1059 Cast-Related Attributes and Pain Boss Monster (2-in-1)

At 6:56, Yun Xiaohan rose to level 56. He first learned the [Strength and Strength Dao], so that his strength attribute was permanently increased by 155%, because of the effect of [Mana Mastery (Mutation)], Yun Xiaohan's strength attribute could replace the intelligence attribute, and it met the preconditions for learning [Sub (Class) Giant Atavistic Magic Affinity].

Yun Xiaohan learned the [Sub (Class) Giant Atavistic Magic Affinity], and at this time, his casting-related attributes are as follows:

Cast Success Rate: 85%. (25% Wearing Plate Armor, 25% [Perfect Cast Gesture Construction], 20% [Dragon-Kissed Ancient Arkanian Bloodline], 20% [Arcane Focus], 10% [Dragon-Vein Meditation], 10% Undiminished [Sub-Titan Titan Magical Affinity])

Chance of casting not being interrupted or extended (Cast Prevent Interruption Chance): 85%. (30% [Level 3 Focus Skill], 25% [Perfect Cast Gesture Construction], 15% [Thunderclaw Blade], 20% [Arcane Focus], 15% Undiminished [Sub-Class] Giant Atavistic Magical Affinity)

Note: For the cast success rate and cast prevention break rate, regardless of the order in which the player learns, the part that exceeds 50% is divided by 2, and the part that exceeds 75% is divided by 4, except for the probability that is not affected by the decreasing effect.

Spell power bonus (quasi-spells only work on the magic attack part): 50% (20% [Perfect Cast Gesture Construction], 10% [Arcane Focus], 20% [Sub (Class) Giant Atavistic Magic Affinity]).

Spell-like power bonus (both magic attack and physics included): 10%. (10% [Sub-Giant's Atavistic Magical Affinity])

BUFF skill effect bonus (directly increased by percentage): 10%. (5% [Perfect Cast Gesture Construction], 5% [Sub (Class) Giant Atavistic Magic Affinity]).

Cast Time Reduction:

Spells or quasi-spells with a cast time of 1.5 seconds have a 0.5 second cast time reduction, and spells or quasi-spells with a cast time of more than 2 seconds (including 2 seconds) have a 1 second reduction in cast time. ([Sub (Class) Giant Atavistic Magic Affinity])

Cast a Qi spell that reduces cast time by 0.5 seconds. (Thunderclaw's Blade)

Cooling Reduction:

Spell and spell-like spell cooldowns are reduced by 10%, and allies within command have their spell and spell-like cooldowns reduced by 5%. ([Sub (Class) Giant Atavistic Magic Affinity])

Mana Regeneration: Mana regeneration speed increased by 70% (50% [Dragon Vein Meditation], 20% [Sub (Class) Giant Atavistic Magic Affinity]), and the mana regeneration speed of allies within the command range is increased by 10%.

When using an air attack spell, there is a 15% chance to paralyze the target for 1.5 seconds, if the spell itself has a paralyzing effect, the paralysis chance is stacked, and the paralysis time is whichever is longer. (Thunderclaw's Blade)

Spell Learning Pre-Reduction:

Slightly lower pre-requisites for learning spell or spell-like skills. ([Sub (Class) Giant Atavistic Magic Affinity])

Players will slightly lower the pre-learning requirements when learning spatial and dragon skills. ([Dragon-type Ancient Arken Bloodline])

Seeing this list of spell-casting-related attributes, Yun Xiaohan couldn't help but feel a little complacent, his related spell-casting attributes were not bad, and in some items they were even stronger than many spell-casting professions.

Compared with the normal spell-casting class, Yun Xiaohan has obvious advantages in the five items of BUFF-type skill effect bonus, spell time reduction, spell-like power bonus, cooldown reduction, and spell learning pre-reduction, all of which are rare bonus entries, and ordinary players can't learn relevant skills at all.

The cast success rate is at a disadvantage, after all, as long as the cast class wears cloth armor, the cast success rate is 100%, and it is not uncommon to exceed 100%.

Mana regeneration, cast break rate, and spell power bonus can only be considered to be above average.

In terms of mana recovery, normal spellcasting professions all have regular [Meditation] skills, although the [Meditation] is not as strong as [Dragon Vein Meditation], but it can be upgraded, and the gap between the full level and [Dragon Vein Meditation] in terms of mana recovery is not large, but there is no other effect and there are many other mana recovery skills of the spellcasting profession, so mana recovery is rarely less than 50%, after all, people rely on mana to eat.

