Chapter 314: Be Steady

It's hard!

Very betting!

It's crazy!

Will of the Blade Irelia excels in the high ranks.

The veteran knife of the king master group can often stand up and carry the whole court, kill Fiona, explode Camille, and use the skillful operation of honing for seven seasons to suppress all kinds of followers in details.

However, it has not been seen in the tournament for a long time.

Is it weak?

No.

In all fairness, compared with heroes such as Jace, crocodile, and weapons, Knife Girl's comprehensive ability is not lagging behind.

What is lacking is only a balance of power.

- Knife sister has no strong points.

The damage suppression after the synthesis of the three is only the effect of the equipment, and the hero itself is never tepid, neither fierce nor weak, and there is no violent combat power of the crocodile's ultimate to stack the angry red stripe Q and the weapon two A jumping faces.

In the tacit understanding, everyone will be wary of cutting into the hero's game, and the soft rush of the knife girl who relies on the output of the basic attack and the lack of explosion cannot play the advantage, and the effect is very small.

Taking out the knife girl is equivalent to pointing at the opponent's nose and saying: Lao Tzu is going to beat you into a dog!

Turn on taunt mode, it's not over yet.

The knife girl has no ability to escape!

If you go up to fight, you have to take a risk, at most leave a Q to wear the soldier and turn back, and then ...... It can only be taken one step at a time.

With a long damage cycle and a small advantage, you can't even force 1 for 1!

Dare to take the knife girl, is to despise the opponent to an extreme.

Looper is unpleasant, very unpleasant, extremely unpleasant.

But...... Nothing can be done.

The style of the players is cultivated little by little over the years of fighting, and it cannot be said that it will change.

If PDD doesn't fight and develop his mind under the tower, he may not even be able to keep up with the opponent, and if Huni doesn't bring a line and huddle with his teammates in the middle of the game, he will die worse than the canyon swift crab.

Looper knows that he has a strong suppressive power, and he can break the knife girl, it's useless!

Not only that, but SSG also has to keep it on the road.

Knife Sister doesn't have the ability to escape, does Kennan have?

The lightning ball is really fast, but it can be blocked by the rock sparrow's ultimate, and it can't go away except for flashing.

After thinking about it for a long time, Pan locked on to the last hero......

The lineups of both sides are confirmed!

Blue side RNG: Top Single Knife Girl, Jungler Big Tree, Middle Single Rock Sparrow, Lower Lane Garrio Bao EZ.

Red SSG: Top laner Kenan, Jungler Zack, Mid laner card, bottom lane cannon with wind girl.

"Pan took the card master, indeed, the card can fight with the rock sparrow support." Longhair analyzes the hero's characteristics: "The ability to push the line is worse in the early stage, but it flies farther." ”

The Rock Sparrow level 1 ultimate is 3,000 yards away, and the Card Master's fate can cross a distance of 5,500 yards, and even if it can't be pushed, the entry speed will not be slow.

What's more, the rock sparrow does not have stable control, and the card master can lock the card in advance and collect the fire first.

"Yes, the GANK ability of the jungler is relatively weak, and it is biased towards development, and the support of the middle lane is very important in this game." Psychic agreed: "If Pan doesn't take cards, choose a single-line hero like Enchantress and Sindra, even if he can kill Hite once or twice, it's useless, because teammates will basically die if they are caught."

Hite is a banshee, and you can clear the soldiers under the tower.

Take the card, on the road Kenan is an advantage, both heroes with control, play 2v2 or 3v3, you can be one second. ”

As a top AP player who can keep Faker in the middle and unable to move, 'Buddha' Pan has a very clear understanding of the situation.

The selection of people with one hand restricts RNG a lot.

Originally, Hite could catch it infinitely, but now I don't dare to go.

1v1,Even if the undead top single Looper is inferior,There is often no problem,Later team battles,The combat effectiveness of the card cannon is far above the rock sparrow EZ。

……

", cards?!" Hite burst into foul language: "Trouble brother." ”

What can be seen in the commentary, of course, the players judge more clearly, and when I saw the SSG lineup, the five RNG players plus the coach, I instantly felt tricky.

Unexpected!

In the early days of the game, where you think you are the strongest and rarely learn from each other, each region has a representative hero.

The Ice Bird of the European and American French Kings, the cards of the domestic mid-laner, and the hooks of the Korean support are almost impossible for outsiders to copy.

Pan is an exception!

Even Xiaohu, Xiye, a new generation of domestic APs, have forgotten this hero, RNG of course will not be wary of players in other regions, after seeing it, I suddenly realized that Pan's card master is definitely not inferior to the 'closed disciple' stateless!

"Squat more, there will be a lot of pressure on the road, try to ensure that when the cards are about to fly, you are nearby." Xiao Qiang explained to Lucky, walked to the field and shook hands, but his face was not very good-looking.

There is almost no support for the top order!

The pressure from the half-court is placed on one person, and only a few players who are really at the top of the pyramid can hold on.

What level is Suzhou and Hangzhou?

The advantage game definitely has the top and the forefront, almost unrivaled strength, and the balance of power will be discounted, and the disadvantage will be ...... It's hard to say whether you can maintain the standard and not fall to the front line.

It's troublesome.

LCK's Ban/Pick ability is so good that even if RNG gave up on the incense burner, it didn't get the first opportunity, but was caught off guard by the last move.

"Su Hang, if you are not sure, seek stability, I will carry." UZI SPOKE IN A SERIOUS TONE.

"Medium-term regiment as soon as possible." Tabe Deployment Strategy.

The combat power of the explorer Ezreal Morche is very terrifying, and coupled with the high damage of the rock sparrow, the SSG is not qualified to fight the RNG head-on in the mid-term.

Kenan entered the game, and it was also difficult to stun the two-stage displacement of EZ, not to mention, there was also the double backhand of the old tree Galio, and others could not follow up.

That's right.

It's just that...... SSG knows that too!

RNG has strong combat effectiveness, however, it lacks the means to open a group, as long as you have a good vision and don't give the old tree a chance to bind up the big move behind the side, you can't fight.

The disadvantages are obvious.

EZ does not rely on the incense burner, there is no attack speed bonus in the later stage, and it can also play a very good output with passives, but the incense burner's bonus to the small cannon is out-and-out.

Developed to the six gods, UZI is equal to one less attack speed blockbuster!

In the group stage, SSG was beaten by RNG, and SSG made very good preparations, with a keen sense of smell and excellent on-the-spot adaptability, coupled with Pan's bottomless hero pool, they won a lineup.

"I fly down more, you can control the line, before the fight, Su Hang stared at Kainan, our small group has a great advantage." Hite pondered for a moment and came up with a specific way to play.

Mylin Gunner Tristana has an E skill splash, there is no control line theory, and no matter how stable Imp is, it is inevitable to give RNG a chance.

Because UZI's basic skills are too solid, it can lead a lot by itself, and giving up the play style of making up for stability will only collapse naturally.

"No problem."

"Simple, I'll find a chance to flash the first, you make a big move to force skills, and the next R will send them to the sky."

UZI and Tabe think it's feasible.

"That's it." After the reading was completed, ten heroes appeared in the Summoner Canyon, and Tabe reminded again: "Su Hang, don't worry, you must be steady." ”