1388 Distinction of faction contributions

Although he was disappointed with this result, Yun Xiaohan still planned to continue to teach directly like this next time, and the reason why he insisted so much was very simple, that is, although [Lonely Charge] required a shield skill when learning, it could also be used without a shield when actually used.

It's just that the [Lone Warrior] BUFF will be improved on the basis of the original double defense, and the shield is the most defense of all armor, and the difference between holding a shield and not holding a shield is still very big.

After completing the smuggling transaction, Yun Xiaohan returned to the territory, and after disposing of the smuggled goods, he went to play a confrontation match, which took 36 minutes to win and 3268 meritorious points.

He has now reached 200022 points of merit, and he is promoted to earl and asks for 250,000 merit points, but even if he brushes up 250,000 early, he is only a court earl, which is the so-called virtual lord in the player's mouth, and the actual title is still a viscount.

Previously, Leah granted him the title of viscount in advance, which was the plot, and he had to win the plot war on the regular map to be officially recognized, otherwise the viscount title would still be a court title.

The court title is just a virtual title given to the player by the game system, and it is not recognized by NPCs at all, and NPCs only recognize real titles. For the field title, the merit value is only the most basic requirement, and the more important thing is to look at the contribution to the camp, that is, to make meritorious contributions to the country.

Don't look at Leah's promise that he will give him the whole of Corsica if he is promoted to the earl, but the premise of this is that he will be promoted to the earl of the field first, and the credit required to become an earl will only be more than that of the viscount, not less, or much more.

According to Yun Xiaohan's personal understanding, faction contributions can be divided into three types, namely faction data contributions, faction historical contributions, and faction recognition contributions.

Faction stat contributions are the most common type for players, and they can be used to redeem various items and territories, as well as to turn them in to guilds.

The historical contribution of the faction is not displayed, only the NPC knows, the player has a good idea of the meritorious service, and can not use it by himself, only the NPC can help you cash out the reward, the reward is mostly territory, but it may also be special props or superb equipment.

As the name suggests, Faction History Contributions are only awarded if the player has a significant impact on the game's history and has made a significant contribution.

Based on his own experience, Yun Xiaohan guessed that the historical contribution of the faction was designed to prevent players from sweeping up the goods with huge faction contributions, and sweeping away the items or territories that other players could redeem. Conversely, NPCs tend to redeem much better rewards for players than regular rewards.

The sum of the two faction contributions is the camp recognition contribution, whether it is used to redeem rewards or handed in, as long as the player does not do anything to harm the camp, the camp recognition contribution is not reduced, it is equivalent to the system recording how much credit the player has made for the camp in total, after reaching a certain standard, the merit value meets the requirements, and the player can improve the field title.

As with faction historical contributions, players will not be able to find this data on the game interface for faction-approved contributions, let alone specific numbers.

In fact, it is likely that only Yun Xiaohan is aware of the difference in faction contributions, because he is the only one who has won so many historical evolutions and discovered the strangeness, his faction data contribution is indeed much more than that of other players, but compared to the credit he has made, it is much less.

The names of these three contributions were all given by Yun Xiaohan himself, and other players only knew one faction contribution, which could be used to exchange for items or territories.

Speaking of the problem of regaining the lord, players have to accumulate faction contributions if they want to be promoted, and the most effective way to accumulate faction contributions is to conquer the city.

Plot wars on conventional maps are rare, and daily battles are often tug-of-wars, and you can't get too many faction contributions, you mainly have to rely on battles, and it's useless to just win battles, you have to win historical evolution.

Factors such as the size of the conquered land, the economy, the strategic position, and the difficulty of the campaign determine the total faction contribution of the historical evolution of the battle, and then the contribution of each faction is calculated according to the player's role and actual play in the campaign.

For example, Strasbourg is only a small city, and the economy is also very poor, even if it has a lot of points because of the importance of the strategic location, the total faction contribution is still not much compared to the big battle.

If Yun Xiaohan can win the historical evolution, although the role he plays is only one of the 500 soldiers, because he is the actual supreme commander, he plays a decisive role, and he can get a big piece of the cake when he divides the work.

It has been quite a long time since he was promoted to viscount, and his faction contributions have actually accumulated a lot, especially in the [Battle of the Mannheim Delta] and [The Battle of One Man].

The land won by the [Battle of the Mannheim Delta] was very large, but Yun Xiaohan's identity at that time was only a grassroots officer, and he failed to lead the battle, even if he had the performance of capturing the flag, he could not share much credit.

However, [one-man campaign] is completely dominated by Yun Xiaohan, and he is the supreme commander of the right name, and the battle performance is good, and the proportion is extremely high, even if he only defeats the enemy army, plunders the supplies, and fails to occupy the land, he can still get a lot of camp contributions.

Yun Xiaohan estimated that there was the [Battle of the Mannheim Delta] and the [Battle of One Man] at the bottom, and then the historical evolution of the [Strasbourg Recapture Battle], and then there were two or three small battles, or a big battle, maybe his camp would be able to meet the standard of the earl's recognition.

According to this line of thinking, he calculated that if he didn't brush the battlefield and only play a confrontation match once every three days, he could now get about 3,200 merits in a confrontation match, considering that the merit value that can be obtained in the confrontation is slowly rising, he can probably get 250,000 merits in about a month and a half in real time.

After thinking about it carefully, this efficiency is barely acceptable, and it will take about half a month to determine the historical evolution of the [Strasbourg Recapture Battle], and the possibility of seamlessly connecting the next battle is not high, and the time is still in time.

And the peak craze of this wave of boss playing is estimated to last for about half a month, and when most of the leading players have completed the boss playing, he doesn't have to fight the boss played by the players behind.

After all, the quality of the player determines the quality of the boss, even if there are strong players who started late, but a few are a few, and it is not easy to distinguish between so many ordinary players, and forcibly looking for it is tantamount to looking for a needle in a haystack, thankless.

Taking a step back, even if it is really seamless, even if the next battle is arranged in advance, or a large-scale battle, it will take a while to determine the historical evolution, and he can temporarily cram, and force the battlefield to make enough meritorious achievements.