Chapter 391: Teenage Mutant Ninja Turtles System

Three-minute ......

Five minutes......

"LCK is too cautious on the road." The doll was a little worried: "With the protection of the hammer stone, Ash's survivability is not bad, and now he won't be given a chance at all, and Ruofeng and the promise will not be able to GINK unless he crosses the tower." ”

"Can't cross." Miller concluded: "The eruptions of the prince and the rock sparrow are not so stable, and the control of the hammerstone under the tower is particularly strong, and it is easy to have problems." ”

The level and equipment have increased, and the speed of the Tsar's clear soldiers has overflowed a considerable part.

Faker not only has enough energy to keep an eye on Ruofeng's movements, but he can also use the 'pseudo-wandering' technique to close the distance between the duo and the bottom lane duo in advance, limiting the linkage tactics of the LPL, plus controlling the river crab's vision and setting up the invasion eye during the ambition jungle, the 'Silver Time' of the rock sparrow's second ultimate did nothing.

Peaceful development, for LCK, is a sure win!

The three points of Tsar, Lao Shu, and Ash are never afraid of the rhythm freeze, and the synchronous improvement of equipment is the result that they are most willing to accept.

LPL doesn't.

If the rock sparrow does not catch people, it is equal to collapse, skateboarding shoes do not snowball and the damage is insufficient, the prince can't get an advantage and can only be a front row with insufficient frankness, even if the Qinggang Shadow with the highest growth is difficult to play its due role in the later stage.

"If Aso is careful, it should be better." The doll analyzes from the hero's point of view: "With careful ultimate protection, you can forcibly cross the tower with a promise, although Qinggang Shadow is a little ahead of the line period, but it is put into the team battle, it has no great effect." ”

"There are too many positions that need to be taken advantage of, but they can't be taken care of." Miller found a problem: "Qinggang Shadow has no teammates to help, and can only develop in the early stage, although skateboarding shoes have the ability to suppress in a single line, but Tamm's cooperation is a little worse, compared with Hammerstone, the LCK defense is very good, and it doesn't show any flaws." ”

And that's not all.

Xiaolong is also very unfriendly to LPL.

The first water dragon was taken down by the promise, and the second spawned a wind dragon.

Without fire and earth attributes, the Elemental Dragon's improvement was almost negligible before the Ancient Dragon was obtained.

Although they were forced to get a tower in the middle lane by relying on the Canyon Pioneer and the Rock Sparrow's big move, the economy of the two sides has always been on a horizontal line, and the gap is only 2,000 at most.

Moreover, it is concentrated in the two positions of upper order and AD.

Although Su Hang and UZI are the best LPL players in this year's All-Stars, they have been greatly limited in the current game, and it is difficult to convert the less obvious equipment advantage into combat effectiveness.

The power of three phases, the greedy hydra, and Straker's challenge to the gauntlet of the green steel shadow push on the body are unstoppable, but the difficulty of team battles to cut into the LCK double C with the dual protection of the forbidden army wall and hammer stone is still too high.

In four consecutive waves of frontal team battles, Su Hang killed Faker and Pray once, but the effect was very small.

The overall lack of LPL output and tandu became more and more weak, and although the five positions gave their best efforts, they played perfect or even almost impossible extreme cooperation more than once, and still lost the game in 47 minutes.

1-1 draw.

The MVP was won by Madlife, who was twice extreme 'savior'.

"In this game, our players performed very well." Doll summed up after the war: "The BP side is very good, although the hammer stone is released, but there is no problem with the response of Tamm and skateboard shoes. ”

"Yes." Miller agreed: "The upper limit of Tamm's team fight is lower than that of Hammerstone, but in the middle stage, it can drive and catch people, it can act as a front row to resist damage, and protect the teammates who are charged, and the hero will definitely not suffer, and the reason for losing is that the Madlife operation is too dreamy." ”

"That's right, it can only be described as dreamy." The doll couldn't help but admire: "In the late stage of S7, Madlife uses the wind girl, Nami this kind of incense burner to assist, the preseason mainly practiced Bron and Niu Tou, many people thought that his proficiency in hammering stones would decline, and now I look at it, Madlife is still that Madlife."

