Chapter 294 System Update (Medium)
Article 4, Advancement of the Historical Process. Pen × fun × Pavilion www. biquge。 info
Among the many updated information, there are also several historical processes that have the most far-reaching impact and the most enthusiastic response.
The game was played in May 185 before the update, and advanced to June 188.
Three years have spanned at once, and the magnitude of the leap is obvious.
A lot of players were caught off guard by this, but in all fairness, it makes sense for such an adjustment.
Between 185 and 188, there were not many major events, at most it was a prologue before the opening of the troubled times, but this prologue was inevitably a little longer, and it seemed light and tasteless, and many talents of the Three Kingdoms did not even have the opportunity to show their faces, let alone show their talents in the magnificent troubled times. Players can't wait to dance with the talents of the Three Kingdoms, and it is inevitable to advance the course of history.
As the historical process progresses, the relevant NPC characters and forces are automatically adjusted in place according to the historical process.
Look at what has happened in history in the past three years that have been skipped.
In May 185, Taiwei Deng Sheng was dismissed. Zhang Yan, a servant and a native of Henan, was appointed as a captain.
In June, Emperor Ling, in the name of crusading against Zhang Jiao, made 12 people including Zhang Rang, a regular servant in the seal, a liege.
In October 186, Wuling Man revolted and was broken by the county soldiers.
In December, Xianbei invaded Youzhou and Erzhou.
Also in 186, there was a mutiny within Qianghu, Han Sui killed Bian Zhang, Beigong Boyu, Li Wenhou, and gathered a team of 3 people with a total of more than 100,000 people to besiege Shaanxi.
In 187, Han Sui had more than 10 troops and was based in Longxi. Liangzhou assassinated Shi Geng and attacked Han Sui and was defeated and died. Sima Ma Teng of Liangzhou and Han Sui combined, pushed the kingdom as the mainstay, and attacked Sanfu.
In March, Cao Cao was recommended as the Taishou of Dongjun, and Xie Guan returned home.
In October, the Changsha thief Qu Xing proclaimed himself a general, with more than 10,000 troops. Emperor Ling issued an edict and appointed Sun Jian, the speaker of the council, as the Taishou of Changsha and suppressed them. Sun Jian was named Marquis of Wucheng. At the same time, the Lingling Guanhu Uprising was also broken by Sun Jian, the Taishou of Changsha, and the Jiangdong Tigers began to show their grandeur.
In December, the Xiongnu Tugehu tribe rebelled.
This year, the imperial court reached a new height in selling official mantles, and the price of Guannei Marquis was openly sold for five million yuan.
In 188, the imperial court changed the history of the state to the state pastor, with Taichang Liu Yan as the Yizhou pastor, Zongzheng Liu Yu as the Youzhou pastor, and the servant Huang Wan as the Yuzhou pastor.
In February, the Yellow Turban Guo Da and others started in the Baibo Valley in Hexi and attacked Taiyuan and Hedong.
In March, Tu Gehu attacked and killed Zhang Yi, the assassin of Bingzhou. The Xiongnu infighting, one and Tu Gehu attacked and killed Qiangqu, and his son Yu Fuluo was set up to hold the corpse and chase Hou Shan Yu. The rebels set up a separate Marquis of the Sulbu Bone as Shan Yu.
In May, Wang Fen, the assassin of Jizhou, wanted to abolish Emperor Ling and establish the Marquis of Hefei, and invited Hua Xin, Cao Cao, Nanyang Xu You, Peiguo Zhou Jing and others to discuss the abolition.
……
The past three years have been stormy.
Under the rule of the Eastern Han Dynasty, rebellions occurred frequently in various parts of Shenzhou, and various natural and man-made disasters were continuous.
Ordinary people live in dire straits, and the rulers wander in the wine pond and meat forest, drunk and dreaming of death, selling official positions, and making the rule of officials even more corrupt.
