Chapter 516. The Lord doesn't care
When Once Upon a Time on Earth was on the air, Hatsune Games was very busy.
There are still more than three months left before the release of the "Monster Hunter" Iceborne DLC, which is no less large than the "Monster Hunter" itself, and is still in the final debugging stage, and even due to the lack of development progress, some monsters have to be put into subsequent patches.
On the other hand, the game of "Ghost of the Sword Ghost" has entered the specific planning stage, and the prototype of various systems has been gradually improved, and preliminary tests are underway in terms of mechanics and values.
Gao Yingqi is so busy every day that he has no time to go to work and fish.
But he's also happy.
Since his opinion has been adopted, Gao Yingqi is currently busy designing a map of Yangcheng.
He designed all kinds of intricate staircases, traps, secret doors, and roads with winding and twisting peaks and turns, making it easy to get lost in them.
In addition, after careful consideration, the production team decided to abandon the minimap setting.
Small maps are almost standard in current RPG games, and there are not only small maps, but also large maps, so players can always see where they are and not get lost.
But Gao Yingqi said at the conference that in a real adventure, how could there be a small map that always marked his location.
After everyone's discussion, in the end, Xu Rui still agreed to remove the small map from the game, and the large map is only a division of regions, and will not show the specific location.
This means that players need to find their own way and memorize the path for themselves.
In this case, the resurrection mechanism of "Soul of the Sword Ghost" is also very hardcore.
In various places on the map, there will be a god statue, and by worshipping the idol, you can restore all your health, and you can also make some upgrades and trades, etc., and at the same time, you can also fill the character's recovery bottle, which can only be used three times at the beginning, and restore one-third of the character's health at a time.
In addition, it is possible to teleport between idols, which is similar to the setting of save points in normal games.
Players will use this as a base to advance and open new idols to advance the game.
However, the production team added an extra setting.
That is, when the player pays homage to the statue, all the monsters that were originally killed except for the boss will also be resurrected, and the player can't move forward step by step through SL Dafa, so you must carefully plan your consumption and progress.
At the same time, when the player is killed by a monster, all the money on his body will also be lost in place, which means that the death penalty of the game is huge.
Players will be faced with a choice between buying cheap items and equipment to minimize their death losses, or saving up for a wave of high-end items and equipment but sustaining higher death losses.
This makes the game a little more strategic in addition to the action.
If Monster Hunter is the kind of game that requires full concentration and hard fighting in a battle, then Ghost of the Sword Ghost is a game that is always on your toes in continuous battles.
This is also very much in line with the game's story.
It's not just those big monsters that make ghost slayers die, sometimes, it's the inconspicuous little monsters that cause the death of powerful people, and they must be taken step by step and steady in order to survive in this crazy world.
Gao Yingqi is addicted to development, and he doesn't go home until almost nine o'clock every day, but fortunately he lives close, and when he gets home, he basically washes up and lies down in bed.
Of course, as a modern person, he still plays with his mobile phone.
In mid-May, "Once Upon a Time on Earth" aired eighteen episodes.
With 26 episodes in length, the second part is currently about one-third of the way forward.
Tomorrow is the weekend, Gao Yingqi decided to take a good two days of rest at home, he has occasionally worked overtime at the company on weekends recently, which is not a blessing, in Gao Yingqi's opinion, making games is more fun than playing games.
In particular, he thought about what it would look like when players were playing games and were killed when they encountered this design, or when they were frantically educated by the boss.
It's even more motivating.
The mobile phone clicked on the Chuyin video network, and Gao Yingqi was ready to finish watching "Once Upon a Time on Earth" that had been saved for a month.
I happened to broadcast the nineteenth episode today, and it was cool to watch five episodes at a time.
Gao Yingqi is not unaware of the fun of chasing more, being able to participate in the discussion, experience the thrill of reversal, understand various stalks on forums and Weibo, and don't have to worry about being spoiled intentionally or unintentionally.
It is even possible to happily spoil others.
However, Gao Yingqi is more aware of the pain of chasing more.
Let's not talk about the discomfort of not knowing the follow-up plot, many works now like to make some big news and leave some suspense at the end of each episode, especially "Once Upon a Time on Earth".
For example, at the end of the first episode, the Secretary-General of the United Nations directly designated Luo Ji as the fourth person facing the wall, which made Gao Yingqi very curious about the plot behind, but also very uncomfortable.
After that, two episodes passed, and each episode was like that.
Gao Yingqi finally discovered that there is a limit to chasing dramas.
The more he chases the drama and the more he participates in the discussion, Gao Yingqi will find that there is a limit to following the big army.
Gao Yingqi is no longer chasing!
However, it was a colleague who made Gao Yingqi change this idea.
When he was eating at noon, he casually chatted about the plot.
Gao Yingqi heard something that shocked him.
The first wall-facing man is dead.
He suddenly found that if he continued to accumulate, he was afraid that Luo Ji would not even give birth to a son by then, and he would not know it.
So, Gao Yingqi hurriedly began to watch.
Then, he saw that Luo Ji used his power to face the wall, asked Shi Qiang to help him find the girl who haunted him, and took her to the Louvre, when watching this plot, Gao Yingqi couldn't help but laugh like an aunt.
It's really sweet.
Of course, Gao Yingqi also saw the establishment of the Space Force and met Zhang Beihai, the political commissar of the Space Force.
In the end, Gao Yingqi finally saw the eighteen episodes.
In this episode, the plans of the first wall-facing man, the defense minister of a certain great power, are spotted by a man who calls himself the wall-breaker and is one of the remnants of the ETO.
When he elaborated on the defense minister's plan to use ball lightning to transform the space fleet into a quantum state to attack the Trisolarans, he only made a light mention of it.
"The Lord doesn't care."
The Minister of Defense finally came to Luo Ji's villa, met Luo Ji's wife Zhuang Yan and children, and told him all this.
Then he raised a gun to commit suicide.
After watching this episode, Gao Yingqi was amazed by the screenwriter's brain, and at the same time, he was even more surprised that the quantum fleet, which seemed powerful and invincible in his opinion, didn't have to care at all in the eyes of the three-body people.
If none of these plans succeed, then what will?
With anticipation, Gao Yingqi brushed out the nineteenth episode that had just been updated.