But we don't have to worry too much, everyone wins a game, that is, from BO5 to BO3, standing on the same starting line.

Moreover, this LPL is on the blue side. ”

Hearing this, many of the audience's hearts that had just been suspended were put down again.

Blue and red have their own characteristics, and which side has the advantage depends mainly on the version.

In the S7 finals stage, the winning rate of the red side that can grab Galio + Prince, Pig Girl and other breakthrough combo and Charlotte troubles is 1% higher, and now, many of the once unsolvable ones can't play, and the blue side that gives priority to BAN has surpassed a full 6%.

The All-Star rule is not the occasional 'loser pick a side' in the league, but rather a rotation based on historical record.

That is, there are BO3 left, and the LPL has two games in an advantageous position.

……

"It's not that simple." The Fire God shook his head slightly.

"Just grab the hammerstone." Zhou Wenbo feels that the explanation and analysis are very reasonable.

In the current version, Hammerstone has a high appearance rate, not only because it has enough protection, but also because it involves a mid-term rhythm.

It is difficult to catch prepared heroes with support such as Bronn and Lao Niu, and in the professional league, it is more about playing 'bright games', forcing the opponent back, and not getting too much.

Hammerstone is different.

Whether it is predicting the landing point and hitting the hook or flashing the lantern, it exceeds the player's 'consciousness limit', and the flashing light + the second stage activates Q, which can make an ordinary hero have the rush effect of the nightmare ultimate.

To put it simply, other supports can only be slowly 'pressed', and Hammerstone can 'revitalize' the whole game in the game where the economy is leading, so that teammates can move with it.

"Do you think LPL is losing at the bottom of the road?" The Fire God asked.

"It's a loss at the hammer stone." Zhou Wenbo's face was dazed.

"LCK won a hammerstone, but LPL did not lose on hammerstone, and these two issues cannot be equated." The god of flame habitually nodded on the table, a little dissatisfied: "You really can't see it? ”

"Uh......" Zhou Wenbo thought for a few seconds: "Is it an order?" ”

"Yes." The god of fire organized the language to make the theory as easy to understand as possible: "Qinggang Shadow does not have the ability to match the rhythm of the rock sparrow, and the fit with the lineup is relatively low, if the LCK wants to fight on the upper lane, it can still receive the effect."

Don't fight, the line doesn't enter the half, Huni doesn't even make up for the knife, although the situation is very miserable, and the first two teams of team battles are not enough, but what does Qinggang Shadow have? There is only a mending.

Although the level and economy are the highest in the field, they cannot reach the level of crushing. ”

With a single mind under the tower, he left everything to his teammates, and even though the LCK pulled back a game, Huni also 'won by lying down' in the comments.

Admittedly, though, it's a good way to do it.

The situation of clearing the customs on your own, playing double kills, and playing three for one can only appear in passers-by bureaus, world-class events, no matter how good your personal ability is, to take an advantage, you must rely on the team's strategic tilt.

Otherwise, being targeted is being fried.

Huni withstood Su Hang's crazy suppression, let other positions play 4v4, and relied on a better lineup to win, although the win was not good-looking, it was not unexpected.

Killing people is not enough, no matter how good Huni is, he can be ranked in the top ranks.

Su Hang, with his personal ability, suppressing forty or fifty knives is already very extreme, and it is really unrealistic to penetrate tank-type heroes.

What LPL really needs to consider is not the point of hammer stone, but how to deal with the Teenage Mutant Ninja Turtles system of the LCK, which is beaten on one knee.

Smash the integrated turtle shell, or deal with the lonely and relatively fragile 'head'.