Chapter 730: The Battle I
At this time, Eric and Cedros, who were talking, both felt the changes that had taken place on the battlefield at the same time. The strong changes that take place on the battlefield immediately attract the attention of all the creatures around them.
The loud sound of horses' hooves brought by the knight's charge reached the ears of all the creatures in the field, including the two legendary mages on the edge of the battlefield.
Looking at what was happening on the battlefield, the two legendary mages couldn't help but stop talking for a while, and their expressions changed completely differently.
Through their own observations, the two legendary mages realized that while they were talking, the conflict on the battlefield gradually escalated, and now, the warriors of Erathia have directly launched an attack on the necromancer.
Although the necromancer's previous actions, the transformation of the corpse of one of the Erathia warriors, could only be regarded as a provocation, and did not cause much damage to the existing Erathia creatures at all, but he had also made a mistake in principle and completely touched the bottom line of the Erathia warriors.
In this case, in order to maintain the consistent principle, but also to fight back against the necromancer's actions, and to deter the necromancer's idea of transforming Erathia warriors, for a while, a large number of creatures on the Erathia side who had fought with the barbarian army in the original battle began to attack the necromancer.
The warriors of Erathia have long had a lot of opinions about these necromancers who have done nothing on the battlefield, but only come to transform undead creatures after the battle.
Coupled with the friction between them and necromancers when they were in the territory of Erathia in the past, many of Erathia's warriors have a deep hatred in their hearts for these necromancers on the battlefield.
If it weren't for the commander's order, coupled with the mages who were worried about Bracada itself, the warriors in the field would not dare to attack this group of necromancers easily, and even before now, some warriors would attack the necromancers in the field.
Fortunately, the provocation initiated by the necromancer and the transformation of the dead Elasia warriors into undead creatures gave the commander of the Erathia army a reason to act.
In this matter of principle, Erathia's attitude towards being transformed into an undead creature has always been extremely harsh, and there is no possibility of easing, even the mages of Bracada cannot influence this.
If it weren't for the resolute resistance to necromancers within Erathia, as the area closest to Diya and also the largest number of human creatures, it wouldn't even need other forces to do it, just under the corruption of necromancers, it would be enough to plunge Erathia into chaos.
In Bracada, the necromancer's treatment of the exposed necromancer is simply a forced expulsion. For these necromancers, who are completely different from their own ideas and ways of acting, the mages of Bracada have been quite tolerant in terms of their handling methods at some level.
Once the identity of the necromancer is revealed in Erathia, what awaits them is often the end of direct execution.
For the necromancers that exist in the territory, Erathia will formulate a reward of varying amounts according to the different regions and the difference in the necromancer's rank.
In the territory of Erathia, no matter what level of existence, you can capture or directly kill the necromancer in exchange for the corresponding bounty amount, and if you can capture the living necromancer, you can naturally get a higher bounty.
In addition to the necromancers who were killed by this special bounty hunter directly in the course of the battle, those who were captured and turned in in in the territory of Erathia would also be executed by the local lords, and the corpse of the necromancer would be displayed to the public to warn the rest of the hidden necromancers.
Compared to the territory of Bracada, it is naturally extremely inefficient to rely on the will of the former mage god and the instructions from the magic guild to let the mage go and expel the necromancers existing in the territory.
In the territory of Bracada, except for the regulators who only belong to the magic guild, most of the mages are either in a state of curiosity or completely blind to the necromancers in the territory, and there are not many mages, and there is an irresolvable hatred between them and necromancers.
It was in this situation that a large number of lords in Bracada were deeply corrupted under the influence of necromancers, and began to study matters related to necromancy.
Due to the fact that there are no substantive measures against necromancers within Bracada, and after the maintenance of the Magic Guild, necromancers have never dared to cause chaos in Bracada, as in other areas, killing ordinary mages at will, resulting in the area where the necromancer was the most resistant, and even actively expelled him, has become the most serious place for the lord and the necromancer to collude with him.
In this case, among the necromancers located in the territory of Bracada, there is even an organization that is extremely large and controls most of the necromancers in the territory.
Up to now, even if the Magic Guild came up with a strategy similar to Erathia's, it would probably not be an extremely simple matter to expel all the necromancers in the territory.
And in this battle, in the face of high-level creatures such as Beamon's behemoths, the existence of necromancers may seem insignificant, and no necromancer will choose to take the initiative to deal with such legendary creatures.
But in the battlefields of other regions, especially the territories controlled by the lords, the role of these necromancers was suddenly revealed.
With the help of a large number of necromancers and their undead creatures, the lords, who had also lost their ability to cast spells and could not deal with the attacking savage creatures, managed to survive the most difficult time of the battle and keep their territory.
In the face of low-level creatures, especially a group of poorly equipped savage creatures, the necromancer's own characteristics are undoubtedly exerted to the extreme, relying on the characteristics of being able to transform undead creatures, in the absence of high-level creatures, the necromancer can truly fight with war.
It is conceivable that after this special battle, when the advantages of necromancers are truly displayed in front of these lords, in the following time, there will be more and more ordinary mages within Bracada, trying to start research on necromancer.