The historical process advanced to June 188, less than a year after the death of Emperor Ling, according to the ratio of game to real time, it is equivalent to a month of real time. Then He Jin fought with the Ten Standing Servants, Dong Zhuo entered Beijing, and then the princes of the world fought against Dong Zhuo, and the heroes competed for hegemony......
The real troubled times of the Three Kingdoms are coming!
The well-known heroes of the Three Kingdoms are about to embark on the stage of history, or strategize, or immediately compose a series of exciting legendary chapters.
Article 5, the adjustment of the upper limit of the number of members recruited by the clan, is a major benefit for the clan.
According to the clan level, each level could only recruit 100 people in the past, but after the update, it can recruit 300 members, and the size of the clan has tripled, and the strength has increased significantly.
In fact, the number of recruits in the Legion has been criticized for being too small.
For example, the highest level of the clan is now level 7, and before the update it could only have 700 members. For a game with hundreds of millions of players, it is obvious that the number of legions is a little unusual, and large legions like Aozhi and Tianxia can only open a large number of sub-groups to recruit members. The number of people directly affects the combat effectiveness of the legion, and the first-level city territory of the same level can have up to 5000 troops, and the individual combat power of the lord army is already a large part of the player, and it still occupies an absolute advantage in numbers, although the system has such and such restrictions on the lord, but it still makes the legion players quite dissatisfied.
The expansion of the number of clans, along with several other updates that benefit free players, has narrowed the gap between clans and provinces.
Article 6, regulating the conduct of war, opening applications for war.
It's another very important update, and the impact on players is even more obvious than advancing history.
This is especially true for player territories.
Previously, there was only one red line in inter-realm warfare: no attacks on village-level territories. If you cross this red line, you will be punished by NPC forces, and most of them will be broken by the system forces and removed from the country.
At the beginning of the game, the size of the territory is not high, and this rule can ensure that most provinces are safe. However, as time went on, the player's territory grew, and now that there were multiple city-level territories in the game, the previous rules seemed a bit anachronistic.
Protected at the village level, but what about township-level territories?
The Yellow Turban Campaign, which has ended, has removed many territories from Shenzhou, and coupled with the hidden territory mission, a large number of emerging territories have appeared in the game, many of which have been promoted to the township level and escaped from the protection of novices. But in fact, in the face of city-level territories, township territories are also vulnerable groups, and even in front of those old third-level townships that have not yet stepped into the ranks of cities, they lack sufficient self-protection ability. There are already established territories that are targeting emerging territories, hoping to use their first-mover advantage to draw nutrients from emerging territories and strengthen themselves.
If left unchecked, the new territories will inevitably be overshadowed by the old ones!
This update opens up the war application, the level difference between the warring parties must not exceed 1 level, and the war application cannot be re-applied for within three months after the war application is submitted, making it more difficult for the old territory to oppress the new territory with its own strength. It can be said that the bottom of the kettle has fundamentally solved this problem.
If this is the case, it is not enough to significantly curb the wool of the strong territory from shearing the weak territory,
Applying once every three months can also make the strong stronger.
But there is still a way to update the system, and that is to apply for war to "pay a certain fee". The exact figure for a certain fee is 500,000 gold, which is paid by the party applying for war, and this 500,000 gold is not refundable regardless of the final outcome!
In other words, once you decide to go to war, pay 500,000 gold first.
As for whether the cost can be recovered, the system will not care.
As soon as the war application fee came out, many territories sighed and had to change their development ideas, and it was obviously not feasible to rely on first-mover advantage to bully emerging territories. After the shuffle of the Yellow Turban Campaign and the emergence of 5,000 hidden territories, the system obviously does not want to see many emerging territories reduced to lambs to the slaughter, providing more protection for emerging territories.
This initiative has been welcomed by the vast majority of players, and no one wants to be oppressed by other players.
Troubled times are coming, and the territory needs to focus on development and accumulate strength, so that it can hope to make its voice heard in the troubled times. (To be continued.) )