attributes of the mage, Rhodes had no way of knowing, and in the real research of undead creatures, Rhodes was naturally inferior to those necromancers in Diya.
Through the existence of the Legendary-level Spiritualism, in Rhodes's opinion, once the soul fire of an undead creature absorbs enough spiritual attributes from the spirit imprint, its strength, or its own form, is likely to change greatly.
It's just that all of this is just a guess when Rod has a legendary soul conjuring operation, combined with the abnormalities he perceives from the undead creatures, and there is no way for Rod to verify whether this point is correct or not.