Chapter 47 Eating melons and watching a play

I'm sorry, I'm not feeling well, I'm taking a leave of absence today, and I'll make up for the update I owe this week......

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Name: "Dream"

Profession: "Mage"

Level: Lv.10

Health: 86/86

Mana: 1/226 (+600)

Strength: 2

Dexterity: 92 (+18)

Intelligence: 16 (+92)

Endurance: 2

Spirit: 5

equip

Nightkin Set +22 Agility +5% Movement Speed

Glowstone Staff + 7 Intelligence +5% Cast Speed

"The Ring of Fire, Lv.1 For Magicians Only, Max Mana +20, Mental Power +1, Fire Damage Increases by 3%"

Achievement First Blood

【Ding Dong!】 Congratulations to players for achieving the achievement "First Blood"]

["First Blood" Description: In "Endless Tower", the first gamer-exclusive achievement that died by suicide.] 】

[Achievement Reward: Permanently increase agility by 10 points (Run faster, maybe the Grim Reaper won't be able to catch up with you!) )】

Aura The will of the storm god

【Ding! Gain a permanent aura - "Will of the Storm God]

[[Will of the God of Storms]: The player's maximum attribute value is increased by 20%, and 100% of the original attribute value is converted into the second highest attribute value, activating the solidification trait. 】

["Aulya's Favor": "Olya", the lord of the forest and swamp, emerged from the misty swamp and is in charge of the life and nature of the forest. As the brave chosen by "Olia", you will be protected by "Olia" and have the opportunity to reproduce for "Olia". 】

[Skill Description: "Oriya's Guardian", when the player is in a forest, swamp and other places that can be covered by the ability of the "Lord of Forests and Swamps", [Oriya's Guardian" can be activated, increasing the health/mana recovery speed by 20%.] 】

[Congratulations to the player for successfully activating the trait - Stun Immunity (Primary)]

[NOTE: The player uses willpower to resist the stun debuff and move a distance of 5 meters.] 】

Primary attributes:

Strength Affects melee offense (plate armor class) and parrying.

Agility affects Attack (both progression and ranged) (Chainmail and Leather Armor DAO classes), Physical Critical Hit, and Evasion.

Intelligence affects spell damage, spell critical hits, and a small amount of mana regeneration.

Endurance affects blood volume.

Psychic affects mana regeneration and combat mana regeneration.

Green Attributes:

Hits: No hits, no hits, no hits, no hits

Accuracy In the case of a hit, the physical attack will appear to parry and dodge, the higher the accuracy at this time, the lower the probability of this situation, the accuracy of the legal profession is equal to the hit, in the early stage of the version, the legal profession lacks a large number of attributes that will be considered when hitting, and other times the legal system ignores it, and the treatment is always ignored.

Critical hits

Haste affects normal attack speed and cast speed, as well as some skill CDs and triggers that are affected by haste, such as almost all healing hot mage's ice**, etc.

Proficiency Each profession is different, please refer to the mastery description of each profession.

Block Shielded Class Exclusive, reduces damage taken by one-third when triggered, and only works against melee physical attacks.

Parry reduces all damage you take when triggered, and only works against physical attacks.

Evasion reduces all damage you take on that occasion when triggered, and only works against physical attacks.

Armor reduces physical damage from each attack you take, the higher the armor, the less effective it is.

Resilience Reduces the damage the player character inflicts on the player.

PVP Strength Increases the damage dealt to the player character.