Chapter 414. Stomach pain
"Wow, this script, how do I feel a little stomach ache."
Qin Shanshan finished reading the draft script written by Li Xue, and felt a little emotional.
"Love triangles are probably like this."
Chu Future smiled.
The protagonist of "One Hundred Days of Love in the College Entrance Examination" has two main female characters around him, and the three of them were originally only classmates, one is Mu Xin, who is lively and cute, and is very popular among boys, and the other is the cold school bully Luo Xiaohan.
Because of an unexpected coincidence, the three decided to perform at the coming-of-age ceremony before the college entrance examination, so they formed a band.
The protagonist is in charge of the guitar, Luo Xiaohan plays the electronic organ, and Mu Xin is the singer.
Due to a period of getting along, both of them have feelings for the protagonist, and Mu Xin confessed first and became the protagonist's girlfriend, and the story begins here.
At first glance, Mu Xin is a lively and cheerful, innocent girl, the protagonist will feel carefree when she is with her, but in fact, this is a delicate child, she is keenly aware of the subtle entanglement between Luo Xiaohan and the protagonist, so in order to allow the three of them to continue, so she confessed.
And under Luo Xiaohan's cold appearance is a fiery heart, she will pay attention to the friends around her, and will worry about others, but she is not very good at showing her heart, and Luo Xiaohan actually intersected with the protagonist when she was a child, the two were childhood friends, Luo Xiaohan has always liked the protagonist since that time, but because after the college entrance examination, she is going to study abroad to find her mother, so she has not said this feeling.
These two people have a lot of stories just by looking at them, and the three of them are blended together, even if there is no element of the college entrance examination, it seems to be a big drama.
Not to mention that at the beginning of the story, Mu Xin is the protagonist's girlfriend, and if she wants to take the Luo Xiaohan line, she is bound to break up with Mu Xin, which makes people entangled to the point of explosion when they think about it.
This setting was originally not so entangled, it was mentioned by Xu Rui when Chu Future was chatting with Xu Rui, he told Chu Future that the script, especially the plot of the short story, must be very intense in terms of contradictions and conflicts, so as to attract people, so after several people discussed, it became what it is now.
Of course, Li Xue herself has not experienced so many complex emotional entanglements, and none of the four members of the production team have it, so many episodes still refer to other film and television works, which seems a little abrupt.
For example, the reason why Mu Xin and the actor broke up was because their grades had dropped a lot since they started falling in love, and they were known by their parents, so they decided to break up as a force majeure factor, rather than a plot that is easy to cause controversy if the actor gradually changes his mind.
For example, the actor and Mu Xin became lost after breaking up, and Luo Xiaohan came to comfort him, and the plot that the two will gradually attract according to different options obviously comes from the plot of the daughter appearing after the heroine leaves the scene in some ancient Xianxia TV series.
As for the character design, Han Qingwen is experienced, Mu Xin is a double ponytail girl with flaxen hair, who is very likable at first glance, while Luo Xiaohan is black and straight, often wears glasses, and shows people with an indifferent image.
In June, after the final exams, the summer vacation came soon, and Han Qingwen and Li Xue continued to intern in Phantom Animation, but before that, the part they were responsible for had been basically completed, and it was the turn of Qin Shanshan and Chu Future, who were on summer vacation, to do it.
Regarding the game system, Qin Shanshan, as a professional player, naturally has a lot of considerations, and she divides the overall system into class periods and rest days.
There are fewer plots in class.,Generally, only the corresponding action selected for evening self-study will trigger some personal small plots.,There are also plots on specific days after school.。
On days off, the protagonist can choose today's actions and go to different places, such as going to a café to relax, going to a bookstore to read a book, going to school to study, or going to the park to pass the time, or simply letting go of himself in an Internet café.
For each character, Qin Shanshan has designed an independent set of logic, according to the difference in hidden favorability, these people's actions will be different, and the location on the weekend is also different, which can be said to be interlocking.
In addition, Qin Shanshan is also very persistent in hidden elements.
In addition to several regular endings that will appear according to the different heroines and grades, she also designed such as the ending of the academic bully who is addicted to learning, the ending of the failure of the Internet café, and a true ending that needs to be triggered by extremely difficult conditions.
Chu Future was not only in charge of the program, but also used his musical talent to compose music, and wrote all the tunes for the game, from the theme song to the background music.
While the four of them were working together, there were a lot of interesting indie games on the Steam platform.
A large part of them is categorized under the category of "emulator" games.
These games are simply simulations of something in reality or fantasy.
For example, the tractor simulator is easier to understand, which is that the player controls the tractor and uses close to real operation techniques to make the tractor run normally.
There are also some ideas, such as the goose simulator, where the player controls a goose that can bark, flapp its wings, walk the streets, and pick up things to make trouble.
There are also games that are more abstract, such as the Immortal Cultivation Simulator, which controls the character to cultivate immortals in a variety of seemingly messy ways, or the Drunk Simulator, where the player controls a drunk person to get him home safely.
This kind of game is not difficult in terms of production, it focuses on creativity, and with a good idea, plus the details, it is a good game.
There are also a few that are blooming, with platforming, RPG, shooters, and some strategy games that are basically big game genres, and these indie games are also available.
This is unimaginable for many players, who never knew that there were so many games in the world.
Now, through the Steam platform, these indie games have the opportunity to be exposed in front of tens of millions of players, and those with excellent quality will naturally be able to gain something.
The best-selling indie games have sold more than 200,000 indie games so far, and the word-of-mouth publicity effect is very obvious, so it can be said that even without the indie game awards, these excellent games have found a way to sustain themselves.
For games that don't sell so well, the makers can also learn about the flaws of their games from the feedback of players, and continue to iterate, which is much higher than the closed-door work in the past.
But the Steam platform felt that this sales were not enough.
In June, close to the summer vacation, quietly, a special feature was hung on the front page of the store selection on the Steam platform, and the text on it made people can't take their eyes off it.
- Summer Specials.
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