Chapter 15 Preparation

After learning the Elementary Wisdom Technique, Rhodes was able to read magic books at a noticeably faster speed.

It didn't take long for Rhodes to close the book and begin to digest its contents.

The first half of the book contains some of Elliott's experiences in manipulating the undead and meditating, the second half of the book is devoted to spells, and most of the book is blank pages.

Carefully recalling what was written in the book and comparing it with what he had learned in his previous life, Rhodes felt that there was new knowledge in his mind, and checked the system log, and found that it was indeed the case.

"By reading the magic book, you have learned the first-order spells [Magic Divine Arrow], [Slow Dafa], and [Body Protector Shield]"

"[Magic Arrow Lv1]: First-Order magic. Consumes 6 mana and fires magic lightning to strike enemies, dealing 16 damage. Experience required to level up: 20. ”

"[Slow Dafa Lv1]: First-Order Earth Magic. Consumes 6 mana, slows an enemy by 2 for 22 seconds, and requires 10 XP to level up. ”

"[Body Protector Aegis Lv1]: First-Order Earth Magic. Consumes 5 mana, reduces melee damage taken by 10%, lasts 22 seconds, and requires 10 XP to level up. ”

"By reading the cultivation experience of other mages, you have mastered some knowledge about controlling undead creatures, and you can continue to master it on your own, or you can spend 80 experience points to master it directly."

The damage that a spell can do, as well as the duration of the spell, is related to the caster's own mental attributes.

When he first woke up in the Crypt, Rhodes' mental stat was only 2. Later, due to a series of racing achievements, Rhodes' current mental attribute is 6, and the spell effect has been enhanced to a certain extent.

According to Rhodes' estimation, his current spiritual attribute should only be at the level of an apprentice, which is much lower than Elliott's attribute.

Even so, Rhodes was quite satisfied, because Rhodes did not take the initiative to allocate attribute points to spirit, and relied on the attribute bonuses brought by achievements, and the spiritual attributes were improved.

Rhodes knew that by the time he was able to meditate deeply, his spiritual attributes would take a leap forward.

What worries Rhodes the most is not the effects of learning these spells. Due to the experience of his previous life, the effects of these spells were not mysterious to Rod, on the contrary, the news from the last side made Rod's attention even more.

Rhodes looked at the stats panel, and after killing the magic apprentice and other undead creatures, he currently has a total of 215 experience points.

The amount of experience points reached the level of increasing the rank level, but instead of choosing to improve, Rhodes chose to consume 80 experience points to learn the skill [Spirit Mark] used to control the undead creatures.

Creating the undead and manipulating the undead require two completely different skills.

The creation of undead relies on the necromancer's handling of corpses, as well as the special skill of spiritualism. Spiritualism is the necromancer's signature skill, which requires the consumption of skill points to learn, and the vast majority of undead creatures are transformed from spiritualism.

All you need to control the undead is a normal skill [Spirit Mark], which can be obtained using experience points, or you can learn the relevant knowledge on your own.

The principle of the skill [Spiritual Imprint] is not complicated, but it needs to be practiced for a long time after understanding the principle, and after Rod has mastered the experience of using it, he saves the process of practice and can use it directly.

It is said that this skill was originally developed by archmages to control inanimate golems, and later became widely spread by necromancers.

Rhodes learned this skill precisely to deal with the wolves below. Rhodes remembered that the necromancer apprentice had sent two skeleton warriors into the tomb before he could enter it.

Since the apprentice is dead, after learning this skill, Rhodes can directly control the two skeleton warriors!

Relying on the [Spirit Seal], the necromancer can control the ownerless low-level undead creatures, but it is not so useful for the undead creatures with autonomous consciousness.

With these two skeleton warriors attracting firepower and distracting the wolves, Rhodes was able to rely on his swordsmanship to kill the wolves one by one.

When Rhodes was thinking about how to deal with the wolves, he also considered using the original corpses in the tomb to minimize the risk. Apprentice Elot does not have active walking corpses, Rhodes can activate them.

But only if Rhodes has to learn spiritualism.

Spiritualism is a skill unique to necromancers, and after ordinary players learn it, they will be forcibly divided into the necromancer camp, and the choice of profession will be limited when they advance.

Rhodes had some hesitation about whether to learn spiritualism.

In the games of the previous life, most of Rod's adventures were in the mage kingdom Bracada, and more about necromancers was through the game forum.

Bracada is extremely repulsive to necromancers, and once he learns spiritualism and enters the necromancer camp, these experiences will probably not be used.

After a short hesitation, Rhodes had a certain number in his heart and chose to learn spiritualism.

Rhodes understands that for his current self, spiritualism is the most effective way to improve his strength, not only to deal with the wolves in front of him, but also to deal with the enemies behind......

Even if you don't learn spiritualism now, you will have to learn it in the future in order to increase your strength in a short period of time.

Moreover, Rhodes has this self-confidence, even if he does not follow the old path of his previous life, he has the experience of two lifetimes of games, and he has the attribute bonus brought by racing achievements, he can still become a high-level powerhouse.

Rhodes uses the last 1 skill point to learn the basic spiritualism.

"Spiritualism is a necromancer-specific skill, do you want to learn it? Yes/No"

Rarely, the system sent a hint before Rhodes learned Spiritualism, which was a treat that no other skill had.

Knowing exactly what the side effects of learning spiritualism were, Rhodes chose to learn.

(Beginner Spiritualism: By learning necromancy, you no longer believe in the line between life and death.) Death no longer seems to you to be the end of life, and you step through the door of the world of the dead. You can awaken the dead, but it seems a bit difficult to use your own strength. )

"You have earned the Racing Achievement [Necromancer]"

"[Necromancer]: Learn spiritualism. Base Reward: +10% opinion for the Necromancer faction and -50% opinion for the good race faction. When you advance, you can only choose a rank related to the Graveyard. Wearing Reward: Spiritualism Level +1. ”

Seeing the wearing reward behind the achievement, Rod's eyes lit up.

Spiritualism is extremely costly at low levels. For an apprentice-level necromancer, if he doesn't use the death energy from the outside world, he may not be able to wake up a skeleton soldier even if he consumes his mana.

Because of this, it can be very useful to increase the level of spiritualism by leveling up, whether it is reducing mana consumption at low levels, or leaving a large number of skill points at high levels.

In comparison, the other positive effect that increases Necromancer's opinion is of little use.

Even if the opinion is negative, in order to exploit the value of you, the necromancer will issue you various quests. And even if the favorability is positive, when competing for resources, the necromancer will not give up the benefits he has because of a little favorability.

After the conjuring is clicked, all the preparations are completed. Rhodes received his weapon into the spatial ring while looking at the dimly lit entrance to the tomb, ready to act.