Chapter 594 Architectural Drawings
Architectural Drawings: Drawings with magical abilities that increase any upgradeable building by 1 level (it is invalid to reach the highest level), and can also be used to level up secondary provinces.
A simple text description that caused an uproar in the player world.
"Increases any upgradeable building by 1 level".
If there is a corresponding talent, the building grade is often directly proportional to the production efficiency, and the building grade is even a prerequisite for some high-end goods to appear in the production list. The list of upgradeable buildings is not controlled by the player, and two upgradeable buildings appear randomly every time the territory is upgraded, even if the territory has a certain high-end talent, the upgrade progress of the relevant buildings may not match.
For example, if there are master tailors in the territory, but the tailor shop is at a low level, even if there are master talents, the production level of the tailor shop will still be limited.
The advent of architectural drawings will solve this problem.
Considering that architectural drawings require 20,000 plot merits, and that plot merits are difficult to obtain, the investment cost of architectural drawings for upgradeable buildings is staggering, and the lords may not be willing to do that. However, building blueprints can upgrade buildings, giving lords an extra option in extreme situations.
The greatest value of architectural drawings is that they can be used to upgrade secondary provinces.
At the beginning of the game, the subordinate realm level is linked to the main base level.
In the village stage, you can directly upgrade the subordinate territory with funds, and there are no other restrictions.
In the township phase, you need to complete the subordinate province upgrade quest first, and you only have one quest chance per month.
At the beginning of the township stage, the upgrade speed of the subordinate territory has slowed down significantly, which is not the most headache, the real trouble is that the highest level of the subordinate territory in the game is the third-level township cap. After the territory enters the city stage, the drawbacks of the limited level of the subordinate territory gradually become apparent, and it has increasingly become an obstacle to the development of the territory.
Dependent provinces cannot be upgraded, and the impact on the province is very large and far-reaching.
First of all, safety and security.
Wooden walls can be built in township-level territories, but the defense of wooden walls is weak, and they can be crossed by a long ladder, even if there is no long ladder, slashing and axe can also destroy wooden walls, and the protection capacity is limited. In the event of a war, weakly defended dependent territories are often the focus of enemy attacks, and attacking dependent territories is a smarter and more effective tactical option than fighting head-to-head with the defenders of the stone-walled main city.
The security of dependent provinces is not guaranteed, which can lead to a series of serious problems.
Dependent territories are attacked, affecting not only the population, but also likely to lead directly to the stagnation of production. As we all know, the main city cannot become the production center of the whole industry, and the industrial layout and large-scale production of the territory are basically realized by specifying the development direction of each subsidiary territory.
For example, the deer collar, medicinal herbs, silk, cloth, Baxiang Qing, and grain are all completed in the subordinate territory. If these dependent territories are unable to produce due to attacks, or if there is a large loss of skilled personnel in the town, it will inevitably hit the economy of the territory hard, and the economy of the territory will collapse.
In order to ensure the safety of dependent territories, especially those of the key dependent territories, the lords had to invest a large number of troops in the low-defense dependent territories. Not only does it severely limit the space for maneuvering forces, but the weak defense system will also cost the defenders more.
If a dependent province can break through the existing restrictions and move to the city level, the problem will be solved. City-level strongholds can build stone walls, stone walls are expensive, but it is a one-time cost, and the military expenditure of maintaining a heavy army all year round is not a small amount, and any lord knows how to choose.
Secondly, food supply.
There was not enough space in the main city for agricultural production, and the villagers had to rely on the food produced in the dependent territories to feed the villagers. In the game, 1 farmer can usually produce food to feed 3 people, but this number is not absolute, and the farmer's skill level and various bonuses (buildings, ancestors, technology, treasures, guardian beasts, titles, etc.) will increase the efficiency of food production, and feed all villagers with fewer farmers.
Let's still take the deer collar as an example: Shennong has specially blessed the grain yield of the territory to double, plus other bonuses, 1 farmer in the deer collar can feed 8 people! With such a high grain production efficiency, few of the more than 30,000 territories in the country should be able to compare, but even if the deer leader is so efficient, he still feels the pressure of grain supply from time to time.
The growth of the agricultural population is lower than the growth of food demand, which is common in almost all territories.
Food security is the cornerstone of existence, the industrial system is related to territorial income, and income is related to development, both of which are very important, and the number of dependent territories is limited, and the lords must carefully weigh them. In the village and town stage, because it was relatively easy to upgrade, the number of subordinate territories continued to increase, and the lords had a large margin for allocation, the contradiction between grain production and industrial layout was not so prominent. At the city stage, the speed of territorial upgrading has slowed down suddenly, the growth rate of subordinate territories has slowed down, and the difficulty of industrial balance is increasing.
