Chapter 171: The Battle for the Sardinia Territory 12
In this way, there were many blockades, until the third earthen wall was also broken, and this time it was also the 2 walls in the middle that were broken, and it seems that this is indeed not an accident, but a conscious act of NPC.
At this time, the "Tufa 4 Group" had already arranged the last earthen wall at a distance of 5 yards.
The reason why it is the last one is because the "Earth Law 5 Group" does not have the [Earth Wall Technique], they have the [Pit Trapping Technique]. And the Earth Wall Technique of the Earth Law Group still needs more than 30 seconds to cool down, so it should be difficult to find a suitable opportunity to use it in this battle.
As soon as the third earthen wall was breached, Yun Xiaohan began to direct the players to retreat collectively, but the retreat was not far, only about 15 yards.
At the same time, Tactical Group 2 and Group 3 also began to attack, but their [Shockwave] was far less powerful than the effect of [Greasy Technique].
When the Shockwave is issued, it can not only deal a lot of damage, but also push enemies within a 15-yard radius away from the center of the circle, although it has no slowing effect and the downdown rate is not high, but it is difficult to resist because of the high success rate.
A total of 9 mage players in 2 groups shot in three rounds, which still had an excellent effect of blocking the enemy.
At this time, the 22 cavalrymen who had gone to the perimeter also ran to the outside of the fourth earthen wall, and although they made a detour of the original road, they were not set on fire and slowed down, so they ran ahead.
These 22 cavalry are the task of the elite group, my deity and the blood priest each brought 3 groups of people, and they went up separately, and the necromantic judgment took the remaining 4 groups to stay.
Laughing drunk and brushing clothes in the hidden city did not join the elite group, not because their combat effectiveness or operation level was not good, but because they were a fire mage and a dark mage, both of them had quite a lot of range skills, and as the main force of group output, attacking the enemy's large army could give full play to their value.
When the enemy cavalry rushed to the fourth earthen wall, it had already lost more than 1/3 of the cavalry, of course, this loss included the fall of the horse, not that more than 200 cavalry had died, and it was estimated that the cavalry that actually died was only in the early 100s. If it had really killed half of the cavalry in such a short time, the enemy would have collapsed long ago.
For this number, Yun Xiaohan was already quite satisfied.
By the time the cavalry broke through the fourth earthen wall, the Imperial players had all retreated into place, and the fourth and fifth tactical groups had finally made a move, and the skills of the two groups were not as unified as the previous ones.
However, although the visual effect is not so neat and conspicuous, it is inevitable that a very small number of enemies will be missed, but this does not mean that the skills of these 2 groups are weak, on the contrary, they are some very powerful group control skills.
However, because of its strength, skills are relatively scarce, and it is difficult to find several players with the same skills, so it cannot be used as a system like [Earth Wall Technique].
However, the effect of these skills is very obvious, although the range is different, but the probability of falling off the horse is very high, few cavalry can carry it, and its actual effect is not inferior to the earth wall technique, and even stronger.
It's a pity that the disorder of skill use still severely limits the strike range of this round of skills, and the range of several skills has overlapped quite a bit, far from reaching the theoretical upper limit of the skill effect.
However, the blow still dismounted nearly 60 cavalrymen, the highest number of several strikes.
When the enemy cavalry rushed to about 12 yards away from the player group, the last group of earth mages struck.
There are 5 earth mages in this group of 6 players, and the rest are the priest class of support, and all 5 earth masters have [Pit Trapping].
This skill can create a 10-yard radius of the pit, the target will quickly slide to the bottom of the pit after falling into the pit, which creates excellent output conditions for your side, if there are a lot of trapped enemies, the enemy who is pressed to the bottom of the pit will also enter a long period of stiffness, and take continuous damage, but on the other hand, the enemy under the pressure will also take a lot of damage because there are others in front of it.
Moreover, the [Pit Trap] can be thrown directly at the enemy's feet, and the duration is also 10 seconds, which is very long compared to the skill effect.
However, [Trapping Technique] also has a lot of disadvantages, first of all, the casting time is too long, it takes 3 seconds, and after 1 and a half seconds, there will be more obvious signs of subsidence on the ground, as long as the eyes are not blind, they will immediately react and avoid it.
Secondly, this skill is just a soft control, as long as it is not pressed to the bottom of the pit, you can escape from the pit with spatial displacement and long jump skills.
Last but not least, the most frustrating part is that this skill has a relatively short range of 15 yards. Such a short distance means that the enemy is already quite close to the caster.
This is also the reason why Yun Xiaohan left the "trap group" at the end.
But there are disadvantages and advantages.,It's much more accurate to put it close.,5 Traps are in a semi-arc shape to perfectly protect the player in the middle.,And the NPC cavalry is not a player after all.,I didn't have any effective response to the trapping technique.,One by one, they lined up and rolled into the pit.。
The effect of the pit was really good, and all the cavalry who fell into the pit fell off their horses, without exception. A large number of cavalry and horses are huddled together, unable to move, and the range output of the players is really not too cool.
In 10 seconds, nearly 150 cavalrymen were killed, plus the cavalry who had fallen off their horses before, and the cavalry still on the horse was already less than a hundred.
At this time, Yun Xiaohan had already commanded the shield battle group to line up and prepare for the final hand-to-hand combat on foot, but at this time, something happened that surprised the players of the three camps.
Before the pit had completely disappeared, some cavalry began to turn around and flee, and when the pit was all gone, not a single cavalry continued to rush up, and all turned their horses and fled back.
Only then did Yun Xiaohan realize that the cavalry was only an NPC after all, not a player, and after the casualties were close to 70%, the morale of these cavalry had completely collapsed, in fact, if it weren't for the total strength of the coalition army, the cavalry was considered an elite class, and when the casualties were more than half, they should have been defeated.
can hold on until now, they have already played an extraordinary role in the absence of a way out.
As soon as the enemy cavalry group collapsed, the players on the Imperial side immediately felt relieved, and everyone was much lighter.
But Yun Xiaohan did not relax, as an experienced commander, his reaction and overall view are much better, the situation at this time is not completely improved, because of the delay of the cavalry group, the NPC infantry of the coalition army and the player troops have approached a rather dangerous distance.