24 Long-lost attributes
"That's right, Mu! What about the big lion? ”
"Ah, that guy, I guess in which corner are you crying?"
"Crying?"
"Well, the sorrow of the ball~"
。。。。。。
"It's finally time to upgrade!" At this time, Lin Mu was happily walking on the streets of Hami.
It's been almost two months since I was stranded at level 30, from reaching the full level of 0 before participating in the national competition, and then going through competitions, large-scale tasks, and helping Xing Xiaoyan and Zheng Yuna change jobs. After talking about it for so long, it's finally back on track.
In the new era, level = strength, and improving strength is the root of everything.
What's next? Lin Mu casually opened his attribute bar.
Character attributes
Name: Mu Jinjian
Race: Elf
Total Grade: LV30
Class Level: Hunter LV15/Soul Eternal Hunter LV15
Health: 6480/6480
Mana: 2335/2335
Soul Energy: 249/249
Personal attributes: Strength 1010, Agility 1163, Endurance 648, Intelligence 467, Spirit 467
Attack: 2210/1280
Defense: 692
Movement Speed: 53
Title: [Lucky Retention]
Equip:
Weapons: Sarsdora (purple) – Bow
Punishment Halberd (Blue) - Halberd
Head: Forest Protector Fur Cap (Green)
Chest: Forest Protector Leather Armor (Green)
Back: Shadow Cloak (Blue)
Legs: Forest Refuge Pants (Green)
Hands: Forest Protector Handguards (Green)
Foot: Free Will (Red)
Colonization: Eye of Calane – (Light Gold)
Skill:
[Concentration Shot] LV9 - Deals 1080 damage and has a cooldown of 12 seconds.
[Concussive Shot] LV7 - Causes the target to stay in place for 5.7 seconds due to stun, halving the effect on the player. Cooldown is 30 seconds.
[Projectile] LV5 - Shoots at the target from a long distance, dealing 1000 damage and having a cooldown of 60 seconds.
[Multi Shot] LV5 - Shoot 2-6 arrows at the same time, each arrow damage is normal damage x1.2, cooldown time is 8 seconds.
Strike Hard: LV12 (Awakening) – Deals 3000 damage and has a cooldown of 7.5 seconds.
【Charge】 LV11 (Awakening) - Charges at a target within 150 meters of the line of sight, stunning the target for 0.1 seconds and having a cooldown of 55 seconds.
[Broken Rib] LV7 - Inflicts a focused blow on the leg, dealing 680 damage and slowing the opponent's movement speed by 54% for 15 seconds. Cooldown: 20 seconds.
[Tear] LV8 - Causes the target to take tear damage, dealing 840 damage, and the damage of the tear will stack when attacking again, with a cooldown of 14 seconds.
[Jump Kill] LV9 - Jump instantly, fly into the air, and hit targets within 10 meters, dealing 2100 damage and a cooldown of 50 seconds.
[Berserk] LV7 - Turns anger into explosiveness, increases attack speed for 6 minutes, and has a cooldown of 30 minutes.
【Soul Drain】LVMAX – The Gatekeeper of Hell infuses his weapon with soul energy, dealing both physical and soul damage to enemies, depending on the amount of energy infused. If an enemy dies from a souldrain blow, the Gatekeeper of Hell will receive a small amount of soul energy from them to break through their own energy limit. Cooldown: 60 seconds.
[Soul Crash] LV3 - Infuse the power of the soul into the arrow and launch it into the air, forming 30-50 soul arrows (adding 20 arrows), and perform a tracking air fall strike to all targets in the target area. The number of soul arrows spawned is determined by the length of the channeling time, and each arrow deals (dexterity x12, 2 more) physical damage. If your soul energy is strong enough, the arrow will continue to scorch the opponent's soul after hitting the target. Cooldown: 580 seconds.