The population of urban landlords has increased dramatically, increasing the pressure on food supply.
The maximum population of third-level towns and villages is 8,000, the number of first-class cities has increased to 20,000, and that of third-level cities has reached 100,000. The population of the main base is increasing rapidly, but the dependent territories will always stay at the level of townships and towns, and the food supply will of course become more and more tight. If the territory also has a food-consuming industry, such as brewing, the fun will be great. The production efficiency of the grain is so high, and now it is also necessary to buy a large amount of grain through the ant caravan.
Until then, the only way to ensure food self-sufficiency is to increase the agricultural population.
Increasing the agricultural population means that the economy and industry will suffer, and the balance of payments in the territory may be in trouble.
You can't have both.
If the dependent territories can break through the shackles of the township level and be upgraded to the city level, the situation will be completely different!
A city-level subordinate territory, whether it is for the development of food production or for economic and industrial expansion, the improvement is very large. In the caption of the architectural drawings, there is a description that "can be used to level up the secondary provinces", which is enough to make all lords go crazy.
City-level subordinate territories are very attractive to any territory!
Convertible architectural drawings require 20,000 plot merits, who can get them?
Fish are not wise.
In the waters of the Flying Fish Territory, it is the norm for pirates or pirates to refresh, and even from time to time multiple pirates refresh at the same time, which can be called a natural monster farming point. In order to ensure that the Wave Town Waryard and the new crossbow machine are not discovered by players, the Flying Fish Leader has always insisted on guarding the Wave Town with his descendant troops, and has won many feats in the continuous battle against the humanoids. Entering the third stage of the plot, the Flying Fish Leader successfully received the task of seizing the island, and performed eye-catching in the battle to seize the island, defeating the Yamatai Queen Guard alone, and the plot gained a lot.
At the end of the summer of pirates, the plot feats of Yu Unwise are frozen at more than 31,000 points!
Yu Buzhi did not hesitate to change an architectural drawing.
The architectural drawings were in hand, and there were still 11,000 merits left, which made him quite entangled.
For lord players, the most valuable item in the story shop is undoubtedly the architectural blueprint, but the remaining merits are not enough to exchange for the second one. Do you pick other items, or simply seal the rest of your exploits for the next special episode?
Happiness worries!
After a little thought, Yu Buzhi decided to use the merits.
Story merits can be accumulated to the next special episode, but who knows when the second episode will begin?
He is a realist, and a hundred birds are in the forest, not as good as a bird in hand.
11,000 merits, it's better to use them up early.
There weren't too many things in the story shop that caught the eye of Yu Buzhi, and in the end he chose to draw the wheel of fortune. He has had many experiences in drawing the wheel of fortune, and has drawn a celebrity card and two drawings of special buildings, which are all items with high gold content, so Yu Buzhi is very obsessed with the wheel of fortune, and hopes that his good luck can continue.
The wheel of fortune begins to spin.
"System Prompt: Congratulations on drawing +1 for secondary provinces, and the number of secondary provinces will be permanently increased by one."
"+1 for a dependent territory, okay." The fish murmured softly.
This prize is not on the same level as a celebrity card, a special building blueprint, or a skilled talent upgrade blueprint, but Yu Buzhi was not particularly disappointed and accepted the result calmly. His previous luck in drawing the Wheel of Fortune was a bit infuriating, and according to the law of conservation of energy, no one can be lucky forever.
Yu Buzhi is a person who is very good at comforting himself.
The +1 subordinate territory he drew today is not a small supplement to the development of the territory, and taking 10,000 steps back is much better than drawing garbage rewards such as equipment, money, or skill books.
There were more than a thousand remaining camp merits, and he did not move.
There is no more items that can make him tempted, so he simply seals it, and the next special plot will start with his own merits.
Holding the architectural drawings in his hand, Yu Buzhi's eyes were fascinated.
Through this quaint drawing, it is as if you see a city-level dependent territory rising from the ground.
It was not easy to change to the architectural drawings, but how to use it made the fish unwise and nerve-wracking. Precious city-level subordinate territory quota, Yu Buzhi naturally hopes that good steel will be used on the blade, and choose the subordinate territory that can bring the greatest benefits and the most strategic value to the territory.
According to this line of thinking, six dependent territories of grain production and four settlements of Yimin were disqualified first.