Compared with plate armor casting, cloth armor casting has a great advantage in the probability of casting anti-interruption, which is mainly reflected in the basic casting anti-interruption rate, the basic anti-interruption probability of cloth armor casting is as high as 40%, and the basic anti-interruption probability of plate armor casting is zero.

Not to mention the spell power bonus, other spell-casting professions may not have the skills as strong as Yun Xiaohan, but they can accumulate a lot, and the skills that add spell power are more than Yun Xiaohan, especially those who specialize in a certain system of spells, the power bonus of the department is easier to pile up, and the bonus for a certain department is definitely larger than the general bonus, and an ordinary quality skill can be added by 10% casually.

For example, the fire spell power plus CD has been stacked to 70%, and the general spell power plus CD has not been counted, plus a variety of fire type vulnerability and other fire support skills, you can deal explosive damage.

Although there are still a bit of shortcomings, Yun Xiaohan is already very satisfied, you must know that he is a shield battle, he is so awesome in terms of spellcasting, and it is not in vain that he has spent so much effort and invested so many skill slots, and his current spell skill system can be said to have been completed for most of the time, and the success rate of casting is 85% in the armor piercing, and the failure rate is already very low.

But the casting is like this.,Even if there's only a 15% probability of casting failure.,Casting failure at critical times is disgusting.,And casting failure will also use up skills.,You need to wait for CD.。

Yun Xiaohan still has to continue to work hard to push the cast success rate to 100%, but after the cast probability exceeds 75%, the part that exceeds 75% will be divided by 4, so it is still a bit difficult, and it is best to get skills that are not affected by the decreasing effect.

Next, Yun Xiaohan began to test his skills, and there were three places that needed to be tested.

The first thing to test is the effect of the cast time reduction. The description of the article reads: "Spells or quasi-spells with a cast time of 1.5 seconds have a 0.5 second cast time reduction, and spells or quasi-spells with a cast time of more than 2 seconds (including 2 seconds) have a 1 second reduction in cast time." ”

This description of the ability effect may seem a bit misleading at first, but it's actually easy to understand. The cast time of the skills in "Choice" is 0.5 seconds as the lowest unit interval, and there will be no 0.25 seconds, 0.75 seconds, 1.25 seconds such as cast time, and there will be no finer time.

So here is that the cast time of 1.5 seconds per finger is reduced by 0.5 seconds, and 2 seconds and above are reduced by 1 second. However, [Sub (Class) Giant Atavistic Magic Affinity] cannot shorten the cast time for skills with a cast time of less than 1.5 seconds, which means that it is ineffective for skills with a cast time of 1 second or 0.5 seconds.

This is very clear, so there is no need to test it, what Yun Xiaohan wants to test is whether the casting time reduction effect of [Thunder Claw Blade] on qi spells can be superimposed with the casting reduction effect of [Sub (Class) Giant Atavistic Magic Affinity], and if it can be stacked, how does it work on skills with a cast time of exactly 1.5 seconds.

The cast time of [Powerful Chain Lightning] is exactly 1.5 seconds, and Yun Xiaohan uses it to test.

The test results came out quickly, and they can be stacked, and because [Sub (Class) Giant Atavistic Magic Affinity] is a world-level skill, the skill priority is extremely high, and the 0.5 second cast time will be deducted first, and then the equipment effect of [Thunder Claw Blade] can be subtracted by another 0.5 seconds, and the [Powerful Chain Lightning] that originally took 1.5 seconds to cast can now be used in 0.5 seconds.

Fortunately, if the [Thunderclaw Blade] equipment effect works first, the [Sub (Class) Giant Atavistic Magic Affinity] will no longer be able to reduce the cast time.

The second test is the "10% increase in spell-like power" effect to see if it stacks with the "spell power increase" effect.

The test results show that it stacks, which means that the magic attack part of the spell-like part is increased by 60%, while the physical part is only increased by 10%.

The third test is [Strength and Strength].

The effect of [Strength and Strength] is: Strength attribute is permanently increased by 15%, melee physical damage is increased by 10%, and physical damage is increased by an additional 5% (including area damage) when attacking enemies with heavy weapons (two-handed weapons or giant shields). Add 10% verification weighting when performing tests related to strength attributes.

The permanent increase of the strength attribute and the weighting of the strength test are both very clear effects, there is no need to test, what needs to be tested is the other two effects, Yun Xiaohan wants to know whether these two effects work separately or can be superimposed.

This test is also very simple, just use different shield skills to fight a few times.

The results came out quickly, these two effects can be stacked, using the shield skill with the giant shield, the physical damage is increased by 15%, but there is one thing to note here, that is, only the target that the shield touches will increase the physical damage by 15%, and if the giant shield is not touched, but is only affected by the area effect, it will only increase the physical damage by 5%.

