Chapter 378. Map editor
Gao Yingqi was very excited.
Every ten minutes, he has to open the leaderboard to see the number of likes.
In "Made in the Wild", once the edited map is uploaded, it will be randomly refreshed in the recommended map, and when the player has played it, they can choose whether to like it or not, and the leaderboard is arranged according to the number of likes.
Gao Yingqi is a heavy gamer, he runs an Internet café at home, and has been addicted to computer games since elementary school, and later came into contact with console games, which is even more out of control.
He specializes in various game strategies, and often contributed to video game magazines such as "Huaxia Game Console Practical Technology" when he was in high school, and he is well-known in the circle.
While maintaining his enthusiasm for games, Gao Yingqi's studies did not fall behind, and he was admitted to an ordinary book located in his hometown.
In college, Gao Yingqi chose to major in computer science, and his goal is to become a game designer and design his own games.
He joined several clubs in the school for this.,It's a pity.,The daily routine of the e-sports club is to open black games.,The animation club only has beautiful girls and beautiful boys out of cosplay.,As for game design,The school doesn't teach these things at all.。
Gao Yingqi also once planned to make an indie game with a few classmates who played well, and on the platforms of major game publishers, there are game developer training programs for newcomers, as long as the indie games they produce perform well, they can get promotion and funding from game companies.
Originally, Gao Yingqi wanted to make a pixel-style game, after all, this is the simplest type, and while the requirements for art resources are not high, he can try his best to develop the gameplay, but the friends who cooperate with Gao Yingqi feel that 3D games are simpler and can use the materials disclosed by the game engine.
For the game mode, several people had disagreements, Gao Yingqi wanted to do platform jumping with simple gameplay, but some people wanted to do RPG, some people wanted to make action games, and after a heated discussion, it finally became an RPG game with an action nature.
There was a long debate and compromise in determining the plot, game setting, etc., and the entire production plan was brewing for a whole year, and when it was finally ready to start, someone quit because they were worried about the game and had no time to participate in the production.
In the end, this plan fell through, and Gao Yingqi did not make any achievements in the game until he graduated.
During the graduation season, Gao Yingqi originally wanted to apply for the planning or development of a game company, but those major console game companies basically do not recruit undergraduate graduates, Gao Yingqi later lowered the standard and went to find a mobile game manufacturer, only to find that the mobile game manufacturers with names all need college graduates from prestigious schools, and his ordinary resume can't get into the eyes of HR at all.
Later, Gao Yingqi became the editor of a game magazine, but after less than two years, the magazine was revoked due to the strategic change of the parent company, and Gao Yingqi was reluctant to go to a fashion magazine and left decisively.
Now, Gao Yingqi is taking care of the business in the Internet café he opened, usually playing games, as for the strategy, in the developed Internet, there is no shortage of people who write about him, about only in the group of some acquaintances, Gao Yingqi is also called "big guy", but that is more of a joke than respect.
originally thought that he would only be an ordinary gamer in this life, but Gao Yingqi encountered "Breath of the Wild" and encountered the DLC of "Made in the Wild".
In the past, there were no map editors in games, but most editors could only edit the original gameplay of the game, and the maps generally made were to strengthen certain enemies or enhance the type of player.
At the beginning, after Gao Yingqi downloaded "Made in the Wilderness", he also casually made a few puzzle-solving maps similar to the original temple in the game, but when he scanned other people's maps at random, he found that this editor is powerful, not only can be edited according to the game's settings, but also can customize the values within the allowed range.
For example, there are as many as five options for jump height, the highest can reach twice the height, the lowest can barely bend the knee, and depending on the setting, you can even edit a double jump.
Gao Yingqi was obsessed with it.
He studied a lot of editor gameplay, and at the same time, he also thought of the games that he had to give birth to in his early years.
Gao Yingqi turned out those materials and used "made in the wilderness" to realize them one by one.
It took a week for Gao Yingqi to adjust the editor in addition to eating and sleeping, and finally, he completed a map, a map that he had been thinking about for a long time.
This map belongs to 3D platform jumping, the core of the gameplay is to find the various moons hidden in the map, some of these moons only need to jump to get, some need to solve puzzles, need to operate, and even have a linkage of the moon, it can be said that combined with the puzzle-solving methods in "Breath of the Wild", coupled with Gao Yingqi's many years of ideas, this map itself is a complete game.
This temple, Gao Yingqi named it the Moon Temple, corresponding to the main gameplay in the temple, looking for the moon.
While other players were still trying to edit the map according to the mode of the temple in this article, Gao Yingqi, a map with a high degree of completion and a very innovative gameplay, immediately attracted everyone's attention, and many people praised it after playing, making it to the top of the leaderboard and gaining the attention of more players.
Seeing that the number of likes has exceeded 200,000, Gao Yingqi feels as if he has found his goal.
Instead of resting on his laurels, he moved on to the next map.
When designing this "Moon Temple", Gao Yingqi came up with many new ideas, which were all based on the operation in "Breath of the Wild", and he had never felt the joy of the game so much, which was not even comparable to playing the game.
Surprisingly, Gao Yingqi's unintentional move has attracted the attention of some game companies.
The planners and developers of these game companies naturally also play games, and when they see "Made in the Wild", they think more about it.
It's not just an editor to facilitate player interaction, it's a big move!
Through this editor, Hatsune Games was able to unearth many hidden game makers in the private sector, absorb the creativity of the public, and turn it into their own use!
Therefore, a few days after Gao Yingqi's map reached the top of the leaderboard, he received a call from Hardcore Technology's Dragoon Studio, and HR invited him to go for an interview and join Dragoon Studio as a game developer.
Then, Tomato Games, Suoren Mutual Entertainment, and various game companies extended olive branches to try to recruit Gao Yingqi, and at the same time recruit the makers of those temples with characteristics on the rankings.
But Gao Yingqi didn't rush to reply, he was waiting, waiting for a phone call.