The food supply of the Deer Chase Territory is no longer able to meet the needs of the territory, but the Ant Caravan has completed the layout of the two places, and directly set the Deer Chase Territory and the Flying Fish Territory as docking points. Food is one of the three key commodities set by Su San for the caravan, and with the ant caravan as the backing, there is basically no need to worry about food in the future.
As for the Yimin settlements, the establishment of four Yimin settlements in Zhululing was mainly due to the Baihu Yizun. Yu is not wise and does not value the commission obtained from the White Tiger Yicong, but the positive impact of the affiliated mercenary organization on the overall security layout of the territory is very important. Up to now, there is one Yimin settlement in the southeast, northwest, and northwest of the Zhulu Territory, and the layout of the four mercenary territories as the main outer barrier has been completed, and there is no need to continue to expand the scale of the Yimin.
Herb Town, which is engaged in the cultivation of medicinal herbs, Feifeng Town, which is engaged in animal husbandry, two fishery subordinate territories (Yuge Town and Hailang Town), and Huolu Town, which is a training and smelting base, were immediately excluded from the upgrade list because their contribution to the economy of the territory was not large enough.
There are three remaining candidate dependent territories: Jinweaving Town, Yarn Town, and Wuliang Town.
There is silk in Jinzhi Town, there is cloth in Yarn Town, and Wuliang Town is the Qing production area of Ba Township, and these three commodities are the most important economic products of Zhululing. Choosing one of the three and upgrading the corresponding subordinate territory to the city will not only greatly increase the productivity ceiling of the relevant industry, but also significantly improve its safety factor.
Yu Buzhi dipped his finger in the tea and wrote down the names of the three candidate subordinate territories on the table.
After a moment of contemplation, Yarntown was erased.
Among the three key commodities, the income brought by the cloth to the territory is obviously less than that of Baxiang Qinghe silk. What's more, there is no master talent in the tailor team, and even if the territory is willing to use the architectural drawings in Yarn Town, it is difficult for the leader to quickly expand the scale of tailor talent.
Between Jinzhi Town and Wuliang Town, Yu is not wise but can't make up his mind for a long time.
Silk and Ba Xiangqing's contribution to the economy of the territory is almost the same, each has a master in charge, the expansion of skilled talents is relatively easy, and the quality is more guaranteed, after all, the master can directly bring out intermediate talents. The contribution of the two to the territory is very close, making it difficult for Yu Buzhi to make a judgment on this.
Contribution and growth are equal, then there are fewer disadvantages than anyone.
The output of silk and Baxiangqing has increased steadily, but both are facing some unfavorable factors.
The silk industry has a certain particularity, it is not a single product, but a complete industrial chain: silkworm farmers take care of mulberry gardens, feed silkworm treasures with mulberry leaves, and send silkworms to the weaving mill after cocooning, so that weavers can produce silk.
The biggest problem in the increase in silk production is talent.
The weavers have Master Zheng He, but the silkworm farmers do not.
In the real world, mulberry trees hardly need to be taken care of after planting, and they provide mulberry leaves with a continuous source of energy, which is not the case in the game, and if you want to increase the yield of mulberry leaves, you have to have more silkworm farmers to work. Silkworm farmers are an indispensable part of silk production, and weavers accept the same official management, and it is difficult to start with the player's territory.
Some time ago, Yu Buzhi picked up a few silkworm farmers from Zhao Bu, but the growth rate of silkworm farmers still could not be compared with the weavers, and silkworm farmers became a short board in silk production.
The increase in silk production is restricted by talents, and Baxiangqing is restricted by raw materials.
Winemaking will consume a lot of grain, and with the continuous increase in the output of Wuliang Town, the food consumption of the brewery is also getting higher and higher, and the grain output in the territory is difficult to support the consumption of the brewery. Although the ant caravan began to deliver grain to the territory, the caravan transportation was often affected by objective factors such as wars and natural disasters. It is the autumn of troubled times, natural disasters are frequent, the princes are divided, and no one knows when the moth will appear.
Silk has a certain problem of raw material supply, but the mulberry garden is in the territory, and the output is controlled by the territory, which is less affected by external objective factors, and has more advantages than the winemaking industry; But silk is a durable good, and not a specialty, Ba Xiangqing is not only a specialty, but also a fast-moving consumer goods, and the market prospect is better.
The two have their own advantages and disadvantages, and it is difficult to decide, so Yu Buzhi decided to recall Xu Shu and others to make a joint decision.
Xu Shu's words surprised Yu Buzhi.
"Lord, architectural drawings should not be used in the deer collar."