In addition, Yun Xiaohan also found an unexpected surprise, that is, the types of two group buff effects (mana recovery and cooldown reduction) provided by [Sub (Class) Giant Atavistic Magic Affinity] are quite special.

The same type of BUFF in "Choice" will cover each other, and only the BUFF with the highest effect will be retained in the end, and [Sub (Class) Giant Atavistic Magic Affinity] is a bloodline talent skill, and its two BUFFs are not directly blessed to allies, but are achieved through the abnormal activity of the magic elements around the skill owner, so the type is relatively special, and can be stacked with different types of mana recovery and cooldown reduction buffs.

IT IS ALSO FOR THIS REASON THAT THE EFFECT OF "BUFF SKILL EFFECT INCREASED BY 5%" DOES NOT IMPROVE THESE TWO BUFFS, AND THIS EFFECT ONLY SEEMS TO HAVE AN EFFECT ON THE BENEFICIAL BLESSING BUFF SO FAR. It's just that the three skills of [Giant Force], [Gentle Wind], and [Wind Speed] have been strengthened again, but these three skills include output, healing, and movement speed, and the impact is still quite large.

After testing the skills, it was already 7:00, and Yun Xiaohan entered the Warcraft space and began to fight monsters.

Although the two skills I just learned are both passive skills, and their effects when fighting monsters are not as clear as [Thunder Spear] and [Summoning Qi Element], the improvement of Yun Xiaohan is all-round. Both physical and magical damage output has been greatly increased, cast time and cooldown have been shortened accordingly, and the increase in mana regeneration has also increased Yun Xiaohan's endurance.

As the battle progressed, the role of the two new skills became more and more obvious, and Yun Xiaohan's overall leveling efficiency increased by at least a quarter, which didn't seem to be much, without the [Thunder Spear] and [Summoning Qi Element] The increase was large, but when he learned [Summoning Qi Element], he didn't have [Thunder Spear], and when he learned [Thunder Spear], he also learned [Thunder Prison] together, and the skill slot was still strengthened in the skill slot.

There are only 10 yuan, and if you earn 10 yuan, it is called double, and when you have 100 yuan, you earn 10 yuan, which is only one-tenth, and this base is different. After learning these two skills, Yun Xiaohan's actual overall improvement is more than [Thunder Spear] and [Summoning Qi Element], but Yun Xiaohan is already much stronger than before, and this base is high, and the improvement is not so obvious.

But the huge increase in strength still makes Yun Xiaohan's upgrade efficiency increase instead of decreasing, after he was promoted to level 56, the upgrade experience requirement originally increased by 20%, he could play 2.5% experience in Warcraft space for an hour at level 55, and now if he goes all out to kill Warcraft, he can probably play 2.6% experience in Warcraft space in one hour.

However, Yun Xiaohan's upgrade efficiency did not increase, but dropped to about 2.2%, which is not because his monster killing efficiency has decreased, but because he has changed the killing target. Yun Xiaohan could kill about 10 pain-level demonic beasts and 7 challenge-level boss-level demonic beasts an hour before; Although the number of Monsters killed now has not increased, but has decreased slightly, the quality has increased slightly, and it can kill 8 Pain Rank Monsters, 4 Challenge Boss Monsters, and 2 Pain Boss Monsters.

The two new skills have greatly improved Yun Xiaohan's strength, plus the replacement of two De Kelun suits, the pain-level Warcraft and the challenge-level Warcraft are now killed casually, and the time is shorter, so Yun Xiaohan spent more time on finding the right Pain-level leader Warcraft, which he couldn't beat before, but now he can beat the pain-level leader Warcraft.

Under normal circumstances, the boss Warcraft with a lower combat power level is stronger than the regular Warcraft with a higher combat power level, but the challenge level to the pain level is a big threshold, and the regular Pain level Warcraft is not easier to deal with than the challenge-level boss Warcraft, let alone the Pain Level Boss Warcraft.

Before level 50, Yun Xiaohan had beaten the Pain Level Leader Demon Beast, and at that time, the strength of the monster had not been greatly strengthened, but the Pain Level Leader Demon Beast at that time was already very difficult to deal with, just like the original first order was raised upward, but when it reached the Pain Level Leader Demon Beast, it suddenly increased by two orders.

And the strength span of different pain-level boss Warcraft is very large, much larger than the previous few Pain Level Boss Warcraft, maybe you can barely beat a pain-level leader Warcraft in the front, and you can give you seconds by changing a pain-level leader Warcraft in a few clicks.