Chapter 1061: Potion Distribution

Excluding the one necromancer who died early, the total number of potions refiner mages was twenty-six, and a total of 28 potions were handed over during the three-day refining period.

Being able to harvest such a large amount of potions in the first potion refining is obviously inseparable from the method chosen by Rod, and it can be said that it is precisely because of Rod's choice of the right way that he has such a harvest.

Under the threat of death, these necromancers did not dare to make any mistakes in the refining of potions, and if they were to do it another way, the situation might be different.

Similar to the Potions Guild that Rhodes gave generous conditions, by now, although a certain number of Potions scholars have arrived, Rhodes has not handed over a single bottle of potions, and obviously does not take matters related to this potion to heart.

Fortunately, Rhodes was not in a hurry, with the addition of Vita, the significance of the Potions Guild was no longer to simply refine this potion, but to solve the side effects caused by the potion.

Compared with the simple number of potions, the side effects of potions are also what Rhodes is worried about, he doesn't want to lose all his spell-casting ability after gaining a large number of manipulating spiritual attributes, which is undoubtedly an unacceptable thing for him.

In the process of refining potions this time, some necromancers with potions talents even handed in two bottles of potions, hoping to meet the number of 100 bottles earlier and regain their freedom.

Even so, there were still two necromancers with insufficient abilities who failed to complete the mission, and Elon asked Rhodes in advance to execute them in front of all the necromancers, and carry out the transformation of the corpse witch.

The strong cloud of death from the Corpse Witch King is the existence of these ordinary necromancers, who cannot resist no matter what, and the two necromancers who failed to complete the task have been deeply shocked by the rest of the necromancers, once they fail to complete the potion refining, the ending will be the same.

The only thing they could rely on to survive here was the ability to refine potions, and nothing else could help them.

After obtaining these potions that improved the spirit of control from Elon, Rhodes did not drink them all at the first time, but used the system log to screen the properties of the potions.

Rhodes noticed that the potions he received from the necromancer for the first time were all passable, but the quality was different.

Among the 28 potions, 22 bottles can only increase the control spirit by 1 point, and the completion level just meets the passing line, and 5 bottles can increase the control spirit by 2 points, which is one step higher than the passing line, and in addition, there is also 1 bottle that can increase the control spirit by 3 points, and the completion level reaches 90%.

What interests Rhodes the most is naturally the bottle of potion that can increase the control spirit by 3 points, this bottle of potion alone is enough to be worth three bottles of potion that have just passed, which can greatly reduce the side effects caused by drinking potions, which is naturally worthy of Rhodes' attention.

Being able to refine a potion with such a high degree of completion within three days of just obtaining the potion recipe, Rhodes should have gone to meet the necromancer who was refining the potions.

It's just that due to a certain amount of chance in the refining process, no one can guarantee whether this necromancer will be able to hand in a potion of this quality next time, and Rhodes has no idea about this for the time being.

Being able to harvest such a large amount of potions in the first potion refining, thanks to the potion developed by North, the refining materials used are mostly some common things, but the refining process is extremely complicated, otherwise the freelance chamber of commerce in the city will not be able to find these refining materials for a while.

However, after obtaining the potions, Rhodes was unable to drink them all at once.

In Vita's words, about the side effects of these potions, it was a deep reminder to Rhodes of the consequences of drinking them excessively.

That's why Rhodes would select these potions.

A potion that can increase the control of mental attributes by 2 or 3 points, Rhodes naturally does not need any hesitation, and directly drinks it, this kind of completion potion is equivalent to the effect of the potion that North initially handed over to himself, and Rod's control of mental attributes has increased by 13 points in a short period of time.

The rapid improvement of manipulating mental attributes made Rod's spirit faintly uncomfortable, and even had a feeling of dizziness, and it took a while to get used to it, which was also a situation that Rod had never had before this.

Rod realized that perhaps drinking the potion separately would reduce the mental stimulation and, to some extent, reduce the side effects of the potion.

As for the other 22 potions that could only increase the control spirit by 1 point, Rhodes did not choose to drink them, but included them in the spatial ring.

During this time, although the Potions Guild did not even provide a bottle of spirit control potion, they made new progress in their exploration of this potion.

Since the materials used in the process of refining potions are more or less the same, the negative effects accumulated by manipulating the spirit potions themselves are determined by the number of times the potions are consumed, not by how much the potion improves the spiritual attributes of the drinker.

For this reason, if Rhodes wants to maximize the effectiveness of potions, he should only drink potions that increase the control spirit attribute by 3 points and have a completion rate of more than 90%, and give up other potions with a lower completion level.

It's just that such an attribute improvement is undoubtedly too slow for Rhodes. Even the refiner of potions cannot guarantee that he will reach 90% completion every time, and North, who once refined potions for Rhodes, has not been able to refine a potion that increases the control spirit by 3 points once.

For the sake of the progress of the campaign, and also to gain more control spirit attributes, Rhodes chose to drink potions that increased control spirit by 2 or 3, and gave up the lowest quality potion that only increased by 1 stat.

Rhodes realized that the number of one hundred refining potions he had set for the necromancer, and the requirement that he could turn in potions in advance could be counted as double the number of potions, did not seem to meet his requirements, and that he should start with the degree of completion.

After discovering this, Rhodes did not rush to announce the new rules to these necromancers, but wanted to wait until the end of the next refining to see the quality of the potions they handed in, and then decide on the new rules.

Even though he didn't drink it, Rhodes wouldn't waste the remaining 22 potions that could only increase the control spirit attribute by 1 point.

Standing on top of the ghost dragon, looking at the centaur leader beside him, Rhodes took out a few bottles of potion from the spatial ring and handed it over.