Chapter 253: Gradually Burning [Asking for a Monthly Pass]
Three minutes later, a helpless smile appeared on Xun Ruo's face, and at this moment his screen turned black and white, originally, after not flashing, Xun Ruo had become very cautious, but he didn't think that SKT was really inappropriate, they were three people again, and directly crossed the tower to kill Xun Ruo,
The snake girl who did not flash faced Galio with flash, and there was no way to counter it at all, Xun Ruo was already very showy, and used the snake girl's binding ground to hinder Galio's offensive rhythm, successfully ran to the bottom of the tower, and moved again to avoid the hook of the robot.
But Galio who walked out of the bound ground flashed and taunted, Xun Ruo had no choice but to watch Galio's Durang shield charge, and then the snake girl was controlled, and then died under the follow-up relay and injury.
Galio's taunt is very brainless, especially for heroes who don't flash, it's basically equivalent to hard control, and they can't run away at all, it's really too scoundrel, but what makes Xun Ruo relieved is that the snake girl's skill damage almost replaced a human head.
If it weren't for Faker's quick reaction to turn around and dodge the snake girl's ultimate, it would really be possible for Galio to be replaced by the anti-tower, the snake girl's damage at this time has already risen, Xun Ruo's development ability is still very strong, even in the case of being targeted, he can also ensure his own development.
It's just that the snake girl has not been out of the defense tower in the next few minutes, Xun Ruo chose to make up for the development under the defense tower, as for the teammates, they can only ask for more blessings, Xun Ruo is already difficult to protect himself at this time, and he can't support his teammates at all.
Uzi in the lower lane became very stable, in the case of Xun Ruo's middle lane being temporarily dumbfounded, Uzi knew that the lower lane could not be defeated again, otherwise the early rhythm of RNG would be completely lost, and the development of the middle lane would also be affected, so with the help of the incense pot, Uzi forcibly stabilized the situation in the lower lane and did not let the robot open the situation from the bottom lane.
It's just that Letme on the road is still very miserable, Faker saw that the lower road couldn't open the situation, and directly transferred the offensive to the upper road, Zack and Galio's control, with the captain's damage, Letme's caution can't withstand it, and he can't even stay under the tower for more.
Lee Sang-hyuk's Galio took off up and down, and SKT's rhythm didn't look like their style at all, but it was a bit of RNG's flavor, and the continuous offensive made RNG a little tired of coping, and when there was no advantage in the three lines, RNG barely stabilized the economy and dragged the game into the middle of the game.
In fact, after Shen has a big move, it is not so easy for SKT to target the middle and lower lanes of RNG, which is also one of the reasons why they turned their heads to the other party, but this also gave Xun Ruo and Uzi time to develop, although SKT firmly occupied the advantage in the early stage, but the development of snake girl and small cannon did not fall behind at all.
Even if it is the snake girl who is targeted, the development is not inferior to Galio who got the human head, Xun Ruo's ability to develop under the tower is very outstanding, and the economy has not fallen, at the time of twenty minutes, Xun Ruo reluctantly came out of a two-piece set of equipment, the archangel and the big mask.
This point in time is also the point when RNG is ready to reverse the disadvantage, in the case that the snake girl and the small cannon already have a certain combat effectiveness, Xun Ruo and the others cannot continue to watch SKT control the rhythm of the game, RNG must snatch the rhythm back from SKT.
But this is not an easy thing, it is very difficult to take back the advantage from SKT, in all the previous games, after being taken by SKT, few teams have been able to complete the turnaround, the main reason is that SKT is too stable, on the contrary, SKT is often able to complete the turnaround, and win the final victory.
The only thing that RNG can turn around is team battles, and it is clear that SKT is also aware of this, and after the end of the laning period, SKT has launched its own operational rhythm, using the pull of the lane to find advantages, and does not give RNG a chance to fight in a team at all.
But RNG has caution as a single belt point, although the captain can also be single-belt, but as long as he is based on his own development, in the end it is still for the sake of playing a group, and there is no tactical value of a single-belt hero like Shen, after all, the captain can only support a big move, and Shen can directly join the frontal battlefield.
So when changing lines, SKT was crazy about the single belt point of caution, hoping that the tactical value of the weak and cautious single belt, RNG was not fooled, if the support Shen happened to fall into the trap of SKT, it also made Shen's ultimate move lose its tactical value, so Xun Ruo and others did the opposite, directly huddled in the front of the group.
At this time, the middle defense is Bang's big mouth, and there is only one robot next to him, and the robot has no ability to protect, so Big Mouth can only retreat in the face of the persecution of RNG and others.
But SKT's middle lane has also fallen, and there is only one result if it continues to fight like this, that is, the two sides exchange high ground, which is not worth it for SKT to get the advantage in the early stage, so SKT's Uenakano can only rush back to defend, and only then can he have the opportunity to push out the line.
SKT still implements the idea of avoiding the war very thoroughly, and does not give RNG a chance to open a group at all, and the incense pot has not found a good opportunity to open a group several times, and the output point of the SKT lineup, Big Mouth and the captain, are standing in a very safe position, and they do not give RNG a chance to take advantage of it at all.
The team battle can't be fought, RNG can only use the frontal team to pull, so as to play the value of a cautious single belt, so the situation becomes more anxious, on the one hand, the inferior side RNG's aggressive posture, on the other hand, SKT's very stable operation, the game reached this stage, both sides returned to their most familiar style.
SKT is in full shape at this time, they are still the team that puts their skills on operation, and the fast pace in the early stage of playing is an illusion, just for the gesture of RNG, and now it is the critical moment to decide the outcome of the game, SKT still chooses the way they are most familiar with, or wants to win the game through operation.
Although the team battle did not start, the actual atmosphere was indeed dangerous, RNG has been looking for an opportunity, the wild area is the location of the incense pot hunt, RNG and others put the battlefield in the wild area, as long as SKT dares to go out of the high ground, they have to face RNG's ambush.
From God's point of view, RNG has always been looking for opportunities in the wild area, but SKT's experience is also very sophisticated, and after sensing RNG's intentions, SKT's actions to do vision have become very cautious, basically doing vision in a group, once there is a little trouble, they will cover each other and evacuate, and will not give RNG any chance at all.
SKT's vision skills are still first-class, every time I can find a vacancy, light up the vision of the key area, especially the vision of the big dragon position, RNG even if it is lined up several times, it has not been able to be cleaned, as for the decision to use the big dragon BUFF to make a fuss, for an experienced team like SKT, it is useless at all, they know very well when RNG is a big dragon forced group, when is they want to open a big dragon.