[Jump] LV1 - can appear anywhere you have been in an instant without any restrictions, each jump consumes the same amount of space dust according to the distance, and the cooldown time increases with the distance, and the cooldown time is as short as 5 seconds.
Passive Skills:
[Sweep] LVMAX - Has a chance to deal damage to additional enemies, with no cost and no cooldown.
【Seal of Eternal Hunt】LVMAX - Hunting any boss will plunder the power of the soul to permanently strengthen the Soul Eternal Hunter, and the degree of enhancement is determined according to the strength of the boss. (There is a huge hidden danger in this skill, if the strength of the absorbed power exceeds the strength of the soul itself, it will permanently reduce the attribute to zero.) )
Hunter attributes:
Bow Introductory (Advanced) - Increases bow damage by 12%;
Class attributes - +1 for all attributes at each level, +1 for free points;
Soul Eternal Hunter attributes:
Ranged Mastery (Intermediate) - Increases damage from all ranged weapons by 20%; The puncture rate increases according to the difference in strength between the two sides;
Polearm Master (Intermediate) - Increases Polearm damage by 40%; The severance rate increases according to the difference in strength between the two sides; The block rate increases according to the agility difference of both sides;
Soul Eternal Hunter Class Attributes - +30 for all attributes and +50 for free points at each level;
War Beast: Soul Beast - Ahhhh
Combat power: 12476
Rank: B
[You are already a strong man in the traditional sense, but you are only a strong man. 】
Looking at his rank with satisfaction, level 30 reached the level of B-rank combat power, which should have never happened in the new era.
In fact, when Lin Mu had just finished the game and had not yet carried out the Solomon mission, his combat power was only close to the peak of the C-level, and there was still a distance from reaching the B-level. It's still an exaggeration, but it's still achievable for some players with a genius + lucky combination.
But after regaining mastery of the [Soul Absorbing Strike] and turning on the soul energy, Lin Mu crossed the "line" that stuck the unknown number of abilities. He himself didn't expect that after the soul was stored in the form of energy, it would bring such a big bonus to the profession of the soul house!
The soul energy is already 249, which is probably the biggest gain from the level being suppressed at level 30. If the level is high, it is impossible to have such an efficiency to obtain soul energy, and it can be seen from the fact that the person with the most soul energy in the previous life is only half of Lin Mu's now.
Maybe there are other ways to boost soul energy quickly, but we haven't found it?
Forget it, there is no need to worry about soul energy for the time being, now they are killing monsters across levels, and the soul energy is rising rapidly, at least before level 60.
It's a bit early for me now, and it's only players above level 90 who think about it, and I'm lucky to get one now.
Because of the foundation of the previous life, it is not very difficult for the warrior skill to achieve awakening. But the hunter skill needs to be studied carefully, [Concentration Shot] has been stuck in LV9 for a while, and it can be regarded as the earliest skill to reach LV9, but it has not broken through to LV10 until now, and I don't know where the difference is.
[Soul Crash] is growing steadily, and there is still a long way to go before the bottleneck, so this can be put aside.
What I am most looking forward to is actually [Jump], when I was recuperating in the spirit world, I had to get a large bucket of space dust, although I couldn't bring it to the material world, but I could use it at will in the spirit world. During that time, he almost completely did not walk, and made jumps as a regular way of moving. But after practicing like this, I still haven't risen to LV2. How high does this skill have to be?!
The skills are almost like this, if you are equipping, there is no need to pursue it deliberately, it is all low-level equipment, and it is just excessive. With my current strength, I will soon cross this level stage.
But speaking of which, I should be preparing for the next class transfer target, when I reach LV45, the regeneration machine can only upgrade to the lowest-level hunter class, which is too wasteful.
However, the profession planned at the beginning is a bit unsuitable for now, [Soul Eternal Hunter] is not a pure long-range profession, with this hero profession as the foundation, it is a bit tyrannical to specialize in long-range.
So should you continue to transfer to the high-level rare class [Shadow Hunter]?